Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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Roland Zenbeats by Roland Corporation (Auv3)

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Comments

  • @anickt said:
    Unfortunately Roland software not available in some countries.

    Shit, I thought I finally find best buddy for AUM. Hope they will release the kraken some day.

  • @Janosax said:
    Lot of global improvement since last time I used it many months ago. Lot of little bugs fixed. But mixdown still leads to saturated/distorted sound. Only used ADverb2 and DRC as AU’s, other is internal stuff. Real-time export and other buffers settings don’t help. Still unreliable :'( @MatthewAtZenbeats

    EDIT: Freezing DRC track before global export helped making perfect mixdown, cool!!!

    What about using the real-time render option?
    Last option would be to try unchecking Force 44.1

  • edited May 2020

    @Sawiton said:

    Thank you in advance for any assistance.

    iPad Settings> Zenbeats> Mic> ON

    Duh...

    You’re welcome.

  • I’ve been loving zenbeats a lot lately.. what got me was being able to transfer songs from my android phone to my Mac computer. the classes are cool AF too.. some weird bugs pop up here and there, but for the most part I’ve been having a lot of fun on this.

  • Signed up to today’s Roland intro session but still need to learn more before I think - any pointers?

  • does anyone know how the loop works in the looping section/clip view?
    if i import audio and slide the start point to somewhere in the audio file, then move the end point to where i think it will loop seemlessly, when i play the clip to a metronome it slowly drifts out of time, meaning that i have not selected the exact points where 4 beats lie. so is there a way of knowing with the start and end markers the i have selected exactly 4 beats or 8 or whatever? i have turned snap off and zoomed in to the waveform and have to keep experimenting.

    i would much prefer if you could select the start point on the wave file and then the audio just plays for the duration of the loop but always starts on the beat next time around. the way zenbeats does it is like a loop within a loop.

  • @Krupa said:
    Signed up to today’s Roland intro session but still need to learn more before I think - any pointers?

    @Krupa the classes are very good and keep getting better... you will learn a lot. In my discord server there is a YouTube section that has some great tutorials..... Roland has some as well... just keep hitting buttons. You will learn or ask and we have a lot of folks to help out.

    https://discord.gg/BwtXjh

  • @Sirt I dont do much with the looping but maybe @anickt or @wim might know what is happening.

    I know that their audio manipulation tools are not where they need to be yet. Maybe can get the loop set properly in auditor or something else before bringing in?

  • @onerez said:

    @Krupa said:
    Signed up to today’s Roland intro session but still need to learn more before I think - any pointers?

    @Krupa the classes are very good and keep getting better... you will learn a lot. In my discord server there is a YouTube section that has some great tutorials..... Roland has some as well... just keep hitting buttons. You will learn or ask and we have a lot of folks to help out.

    https://discord.gg/BwtXjh

    Cheers, I’ll take a look and maybe just lurk in the session as not got specific questions just yet but would like to learn more... ta!

  • @onerez said:
    @Sirt I dont do much with the looping but maybe @anickt or @wim might know what is happening.

    I know that their audio manipulation tools are not where they need to be yet. Maybe can get the loop set properly in auditor or something else before bringing in?

    Exactly. It’s a lot easier to create a good loop first. Auditor and Zenbeats = PB&J. 😎

  • edited May 2020

    @reasOne said:
    just did the zenbeats online training, pretty good stuff! i wish more program makers would follow this model of helping people use their product

    Which online training did you do? There are several. Did you mean Roland’s ?

  • Are these courses available as recorded video afterwards? I don't think I can allocate 90 minutes of uninterrupted time for one

  • @NoiseFloored I don’t believe so.....

  • Wonder why they don't post them on youtube...
    They have no manual out yet...> @NoiseFloored said:

    Are these courses available as recorded video afterwards? I don't think I can allocate 90 minutes of uninterrupted time for one

  • @onerez thanks. Could anyone recommend another option for learning? I found the UI rather unintuitive/not-iOS-like, but I'd like to give it a try anyway because the workflow appeals to me

  • edited May 2020

    @Sergiu In our discord server there is a YouTube channel that has some tutorials in it. @NoiseFloored

    https://discord.gg/8DEm3m

  • Thanks> @onerez said:

    @Sergiu In our discord server there is a YouTube channel that has some tutorials in it. @NoiseFloored

    https://discord.gg/8DEm3m

  • @NoiseFloored said:
    @onerez thanks. Could anyone recommend another option for learning? I found the UI rather unintuitive/not-iOS-like, but I'd like to give it a try anyway because the workflow appeals to me

    Curious how you found it unintuitive/not iOS-like. Not to question your findings, but what about it led you to that conclusion?

