Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Roland Zenbeats by Roland Corporation (Auv3)

1303133353679

Comments

  • @rms13 said:

    @anickt said:

    @rms13 said:

    @onerez said:
    @rms13 so.... a few things. Make a few different versions of your song and remove the 3 part ones So like remove Blackhole and save then remove replicant and save. See if that helps. What do you have your sample rate on? Are you on an iPad that forces 48k?

    Thanks. That's actually what I'm trying now. I made a copy of the project and first trying it without Replicant because I know AD plug ins are problematic in other DAWs on iOS. Settings are on force 44.1k so I assume my ipad doesn't support 48

    In one of the classes @MatthewAtZenbeats mentioned enabling real time render if having issues with 3rd party plugins.

    The classes are worth taking.

    I took the classes and I've tried exporting with and without real time render and I get noise and artifacts either way. I believe it was Ramon that was teaching the classes I did and the way he described real time render is that it is basically playing back the song in real time and just recording the out output of the master track. But when I do real time it's not real time, it takes longer then the actual length of the song to export and I still get noise on the output.

    Have you contacted tech support through the app? That goes directly to Ramon. Have you tried disabling all 3rd party plug-ins and exporting? Then add one at a time back until you see problem again.

  • @anickt said:

    @rms13 said:

    @anickt said:

    @rms13 said:

    @onerez said:
    @rms13 so.... a few things. Make a few different versions of your song and remove the 3 part ones So like remove Blackhole and save then remove replicant and save. See if that helps. What do you have your sample rate on? Are you on an iPad that forces 48k?

    Thanks. That's actually what I'm trying now. I made a copy of the project and first trying it without Replicant because I know AD plug ins are problematic in other DAWs on iOS. Settings are on force 44.1k so I assume my ipad doesn't support 48

    In one of the classes @MatthewAtZenbeats mentioned enabling real time render if having issues with 3rd party plugins.

    The classes are worth taking.

    I took the classes and I've tried exporting with and without real time render and I get noise and artifacts either way. I believe it was Ramon that was teaching the classes I did and the way he described real time render is that it is basically playing back the song in real time and just recording the out output of the master track. But when I do real time it's not real time, it takes longer then the actual length of the song to export and I still get noise on the output.

    Have you contacted tech support through the app? That goes directly to Ramon. Have you tried disabling all 3rd party plug-ins and exporting? Then add one at a time back until you see problem again.

    Thanks. I'm going through removing plug ins now and adding back one at a time. I"m sure it is one those that it doesn't like

  • @rms13 said:

    @anickt said:

    @rms13 said:

    @anickt said:

    @rms13 said:

    @onerez said:
    @rms13 so.... a few things. Make a few different versions of your song and remove the 3 part ones So like remove Blackhole and save then remove replicant and save. See if that helps. What do you have your sample rate on? Are you on an iPad that forces 48k?

    Thanks. That's actually what I'm trying now. I made a copy of the project and first trying it without Replicant because I know AD plug ins are problematic in other DAWs on iOS. Settings are on force 44.1k so I assume my ipad doesn't support 48

    In one of the classes @MatthewAtZenbeats mentioned enabling real time render if having issues with 3rd party plugins.

    The classes are worth taking.

    I took the classes and I've tried exporting with and without real time render and I get noise and artifacts either way. I believe it was Ramon that was teaching the classes I did and the way he described real time render is that it is basically playing back the song in real time and just recording the out output of the master track. But when I do real time it's not real time, it takes longer then the actual length of the song to export and I still get noise on the output.

    Have you contacted tech support through the app? That goes directly to Ramon. Have you tried disabling all 3rd party plug-ins and exporting? Then add one at a time back until you see problem again.

    Thanks. I'm going through removing plug ins now and adding back one at a time. I"m sure it is one those that it doesn't like

    Good luck! I've cut way back on the number of third party plugins I use just so I don't have to troubleshoot and can just get on with making music. :D

  • @rms13 You can try turning the plugins off first as a less drastic test first. That way you don't lose any settings. Every plugin instance has a power button at the top left of the plugin window.

    May not help, but it's a quicker thing to try before removing plugins.

