Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
While we're all cooped up inside, here're some Loopy Pro updates
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Yep! There're a number of ways to accomplish that. First you'd set up record/etc triggers that act on the selected track. Then you could use a 'select' MIDI binding to move track selection around, just like in Loopy HD. Or you could also create a button on-screen to select a specific track, or to move selection around, or to prompt for a tap to select a track. Or you could set up a gesture on the tracks themselves - like, a swipe down to select it.
Yeah, sure is, you'd just setup an XY pad for the effect, like this:
All effects in Loopy (including audio units) are tail-sensitive when turning them off, so decays will proceed naturally before shutting off.
Thanks! Yeah I'm pretty happy with that one.
Sure. I plan to do a series of vids demonstrating various features over the next month or two, and I'll do one on this feature.
Not yet - right now it's using the RubberBand library in realtime mode, which sounds great but does have latency. Before release I will be building my own time-domain pitch plugin which will be low-latency though. Shouldn't take long, but I haven't quite gotten to it yet.
Yep. I'll do a vid on scenes too, in a bit. There are a number of ways to do this, via Play Groups (groups of tracks in the same scene), via scenes (like pages), or via your own on-screen widgets.
I will be releasing a Mac-targeted version post-1.0 release (which will work on any mac, intel included). Already have a working build, but it's going to take a bit of polish before it's ready.
Because that's in the works, I won't be enabling Loopy Pro for M1s just yet, I think.
Just, uh, between you and me, I'm also a little concerned about the blurring of price differentiation that comes from the M1's being able to run iOS apps! Getting harder and harder to make a buck with software!
May I humbly request you include a one-knob dual low/high-pass filter (as is common with DJ-oriented mixers). Very user friendly and economical for performance.
Pretty easy for you to create one yourself, and I intend to add some default project presets for various use cases, which could include that.
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Yeah, the downward trend is bad for everyone. Especially as the cross-platform apps end up using the low iOS app price. More than happy to pay for both versions
Unbelievable. This is exactly what I am searching for. I registered on the website, would love to beta test this gem!
My hat goes off to you good sir, it looks like you've really thought about everything and more! Id be more than happy paying for 2 versions as well for when you release the Mac M1 version
Thank you! 😃
Today's sequencer UI efforts:
So to get sections within the sequencer I presume you just press record and fire loops and effects in real time. If im correct, does this record automation? And is the automation editable?
This really is looking amazing and I love having something like this to look forward to. @Michael, it looks from that screenshot like you are allowing repetition of clips along the timeline. If that is the case then one thing I really like in DAWs that do this (applies to MIDI and audio) is the ability to alias clips so rather than have a direct copy you can optionally choose to paste a link to the original. As well as the obvious space/memory saving advantage, you can then at some point in the future change the parent clip and have the linked children also change which for me is the real powerful part as it saves you going through the timeline replacing clips. Is this kind of functionality planned at all?
I know that DAWs such as MTD implement the first part of this (no repetition of data), but I can’t think of any at the moment that implement the “cascade parent clip changes to children” part for audio clips. NS2/MTS/BM3/X2 do implement both for MIDI.
Yep, but you can do it by hand too.
Automation recording and editing: shortly, yep. It'll be in there before release.
That's actually built in, because the clips you see are just representations of the loops on the main screen. The clips represent turning on and off those loops.
Sweet deal! is there a loop marker in the sequencer?
Is there a midi note editor like a piano roll? or is it audio loops only
What I wanted to hear, thanks
Yep, multiple.
Midi is coming later, in v1.1 or 1.2.
Sounds like a DAW to me! awesome news, knowing you this app will be rock solid reliable for live use?
If it’s not, I’ve failed 😄 It is a live looper at heart after all. Bugs will be ironed out through beta testing.
il be testing it as hard as I can, can't wait!
Yes! 👏👏👏 Very few DAWs implement this and IMO it’s basic. Being able to extend a loop clip along the timeline, Zenbeats does this.
Loopy Pro keeps ticking boxes. Expectations off the roof.
This is sounding like a better unification of session and arrangement than Ableton has pulled off
Ableton made it easy to create and manage loops, and easy to transfer session-based loops into the arrangement (and back after editing them - still a strong point of Ableton). But AFAIK it never unified the two - sharing content between them “forks” the content into copies that you need to manage independently
Hope it’s in the cards to eventually add that Ableton-like arrangement editing of sound, where it’s trivial to split and join audio into new loops. The arrangement view in Live is like a WAV sample editor more than just a sequencer. This together with comping should be incredibly powerful with minimal complexity
Wouldn’t that be something 😚
That sounds interesting. I’m actually not particularly familiar with Ableton – is there a chance you might be able to send me a little screen cast demonstrating that so I can get an idea of what you’re referring to?
@Michael am AFK so for now here’s a brief guide showing splitting and consolidation https://sonicbloom.net/en/ableton-live-workflow-tips-part-4-splitting-and-consolidating-clips/ note that you can include blank clip-less space in consolidation as well. You can select any time range in the timeline regardless of clip boundaries, and split / consolidate / duplicate that time range. This selection can span multiple lanes. What’s not obvious in those screenshots is that the clips being manipulated can be loops like in your sequencer. Hope this helps…
The problem in Ableton is that those clips/loops may have been dragged into the sequencer view from its session mode, but it’s up to you to drag the manipulated clips back into session view if you want to use them as triggerable loops (and not just in an arrangement). Your innovation is you’ve unified the two it seems. If I split a loop in your sequencer and manipulated the two halves independently (let’s say by reversing the audio on one side), I’d somehow expect two triggerable loops outside the sequencer. Need to try your app to make a more specific suggestion for this interaction
Also recommend checking Ableton Live 11’s recently added comping mode as you design that. These are all in the Lite / trial versions
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Whhhooooaaaaa!!!
RemixLive added a Live Set mode where you can switch from one project to another without the music stopping. It’d be awesome to have something like this in Loopy. I mean maybe it’s redundant if you can have infinite donuts now, but it is very slick how they’ve done it.
Yeah that’s on my list – it probably won’t be in 1.0 because it’s a little involved, but I’ve built the app with that goal in mind, so it shouldn’t be too much