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Auditor - Audio Editor by Living Memory Software

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Comments

  • edited May 2020

    @sisterkate
    You are correct.
    It exports a Midi timing file, too.

    It works really great.

    And yes, you could then replace any triggered slice with whatever sample you want, thus ‘drum replacement’ is possible, if you so choose.

  • @sisterkate said:

    @espiegel123 said:

    @sisterkate said:
    Can Auditor be used as a drum replacement tool similar to Drumagog and create midi files from existing audio drum loops?

    Auditor is an excellent audio file editing app that has the ability to export slices. But it isn’t a real-time instrument. An AU comes with it that will loop/play an audio file, but that is all the AU does.

    It doesn’t do MIDI and wouldn’t work as a drum replacement tool.


    Thanks for that.

    This is from the manual
    WAV and AIF
    Each slice is exported to a folder as an invidual audio file and each file contains meta data specifying the MIDI note for playback and the key range. Sampling software can read this meta data and automatically assign the slices across the notes on a keyboard.
    A MIDI file is also exported. This MIDI file can be imported into sequencing software to playback the slices at various tempos.
    Base Note: This is the MIDI note number of the first/lowest slice in the loop. Slices are assigned incremental note numbers starting at this value.

    I thought that this could mean that the resulting midi file could be used to play back the the beat from which the slices came from. With that I could change some of the slices to other sounds of my choice so thus it could be used for drum replacement.
    Please correct me if this is not possible

    The manual is talking about exporting from Auditor for use in a sampler. It isn't talking about being able to play those back itself.

  • wimwim
    edited May 2020

    @sisterkate said:
    I thought that this could mean that the resulting midi file could be used to play back the the beat from which the slices came from. With that I could change some of the slices to other sounds of my choice so thus it could be used for drum replacement.
    Please correct me if this is not possible

    Yes, it might be possible, as long as whatever DAW you export it to works OK with the resulting MIDI file, and whatever app you're using gets along OK with the notes that it chooses for output. It's going to put out a MIDI file with notes running chromatically up, one for each slice, and each note the same length as the slice.

    Might not be plug-'n-play as you may be thinking.

  • It is really simple to do.
    You can specify the start note for slices.

    Having a sampler that automaps from note tags or naming convention makes setup a snap.

    I imported my folder of slices into Drambo sampler, and played the Midi file from Cubasis 2.
    Took a couple minutes to set up, and worked on the first attempt with no weirdness at all.

  • wimwim
    edited May 2020

    D> @CracklePot said:

    It is really simple to do.
    You can specify the start note for slices.

    Having a sampler that automaps from note tags or naming convention makes setup a snap.

    I imported my folder of slices into Drambo sampler, and played the Midi file from Cubasis 2.
    Took a couple minutes to set up, and worked on the first attempt with no weirdness at all.

    Drambo can import the whole file, including slice markers, into Flexi Sampler then play it back without need for individual slice import. Of course, you could just as well slice in Flexi too for that matter, but without the midi file.

  • edited May 2020

    @wim said:
    D> @CracklePot said:

    It is really simple to do.
    You can specify the start note for slices.

    Having a sampler that automaps from note tags or naming convention makes setup a snap.

    I imported my folder of slices into Drambo sampler, and played the Midi file from Cubasis 2.
    Took a couple minutes to set up, and worked on the first attempt with no weirdness at all.

    Drambo can import the whole file, including slice markers, into Flexi Sampler then play it back without need for individual slice import. Of course, you could just as well slice in Flexi too for that matter, but without the midi file.

    The Flexi Sampler is not as intuitive as Auditor, though.
    Not as useful either, from my experience.
    It doesn’t let you adjust the transient detection algorithm, and it doesn’t produce a midi timing file.
    And if I slice in the Flexi Sampler, I can’t figure out how to make Drambo play the slices back with the right timing and tempo. I just get slices that I can trigger manually or with the Drambo step sequencer. Also, Drambo can’t use a Midi timing file to play the slices back, since there is no midi file player in Drambo.

    I wouldn’t recommend bringing Drambo into the equation at all, actually.
    I just used it in my example since the regular Sampler in Drambo allows the folder of samples to automap to the keys.
    You could use any sampler app that does this, but Drambo is what I am digging into lately, hence the mention.

  • wimwim
    edited May 2020

    @CracklePot said:

    @wim said:
    D> @CracklePot said:

    It is really simple to do.
    You can specify the start note for slices.

    Having a sampler that automaps from note tags or naming convention makes setup a snap.