  • edited May 2020

    @rms13 said:
    I'm trying to finish a track I'm working on in ZB and having a lot of issues with noise/distortion on exports. I have one drum machine and 3 instances of sampleverse. I have two sends with Blackhole and one with AD Replicant2 and I have an instance of ProQ2 on each track and nothing on the master track. When I'm playing back it sounds great and cpu usage is around 40% but when I export the track I get pops and distortion in it. I've tried freezing tracks and that actually makes things worse. I did a freeze all (which only seems to freeze the Sampleverse tracks but not 3rd party plug ins). After doing freeze all my cpu is spiking to 100% and I get all kinds of noise and distortion just playing back in the project and it sounds like it's not even playing the right midi notes. I've tried moving buffer up to 1024 samples and I still get noise on exports. I'm on a current gen iPad with A10 fusion chip.

    Not sure what I should be looking at to troubleshoot. Increase buffer above 1024? get rid of all 3rd party plug ins?

    Lot of issues too, ZB seems to still be unreliable on exports unfortunately. Tried all settings.

    If not using third party apps, using other apps like Gadget is an alternative.
    ZB is supposed to be a DAW. So close, so frustrating.

  • @wim said:
    @rms13 You can try turning the plugins off first as a less drastic test first. That way you don't lose any settings. Every plugin instance has a power button at the top left of the plugin window.

    May not help, but it's a quicker thing to try before removing plugins.

    too late! But I'll try that next time

  • @Janosax said:

    @rms13 said:
    I'm trying to finish a track I'm working on in ZB and having a lot of issues with noise/distortion on exports. I have one drum machine and 3 instances of sampleverse. I have two sends with Blackhole and one with AD Replicant2 and I have an instance of ProQ2 on each track and nothing on the master track. When I'm playing back it sounds great and cpu usage is around 40% but when I export the track I get pops and distortion in it. I've tried freezing tracks and that actually makes things worse. I did a freeze all (which only seems to freeze the Sampleverse tracks but not 3rd party plug ins). After doing freeze all my cpu is spiking to 100% and I get all kinds of noise and distortion just playing back in the project and it sounds like it's not even playing the right midi notes. I've tried moving buffer up to 1024 samples and I still get noise on exports. I'm on a current gen iPad with A10 fusion chip.

    Not sure what I should be looking at to troubleshoot. Increase buffer above 1024? get rid of all 3rd party plug ins?

    Lot of issues too, ZB seems to still be unreliable on exports unfortunately. Tried all settings.

    If not using third party apps, using other apps like Gadget is an alternative.
    ZB is supposed to be a DAW. So close, so frustrating.

    Well to be fair when I did the online training classes they kept stressing the fact that it's not a DAW and it's not intended to be a DAW. I seem to have narrowed down plug ins that were causing issue on my project. Seems like Korvpressor and maybe Replicant. I have the other ones still on the project and am able to export without artifacts now. To be fair, when I was using NS2 I had much more problems with third party plug ins and I couldn't export songs at all with 3rd party plug ins

  • @rms13 said:

    @Janosax said:

    @rms13 said:
    I'm trying to finish a track I'm working on in ZB and having a lot of issues with noise/distortion on exports. I have one drum machine and 3 instances of sampleverse. I have two sends with Blackhole and one with AD Replicant2 and I have an instance of ProQ2 on each track and nothing on the master track. When I'm playing back it sounds great and cpu usage is around 40% but when I export the track I get pops and distortion in it. I've tried freezing tracks and that actually makes things worse. I did a freeze all (which only seems to freeze the Sampleverse tracks but not 3rd party plug ins). After doing freeze all my cpu is spiking to 100% and I get all kinds of noise and distortion just playing back in the project and it sounds like it's not even playing the right midi notes. I've tried moving buffer up to 1024 samples and I still get noise on exports. I'm on a current gen iPad with A10 fusion chip.

    Not sure what I should be looking at to troubleshoot. Increase buffer above 1024? get rid of all 3rd party plug ins?

    Lot of issues too, ZB seems to still be unreliable on exports unfortunately. Tried all settings.

    If not using third party apps, using other apps like Gadget is an alternative.
    ZB is supposed to be a DAW. So close, so frustrating.

    Well to be fair when I did the online training classes they kept stressing the fact that it's not a DAW and it's not intended to be a DAW. I seem to have narrowed down plug ins that were causing issue on my project. Seems like Korvpressor and maybe Replicant. I have the other ones still on the project and am able to export without artifacts now. To be fair, when I was using NS2 I had much more problems with third party plug ins and I couldn't export songs at all with 3rd party plug ins

    You might want to mess with the "Force 44K" option on the offending plugins. I don't think this setting has anything to do with device sample rate, but rather affects the rendering of the individual plugins. Some plugins (still) don't handle different sample rates well. Turning it Off, or trying another sample rate for the plugin may result in it working.