  • @anickt said:

    @NoiseFloored said:
    @onerez thanks. Could anyone recommend another option for learning? I found the UI rather unintuitive/not-iOS-like, but I'd like to give it a try anyway because the workflow appeals to me

    Curious how you found it unintuitive/not iOS-like. Not to question your findings, but what about it led you to that conclusion?

    Not sure how to explain it, but I found certain popups and shortcuts not reacting as I'm used to with other apps, I've had a similar experience when dealing with Synthmaster's UI. Maybe I mean "touch-friendly instead of "iOS-like"; I don't really have any experience with other touch platforms.

  • @NoiseFloored said:

    @anickt said:

    @NoiseFloored said:
    @onerez thanks. Could anyone recommend another option for learning? I found the UI rather unintuitive/not-iOS-like, but I'd like to give it a try anyway because the workflow appeals to me

    Curious how you found it unintuitive/not iOS-like. Not to question your findings, but what about it led you to that conclusion?

    Not sure how to explain it, but I found certain popups and shortcuts not reacting as I'm used to with other apps, I've had a similar experience when dealing with Synthmaster's UI. Maybe I mean "touch-friendly instead of "iOS-like"; I don't really have any experience with other touch platforms.

    I get that, especially your reference to SM. Thanks

  • wimwim
    edited May 2020

    @Sirt said:
    does anyone know how the loop works in the looping section/clip view?
    if i import audio and slide the start point to somewhere in the audio file, then move the end point to where i think it will loop seemlessly, when i play the clip to a metronome it slowly drifts out of time, meaning that i have not selected the exact points where 4 beats lie. so is there a way of knowing with the start and end markers the i have selected exactly 4 beats or 8 or whatever? i have turned snap off and zoomed in to the waveform and have to keep experimenting.

    i would much prefer if you could select the start point on the wave file and then the audio just plays for the duration of the loop but always starts on the beat next time around. the way zenbeats does it is like a loop within a loop.

    Well, if you need silence at the end of the loop then you'll need to edit the audio in some other editor. But if all you need is for the part that you selected to fit the loop length, then long-press in the timeline until the popup menu comes up, then select "Stretch to Loop Points"

  • @wim said:

    @Sirt said:
    does anyone know how the loop works in the looping section/clip view?
    if i import audio and slide the start point to somewhere in the audio file, then move the end point to where i think it will loop seemlessly, when i play the clip to a metronome it slowly drifts out of time, meaning that i have not selected the exact points where 4 beats lie. so is there a way of knowing with the start and end markers the i have selected exactly 4 beats or 8 or whatever? i have turned snap off and zoomed in to the waveform and have to keep experimenting.

    i would much prefer if you could select the start point on the wave file and then the audio just plays for the duration of the loop but always starts on the beat next time around. the way zenbeats does it is like a loop within a loop.

    Well, if you need silence at the end of the loop then you'll need to edit the audio in some other editor. But if all you need is for the part that you selected to fit the loop length, then long-press in the timeline until the popup menu comes up, then select "Stretch to Loop Points"

    I never caught on to that function. I’m going to bring it up at the next class.

  • @wim said:

    @Sirt said:
    does anyone know how the loop works in the looping section/clip view?
    if i import audio and slide the start point to somewhere in the audio file, then move the end point to where i think it will loop seemlessly, when i play the clip to a metronome it slowly drifts out of time, meaning that i have not selected the exact points where 4 beats lie. so is there a way of knowing with the start and end markers the i have selected exactly 4 beats or 8 or whatever? i have turned snap off and zoomed in to the waveform and have to keep experimenting.

    i would much prefer if you could select the start point on the wave file and then the audio just plays for the duration of the loop but always starts on the beat next time around. the way zenbeats does it is like a loop within a loop.

    Well, if you need silence at the end of the loop then you'll need to edit the audio in some other editor. But if all you need is for the part that you selected to fit the loop length, then long-press in the timeline until the popup menu comes up, then select "Stretch to Loop Points"

    Thanks. I didnt know that long press option was there. Still dont know how accurate the region start and end points are, because you can move them along the wave image when zoomed in and the number of the beat stays the same for a short period.