    I imported my folder of slices into Drambo sampler, and played the Midi file from Cubasis 2.
    Took a couple minutes to set up, and worked on the first attempt with no weirdness at all.

    Drambo can import the whole file, including slice markers, into Flexi Sampler then play it back without need for individual slice import. Of course, you could just as well slice in Flexi too for that matter, but without the midi file.

    The Flexi Sampler is not as intuitive as Auditor, though.
    Not as useful either, from my experience.
    It doesn’t let you adjust the transient detection algorithm, and it doesn’t produce a midi timing file.
    And if I slice in the Flexi Sampler, I can’t figure out how to make Drambo play the slices back with the right timing and tempo. I just get slices that I can trigger manually or with the Drambo step sequencer. Also, Drambo can’t use a Midi timing file to play the slices back, since there is no midi file player in Drambo.

    I wouldn’t recommend bringing Drambo into the equation at all, actually.
    I just used it in my example since the regular Sampler in Drambo allows the folder of samples to automap to the keys.
    You could use any sampler app that does this, but Drambo is what I am digging into lately, hence the mention.

    My point was simply that you don't have to import all those individual wave file slices, you can import the whole sliced audio file into Flexi and play it back from another host with the midi file that Auditor exports. Same idea, just saves a little time. Drambo is a good candidate for the sampler target for the whatever is used to play the midi file. It would be terrific if the midi file could be imported to Drambo, but unfortunately not yet.

    Humm ... I bet you could use Photon for quick and easy playback of the midi file.

  • @wim said:

    @CracklePot said:

    @wim said:
    D> @CracklePot said:

    It is really simple to do.
    You can specify the start note for slices.

    Having a sampler that automaps from note tags or naming convention makes setup a snap.

    I imported my folder of slices into Drambo sampler, and played the Midi file from Cubasis 2.
    Took a couple minutes to set up, and worked on the first attempt with no weirdness at all.

    Drambo can import the whole file, including slice markers, into Flexi Sampler then play it back without need for individual slice import. Of course, you could just as well slice in Flexi too for that matter, but without the midi file.

    The Flexi Sampler is not as intuitive as Auditor, though.
    Not as useful either, from my experience.
    It doesn’t let you adjust the transient detection algorithm, and it doesn’t produce a midi timing file.
    And if I slice in the Flexi Sampler, I can’t figure out how to make Drambo play the slices back with the right timing and tempo. I just get slices that I can trigger manually or with the Drambo step sequencer. Also, Drambo can’t use a Midi timing file to play the slices back, since there is no midi file player in Drambo.

    I wouldn’t recommend bringing Drambo into the equation at all, actually.
    I just used it in my example since the regular Sampler in Drambo allows the folder of samples to automap to the keys.
    You could use any sampler app that does this, but Drambo is what I am digging into lately, hence the mention.

    My point was simply that you don't have to import all those individual, you can import the whole sliced audio file into Flexi and play it back from another host with the midi file that Auditor exports. Same idea, just saves a little time. Drambo is a good candidate for the sampler target for the whatever is used to play the midi file. It would be terrific if the midi file could be imported to Drambo, but unfortunately not yet.

    Ah, I see what you mean now.
    Yeah the various sampler modules in Drambo are awesome. I have just started to check them out recently. I was deep in all the CV signal manipulation possibilities for a while. It is such a great app.

  • edited May 2020

    @CracklePot said:
    It is really simple to do.
    You can specify the start note for slices.

    Having a sampler that automaps from note tags or naming convention makes setup a snap.

    I imported my folder of slices into Drambo sampler, and played the Midi file from Cubasis 2.
    Took a couple minutes to set up, and worked on the first attempt with no weirdness at all.

    Thanks @CracklePot this is very promising I downloaded Auditor today. Looks like a deep app. Now I just have to learn how to use it.....

    @wim said:

    Yes, it might be possible, as long as whatever DAW you export it to works OK with the resulting MIDI file, and whatever app you're using gets along OK with the notes that it chooses for output. It's going to put out a MIDI file with notes running chromatically up, one for each slice, and each note the same length as the slice.

    Might not be plug-'n-play as you may be thinking.

    Thanks @wim I dont have Drambo so it will involve a workaround. Possibly by mapping samples in Digistix or change the pitch of the midi in Xequence 2

  • @sisterkate said:

    @CracklePot said:
    It is really simple to do.
    You can specify the start note for slices.

    Having a sampler that automaps from note tags or naming convention makes setup a snap.