    Higher buffers (latency) shouldn't affect rendering, only playback. You might try setting them down as low as possible for rendering (only) to see if that helps. I've seen recommendations for doing that where there are problems in Cubasis 3, so maybe that might help.

    Good that you narrowed it down to just a few plugins. Even better if you can find a setting that works with those plugins.

    Troubleshooting tip ... only change one thing at a time. Add one plugin back, try a render, make an adjustment to that plugin, try a render, make an app adjustment, try a render ... and so on. The normal impulse is to try a bunch of things at once to save time ... but this ends up taking more time on average.

  • @rms13 said:

    Well to be fair when I did the online training classes they kept stressing the fact that it's not a DAW and it's not intended to be a DAW.

    Really? Wtf is it then, I wonder.

  • Look. My take on it is that Roland wanted to get as many folks making music as they can. I believe it is a DAW and will only get better. Lots of hidden features for more pro users, but also someone new can jump right in.

  • @Wrlds2ndBstGeoshredr said:

    @rms13 said:

    Well to be fair when I did the online training classes they kept stressing the fact that it's not a DAW and it's not intended to be a DAW.

    Really? Wtf is it then, I wonder.

    They said it's intended to be more of an MC-707 groovebox and they aren't competing with full DAWs. i think they intend people to mostly use it in the clip/loop mode which is what they mostly covered in the classes. But it feels more like a full DAW then a lot of other iOS DAWs to me

  • DAW or not ... being able to render one's work is essential. Just like the plugin scan issue, they need to make it work. I'm sure they will eventually.

    Part of the problem is this is a multi-platform app and these issues are particular to iOS only. Add to that they're most likely caused by 3rd party plugins not behaving as they should, and it makes the need for patience (and helping the developers out with specific bug reports).

  • @Janosax mentioned DRC was causing problems for exporting but freezing the track before export helped .
    Seems nice workaround

  • edited May 2020

    @Korakios said:
    @Janosax mentioned DRC was causing problems for exporting but freezing the track before export helped .
    Seems nice workaround

    Sometimes that works but not always. There are often little artifacts, especially with real-time mode. Seems to be a little better on 7 Plus than Air 3. Also, their own Glitch 6 effect has some issues on freezing and export, I’ve reported it on their previous app beta, but still not fixed. Not perfectly reliable yet. I need to trust that kind of app (DAW?Groovebox?) exporting robustness when making a track during a few/many hours, if not reliable enough I prefer to not use it.

  • @Janosax said:

    @Korakios said:
    @Janosax mentioned DRC was causing problems for exporting but freezing the track before export helped .
    Seems nice workaround

    Sometimes that works but not always. There are often little artifacts, especially with real-time mode. Seems to be a little better on 7 Plus than Air 3. Also, their own Glitch 6 effect has some issues on freezing and export, I’ve reported it on their previous app beta, but still not fixed. Not perfectly reliable yet. I need to trust that kind of app (DAW?Groovebox?) exporting robustness when making a track during a few/many hours, if not reliable enough I prefer to not use it.

    I'm actually using Glitch instead of Replicant now and it exported fine. I've actually starting using more and more of the native Zen plug ins and happy with most. But I'd still like to use ProQ (mostly because I spent so much on it), Blackhole and Reelbus because their isn't a real replacement for those in the Zen plug ins. But I agree I don't want problems exporting after working on something for hours.

  • I can’t be bothered to use AU’s that don’t work. There’s always an alternate. Who’s really going to say, “hey that’s not the Blackhole (or whatever) reverb”? You would never know unless you know. As somebody said recently on Sonic Talk, “the difference is not going to make or break a hit record”. Or something like that. :D

  • @anickt said:
    I can’t be bothered to use AU’s that don’t work. There’s always an alternate. Who’s really going to say, “hey that’s not the Blackhole (or whatever) reverb”? You would never know unless you know. As somebody said recently on Sonic Talk, “the difference is not going to make or break a hit record”. Or something like that. :D

    well, nothing quite sounds like Blackhole

  • Here is the thing...... I have over 270 iOS plugins(yes I have a problem). I cant recall in AUM the last time I had a crash or any strange rendering of a song. I have had it in all the DAW’s... I Believe that Roland will figure these things out as they have made quite a few improvements already. @anickt I get what you are saying, but part of my ADHD will not let that go..... something that is part of my makeup. What I mean is if I spend 20$ on a plugin it should work, I dont want to use all internal plugins....... even though some of them are really good... like sampleverse!! And nothing in Zenbeats FX sounds like Blackhole or FAC Alteza. So the zenbeats Team is aware and Im confident that we get some fantastic updates that solve these issues!!