  • @Sirt said:

    @wim said:

    @Sirt said:
    does anyone know how the loop works in the looping section/clip view?
    if i import audio and slide the start point to somewhere in the audio file, then move the end point to where i think it will loop seemlessly, when i play the clip to a metronome it slowly drifts out of time, meaning that i have not selected the exact points where 4 beats lie. so is there a way of knowing with the start and end markers the i have selected exactly 4 beats or 8 or whatever? i have turned snap off and zoomed in to the waveform and have to keep experimenting.

    i would much prefer if you could select the start point on the wave file and then the audio just plays for the duration of the loop but always starts on the beat next time around. the way zenbeats does it is like a loop within a loop.

    Well, if you need silence at the end of the loop then you'll need to edit the audio in some other editor. But if all you need is for the part that you selected to fit the loop length, then long-press in the timeline until the popup menu comes up, then select "Stretch to Loop Points"

    Thanks. I didnt know that long press option was there. Still dont know how accurate the region start and end points are, because you can move them along the wave image when zoomed in and the number of the beat stays the same for a short period.

    Turning snap off is probably your problem. If you are setting start and end points arbitrarily and you’re not on an even division of your bpm you’re not going to get clean loops. Sometimes that causes happy accidents.

  • I'm trying to finish a track I'm working on in ZB and having a lot of issues with noise/distortion on exports. I have one drum machine and 3 instances of sampleverse. I have two sends with Blackhole and one with AD Replicant2 and I have an instance of ProQ2 on each track and nothing on the master track. When I'm playing back it sounds great and cpu usage is around 40% but when I export the track I get pops and distortion in it. I've tried freezing tracks and that actually makes things worse. I did a freeze all (which only seems to freeze the Sampleverse tracks but not 3rd party plug ins). After doing freeze all my cpu is spiking to 100% and I get all kinds of noise and distortion just playing back in the project and it sounds like it's not even playing the right midi notes. I've tried moving buffer up to 1024 samples and I still get noise on exports. I'm on a current gen iPad with A10 fusion chip.

    Not sure what I should be looking at to troubleshoot. Increase buffer above 1024? get rid of all 3rd party plug ins?

  • @rms13 so.... a few things. Make a few different versions of your song and remove the 3 part ones So like remove Blackhole and save then remove replicant and save. See if that helps. What do you have your sample rate on? Are you on an iPad that forces 48k?

  • @onerez said:
    @rms13 so.... a few things. Make a few different versions of your song and remove the 3 part ones So like remove Blackhole and save then remove replicant and save. See if that helps. What do you have your sample rate on? Are you on an iPad that forces 48k?

    Thanks. That's actually what I'm trying now. I made a copy of the project and first trying it without Replicant because I know AD plug ins are problematic in other DAWs on iOS. Settings are on force 44.1k so I assume my ipad doesn't support 48

  • @rms13 said:

    @onerez said:
    @rms13 so.... a few things. Make a few different versions of your song and remove the 3 part ones So like remove Blackhole and save then remove replicant and save. See if that helps. What do you have your sample rate on? Are you on an iPad that forces 48k?

    Thanks. That's actually what I'm trying now. I made a copy of the project and first trying it without Replicant because I know AD plug ins are problematic in other DAWs on iOS. Settings are on force 44.1k so I assume my ipad doesn't support 48

    In one of the classes @MatthewAtZenbeats mentioned enabling real time render if having issues with 3rd party plugins.

    The classes are worth taking.

  • @anickt said:

    @rms13 said:

    @onerez said:
    @rms13 so.... a few things. Make a few different versions of your song and remove the 3 part ones So like remove Blackhole and save then remove replicant and save. See if that helps. What do you have your sample rate on? Are you on an iPad that forces 48k?

    Thanks. That's actually what I'm trying now. I made a copy of the project and first trying it without Replicant because I know AD plug ins are problematic in other DAWs on iOS. Settings are on force 44.1k so I assume my ipad doesn't support 48

    In one of the classes @MatthewAtZenbeats mentioned enabling real time render if having issues with 3rd party plugins.

    The classes are worth taking.

    I took the classes and I've tried exporting with and without real time render and I get noise and artifacts either way. I believe it was Ramon that was teaching the classes I did and the way he described real time render is that it is basically playing back the song in real time and just recording the out output of the master track. But when I do real time it's not real time, it takes longer then the actual length of the song to export and I still get noise on the output.

This discussion has been closed.