    I imported my folder of slices into Drambo sampler, and played the Midi file from Cubasis 2.
    Took a couple minutes to set up, and worked on the first attempt with no weirdness at all.

    Thanks @CracklePot this is very promising I downloaded Auditor today. Looks like a deep app. Now I just have to learn how to use it.....

    @wim said:

    Yes, it might be possible, as long as whatever DAW you export it to works OK with the resulting MIDI file, and whatever app you're using gets along OK with the notes that it chooses for output. It's going to put out a MIDI file with notes running chromatically up, one for each slice, and each note the same length as the slice.

    Might not be plug-'n-play as you may be thinking.

    Thanks @wim I dont have Drambo so it will involve a workaround. Possibly by mapping samples in Digistix or change the pitch of the midi in Xequence2

    Yep, it should work fine with DigiStix. If the default note assignments don't work, you can midi learn the midi note for each pad by long-pressing on it.

  • @sisterkate
    One thing about the 4pockets Sampler apps is they are limited to 16 samples per patch.
    So for this use, you are limited to 16 slices.
    Just a heads-up.

  • @sisterkate said:

    ...I downloaded Auditor today. Looks like a deep app. Now I just have to learn how to use it.....

    • kool. i thought so too and was a bit intimidated at first. I highly recommend reading the manual ..takes under ten minutes.. and afterwards you'll just get it. if poss read the pdf on a computer and have the app open on your iPad so you can try shit as you go. everything will fall into place.

  • @CracklePot said:
    One thing about the 4pockets Sampler apps is they are limited to 16 samples per patch.
    So for this use, you are limited to 16 slices.
    Just a heads-up.

    @CracklePot
    Thanks that is food for thought 16 slices would be enough for drums but I also love salsa and percussions. A lot of those instruments make several sounds.

    I recently got started with sampling in the lockdown and digistix has been good for learning basics. Once I dig into Auditor with the slicing which is new for me, no doubt I’ll be looking at other samplers.

    @BitterGums said:

    @sisterkate said:

    ...I downloaded Auditor today. Looks like a deep app. Now I just have to learn how to use it.....

    kool. i thought so too and was a bit intimidated at first. I highly recommend reading the manual ..takes under ten minutes.. and afterwards you'll just get it. if poss read the pdf on a computer and have the app open on your iPad so you can try shit as you go. everything will fall into place.

    @BitterGums
    Thanks that is a good way to get into it

  • Does this have time stretch ?
    I chop my samples in bm3, time stretch to the BPM of my project, all good, when sample is in bm3.
    But if I try the saved sample in ns2, the file is still at its original BPM.

    So I need to slice samples , stretch to any BPM, save sample at new BPM
    Is this possible
    Sorry if my terminology is wrong, I am certainly not a musician
    Is this the app for me, or is there another app I can use, or am I saving my stretched loops wrong in bm3
    Any help would be appreciated.
    Apologies if this is slightly off topic, but if the answer is yes this app can do it, then a purchase will follow, so not completely off topic

  • @Nicebutfun said:
    Does this have time stretch ?
    I chop my samples in bm3, time stretch to the BPM of my project, all good, when sample is in bm3.
    But if I try the saved sample in ns2, the file is still at its original BPM.

    So I need to slice samples , stretch to any BPM, save sample at new BPM
    Is this possible
    Sorry if my terminology is wrong, I am certainly not a musician
    Is this the app for me, or is there another app I can use, or am I saving my stretched loops wrong in bm3
    Any help would be appreciated.
    Apologies if this is slightly off topic, but if the answer is yes this app can do it, then a purchase will follow, so not completely off topic

    No time stretching yet. I don't know if it's planned but the developer is actively working on the app so I'd keep an eye on it. Might happen.

  • @SpartanClownTide thanks for reply
    Anyone else have any answers to my other questions ?

  • @Nicebutfun said:
    @SpartanClownTide thanks for reply
    Anyone else have any answers to my other questions ?

    It doesn't time stretch. BM3 and GarageBand and BeatHawk will timestretch audio in AppleLoops format which Auditor can export.

    You could export your rendered audio from BM3 if you want to get its time-stretched audio into another app.

  • From Living Memory Software's facebook:

    Yesterday, we released an update to Auditor which included an option to save lossless ALAC in M4a, annoyingly I made a mistake which means that it's actually exporting a compressed AAC form instead, this has now been remedied and will be released in an update as soon as it's been tested!