  • Guys no matter what i select how can i make a mixdown of my tracks? I only get a blank wave file with a bass drum hit.

  • @onerez said:
    Here is the thing...... I have over 270 iOS plugins(yes I have a problem). I cant recall in AUM the last time I had a crash or any strange rendering of a song. I have had it in all the DAW’s... I Believe that Roland will figure these things out as they have made quite a few improvements already. @anickt I get what you are saying, but part of my ADHD will not let that go..... something that is part of my makeup. What I mean is if I spend 20$ on a plugin it should work, I dont want to use all internal plugins....... even though some of them are really good... like sampleverse!! And nothing in Zenbeats FX sounds like Blackhole or FAC Alteza. So the zenbeats Team is aware and Im confident that we get some fantastic updates that solve these issues!!

    Totally agree that it should all work as expected but I have been way too frustrated with iOS to fight it.

    Plug-ins can be a problem on any platform from my experience. Some are better than others. When there were problems with plug-ins in NS2 that worked fine in other hosts I understand it sometimes turned out that there were still some “hidden” issues in the plug-ins that were brought to light in NS2.

    So I use what works for me now and try to spend more time making music and less time troubleshooting. 😎✌🏼

  • @Tones4Christ said:
    Guys no matter what i select how can i make a mixdown of my tracks? I only get a blank wave file with a bass drum hit.

    Something muted somewhere? Choose Create Mix and select loop or entire song. Maybe post a screenshot of your project?

  • I’m in the timeline view and my tracks are linedbup correctly. I have loop on and the loop points set correctly. So when i do the mix everything looks like it’s exporting but once done theres a blank wave file. So weird.

  • Just realized that it might be trying to mix the loops and not my whole mix on the timeline.

  • If you’re working in the linear timeline (my preference) are you switching to pattern mode to export? You should be exporting right from linear mode. Just a thought.

  • edited May 2020

    The two modes have some interaction but typically they are separate entities.

    If you haven’t done the classes you should. The intro class focuses more on clip mode and advanced more on linear. But I would take all of them more than once if possible. I learned something new every time.

  • No, i recorded my loops into the timeline. Now they’re setup perfectly. I play the song and all tracks playback perfectly. When i select the mixdown option, I already tried , loop region, entire song, and even realtime render and all i get is a blank wave. Do i need to highlight the tracks?

  • @Tones4Christ said:
    No, i recorded my loops into the timeline. Now they’re setup perfectly. I play the song and all tracks playback perfectly. When i select the mixdown option, I already tried , loop region, entire song, and even realtime render and all i get is a blank wave. Do i need to highlight the tracks?

    No, no need to highlight anything. Can you post a shot of the timeline? If you get an invalid file notice from the forum and you’re trying to access your screenshot from Photos (I have had that happen recently) copy the screenshot to Files and that should upload. Not sure why but it worked for me.

  • I’ll try.
    I’m using three instances ofnSynth Platinum and The built in sample player one instance and a drum pattern track pretty simple. It’s probably user error but can’t find ny documentation for mixdown.

  • edited May 2020

    Ok it worked not using Wav only .Flac
    And the file didn’t playback correctly like it skipped at several locations on playback.

    Also finally mixdown in Wav but has skipping issues. Will check later.

  • @Tones4Christ said:
    I’ll try.
    I’m using three instances ofnSynth Platinum and The built in sample player one instance and a drum pattern track pretty simple. It’s probably user error but can’t find ny documentation for mixdown.

    I wonder if it’s an issue with Platinum. Not all AU’s are working properly with ZB. Kind of like the issues with NS2. What if you try an export with just internal instruments and see what you get. Are you on a 44.1 or 48k device? If you contact support through the link in the app you’ll get a reply from the support specialist pretty quickly.

This discussion has been closed.