Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
I reported the Audio Engine dying a couple of few weeks ago, but it's really tricky to reproduce reliably as it happens mostly when the app gets back grounded with the slicer, spectrum or loop-edit view active. Maybe the back-ground audio thread has a time-out of some kind and when the app is brought to the front again the audio-engine is not initialized or something like that...
I'm too busy enjoying the new Logic Pro X 10.5 update for now so the iPad doesn't get too much app attention other than acting as a remote
Confirmed. Brilliant.
Version 1.0.42 is out:
Fixing bugs and some QoL improvements before moving on to the next big update...
Auditor V1.0.42 (117)
Bloody great developer
Got the update nice the zoom range thing fixed, drove me (more) nuts
From facebook:
Auditor 1.0.44 Submitted to App Store and currently in review, won't be long now ...
V1.0.44 (140)
⁃ Implemented TimeStretch: Action button added to action bar.
⁃ Slicing: Improved transient detection.
⁃ Slicing: Implemented 'Warp', a mode to stretch a slice by moving its marker.
⁃ ( advice: Warp is undoable, use undo between warping the same slice multiple times)
⁃ Slicing: Tapping on a slice in the waveform area, selects and plays the slice.
⁃ Slicing: Current slice is automatically selected when using transport buttons.
⁃ Slicing: Added Loop button to transport bar to loop around currently selected slice.
⁃ Slicing: Spectrum background now available in both auto and manual.
⁃ Action Bar: Normalize has a parameter to set maximum level.
⁃ Batch Processor: Normalize has a parameter to set maximum level.
⁃ Fixed: Bug causing parts of UI to become unresponsive.
⁃ Fixed: Button enabled state not being correctly updated for some actions.
⁃ Fixed: Don't attempt to show an action's parameter input view if disabled.
⁃ Fixed: Slicing export no longer allows invalid MIDI note numbers.
⁃ Fixed: An error saving CAF files that originated from compressed Apple Loops.
⁃ Fixed: UI was not updating region crossfades when Ripple Edit enabled.
⁃ Fixed: Slicing could crash if region length was a power of 2
⁃ Fixed: An intermittent bug that could cause a crash while Auditor is launching.
⁃Fixed: An intermittent error opening files shared from external app.
⁃Fixed: An intermittent crash bug during UI refresh after loading files.
⁃ Various other minor tweaks and fixes.
⁃ Updated PDF Manual.
This app is fast becoming a BEAST of a Swiss army knife!
It's great. Using it last night, definitely the audio utility to have on iOS.
Amazing Dev right here, thank you very much for all the updates and upgrades
Here... Digging in.... TimeStretch?
so on-board with this
Just keeps getting better! 😎👍🏼
@LivingMemorySoftware Thank you for Auditor + the continued upkeep + new shiny features.. it's a jewel.. 🙏
Apple should take an example from Auditor about audition of files. When i want to select an audio file from Files, i always need AudioShare to actually listen what file to choose. It takes away the fun of “On the Fly”.
Question:
Is it possible to record directly into Auditor from an AUM source?
An updated video will be soooo... nice..
No recording. Just Importing.
The AU is just a File Player, the main Editor is standalone.
You can record in the Editor, but it seems only from hardware sources or internal mic.
No. Record in AUM then import into Auditor.
When using Auditor to scroll through files, there used to be a play button, on the bottom right if I remember, that made it easy to listen to audio. This has dissappeared for me. Anyone else? Maybe got broken with an update, either to iOS or the app itself?
For me it's still there, iPad Air 2 running iPadOS13.6.
Thnx, I'll message the dev
I am on the beta for Auditor so it could be a glitch in the release version that is already fixed in the betas...
Still there for me, latest iOS, latest Auditor, iPad Pro 10.5
Same here
I ended up doing a reinstall, that resolved it, thnx guys....
Not having much luck with Auditor today, freezing Files app quite regularly, not sure where the fault lies
Have you restarted your iPad? When the Files app starts glitching, I make it a habit to reboot the iPad.
Yeah I have to do that quite regularly. I found out that the Files app does eventually reset itself if you wait, but it's often a long time. But restarting is usually quicker. I hope iOS 14 improves this, these Files bugs are really holding the platform back now.
I'm looking for a WAV editor mainly to prep samples and handle random utilities like extracting audio from video.
Based on the manual and the overall GUI, Auditor looks like a pretty ideal option. However, I have two concerns:
-I see it imports MP4s, but what about MOVs?
-Is there any de-noising effect in the works? That's kind of a big one that makes me lean toward Twisted Wave or Hokusai.
--Even if Auditor was unable to provide its own denoise effect, if it could at least host AUs and run them offline, I could use Brusfri or something.
Thanks!
-R.
PS @Carnbot ugh, I get so many glitches in Files.
I really like Auditor for cutting my lengthy jams neatly into 4, 8 or 16 beat bars then sending them all instantly to Audioshare 👍🏻
From a lifetime ago...
If I understand this simple statement correctly, I should be able to set playback to LOOP and the clip will repeat, much the same way AUM’s File Player will loop a clip.
This is not happening for me. I rewind the transport in AUM, the clip plays once and does not loop. It will only play—once—when I rewind the transport and start again.
I think I’m missing a step or mis-interpreting @CracklePot’s point.
Thanks for the assist, as always.