  • Thanks @espiegel123
    I auto detected loop in bm3 ( 130bpm)
    then hit 'live stretch' and choose 'high performance'
    Then change the project BPM to 170.
    Play the sample, sounds fine.
    Then while in sample view I save the sample, is this the correct way.
    When I open in ns2 it doesn't seem to be stretched
    Am I doing this wrong, missing any steps ?
    Many thanks in advance

  • @espiegel123 said:

    @Nicebutfun said:
    @SpartanClownTide thanks for reply
    Anyone else have any answers to my other questions ?

    It doesn't time stretch. BM3 and GarageBand and BeatHawk will timestretch audio in AppleLoops format which Auditor can export.

    You could export your rendered audio from BM3 if you want to get its time-stretched audio into another app.

    Zenbeats time-stretches

  • @Nicebutfun said:
    Thanks @espiegel123
    I auto detected loop in bm3 ( 130bpm)
    then hit 'live stretch' and choose 'high performance'
    Then change the project BPM to 170.
    Play the sample, sounds fine.
    Then while in sample view I save the sample, is this the correct way.
    When I open in ns2 it doesn't seem to be stretched
    Am I doing this wrong, missing any steps ?
    Many thanks in advance

    No. That is just exporting your original loop. You need to create a track or pattern that uses time-stretched audio and export that track/pattern. Otherwise you are just exporting your original loop not the resampled loop.

  • @espiegel123
    Many thanks again, will try this a bit later

  • Question re: Auditor:
    I have a huge amount of drum samples on my iCloud account. How is it with browsing through my iCloud library, and auditioning samples quickly straight from the cloud? (Apple's own File app sucks at this)

  • @jameslondon74 said:
    Question re: Auditor:
    I have a huge amount of drum samples on my iCloud account. How is it with browsing through my iCloud library, and auditioning samples quickly straight from the cloud? (Apple's own File app sucks at this)

    As long as the connection is good it should be really quick.

  • @richardyot said:

    @jameslondon74 said:
    Question re: Auditor:
    I have a huge amount of drum samples on my iCloud account. How is it with browsing through my iCloud library, and auditioning samples quickly straight from the cloud? (Apple's own File app sucks at this)

    As long as the connection is good it should be really quick.

    Thanks, but what is it’s browser like? Does it use the file app or does it have its own?

  • @jameslondon74 said:

    @richardyot said:

    @jameslondon74 said:
    Question re: Auditor:
    I have a huge amount of drum samples on my iCloud account. How is it with browsing through my iCloud library, and auditioning samples quickly straight from the cloud? (Apple's own File app sucks at this)

    As long as the connection is good it should be really quick.

    Thanks, but what is it’s browser like? Does it use the file app or does it have its own?

    I think it's a custom version of Files - it looks identical except there is a special mode to audition sounds: once the speaker is activated you just tap on a file to audition it.

  • I'm finding that since a recent update, sometimes the playhead is frozen and can't move until a restart of the app, anyone else find this?

  • @Carnbot said:
    I'm finding that since a recent update, sometimes the playhead is frozen and can't move until a restart of the app, anyone else find this?

    Yeah, I've noticed it a few times but have not reported (via TestFlight) since I can not find a pattern to repeat the issue.

    Another 'hard to track' bug is that the Audio Engine sometimes does (ie. the app produces no output), this happens even with back-ground audio ON while the app is backgrounded with the slicer, looper or spectrum visible. But it doesn't happen every time ARGHHHH.

  • @Samu said:

    @Carnbot said:
    I'm finding that since a recent update, sometimes the playhead is frozen and can't move until a restart of the app, anyone else find this?

    Yeah, I've noticed it a few times but have not reported (via TestFlight) since I can not find a pattern to repeat the issue.

    Another 'hard to track' bug is that the Audio Engine sometimes does (ie. the app produces no output), this happens even with back-ground audio ON while the app is backgrounded with the slicer, looper or spectrum visible. But it doesn't happen every time

    Still worth reporting to Andy as he is pretty thorough and has sometimes figured out what could cause something even when not reliably reproducible.

  • @Samu said:

    @Carnbot said:
    I'm finding that since a recent update, sometimes the playhead is frozen and can't move until a restart of the app, anyone else find this?

    Yeah, I've noticed it a few times but have not reported (via TestFlight) since I can not find a pattern to repeat the issue.

    Another 'hard to track' bug is that the Audio Engine sometimes does (ie. the app produces no output), this happens even with back-ground audio ON while the app is backgrounded with the slicer, looper or spectrum visible. But it doesn't happen every time ARGHHHH.

    yeah good to know not just me, hopefully he can fix it easily :)

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