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Drum computer is out!!!!

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Comments

  • @anickt said:

    @FlightManual said:
    I say it is incredible. The sounds I can create are vast for each drum, and by tweaking a knob or two I can get that sound to be a in a completely different realm. As far as the comments saying it sounds flat and such, I respectfully disagree. The kicks I'm getting are fantastically thick and meaty, and I get to tweak and layer stuff easily. I have Beatmaker 3 and find it tedious, and I want to love Drambo and find it about as fun as IKEA furniture building. Patterning comes close, because the sequencing is so fun, but building kits of your own isn't. Drum Computer is a 10 out of 10 for me. Pure sugar.

    But hey, that's just my take.

    +1

    Yep and if the kick isn't enough, there's always bass 808 and/or noir, but DC is pretty thick and amazing. She's treating me good.

  • edited November 2020

    @celtic_elk said:

    @craftycurate said:

    @d4d0ug said:
    Something that surprises me (a little), is the inclusion of the 2 reverbs - room and hall.... to me, it would have made sense to include a delay and one reverb... no big deal, but would have been neat.

    +1... Omission of a delay, or a more extensive FX section is surprising.

    I disagree. You've got per-track distortion, filtering, and compression, plus two reverbs (with per-track sends) and a mastering unit, plus two LFOs per track. Both interface clutter and CPU-load considerations have to come into play.

    The basic set of effects supplied are the minimum I’d expect. A few more effect options would turn this into a creative powerhouse.

    Also LFOs aren’t audio effects, and delays are generally quite light on CPU. Also, there are already a number of tabbed sections which neatly manage the task of keeping the GUI tidy so there would be plenty of places to fit delay GUI into that somewhere.

  • @slicetwo said:

    @mojozart said:

    @slicetwo said:

    @mojozart said:

    @slicetwo said:
    I wish the pitch and decay mod sliders in the sequencer were Bipolar. It seems like a massive oversight that you can't decrease those per step, only increase.

    I think it was done this way so that the contour functions such as Init, Invert, and Ramp would apply consistently to all the parameters.

    I firmly stand by my feelings. Haha.

    And I just noticed that Ofs is centered in the middle with a negative and positive range, so my rationalization doesn't hold.

  • I guess this is Doug’s video..

  • Did you guys try Drumcomputer in Zenbeats?
    I try to add DC as instrument track, but ZB immediately crashes (quits) 🙁

    Air3, 13.7

  • @GLacey said:
    Did you guys try Drumcomputer in Zenbeats?
    I try to add DC as instrument track, but ZB immediately crashes (quits) 🙁

    Air3, 13.7

    Works here. Air 2, 13.7.

  • ALBALB
    edited November 2020

    I’m wondering if DC can assign the various tracks 1-8 to separate midi channels. I see in settings that you can enable/disable midi out for each track, but they all seem to be routed to Channel 1 by default with no way to change this. Am I missing something?

  • I really like it. But I wonder why it is not possibile to assign LFO to pan or other destinations. It would make sense and SB has the necessary know how. I would have preferred a matrix or something like that. However, it is fantastic.

  • @wim said:

    @GLacey said:
    Did you guys try Drumcomputer in Zenbeats?
    I try to add DC as instrument track, but ZB immediately crashes (quits) 🙁

    Air3, 13.7

    Works here. Air 2, 13.7.

    Not good news for me... then I don’t know how to make it work. Tried to reinstall DC, didn’t help ☹️

  • The last drum machine that excited me like this was uTonic. Same fun. Better sounds!!
    Weird claps (not claps though)
    Diggin’ it.

  • @GLacey said:
    Did you guys try Drumcomputer in Zenbeats?
    I try to add DC as instrument track, but ZB immediately crashes (quits) 🙁

    Air3, 13.7

    Finally found how to make it work.
    Zenbeats: Settings/Audio/Force 44k must be disabled. Now DC can be loaded with no problem.

  • @Lil_Stu07 said:

    @reasOne said:

    @Lil_Stu07 said:

    @reasOne said:

    @Lil_Stu07 said:

    @Lil_Stu07 said:

    @robosardine said:
    What’s the situation for those of you with the newer iPads? Drum Computer runs on an Air2 and you can have a few others on the go - but not to many.

    What is the DSP showing?
    Can you run Drum Computer alongside say Gadget and Groovebox all with effects in their channels and maybe even more? Or is that too much?
    Can you give some idea?
    Thanks

    https://www.dropbox.com/s/7ddxkuubd6cb6n1/Video Nov 07, 7 11 03 PM.mp4?dl=0

    iPad Air 3 256gb IPadOS 13.7

    Newer ipads can handle this no problem. I honestly don't see where you would need more than 2 instances, since that gives you 16 tracks. But wanted to show how many it could run without crashing alongside gadget and Module.

    dang that ran smooth 🤣

    the issue i come across is when i open an instance of dc to edit it while a host and other apps are running, mega crackles. i’ve only really tested in ns2 with two factorys and tal u and one dc tho, aum is lighter

    https://www.dropbox.com/s/iqn4sp6tjou3nu4/Video Nov 07, 7 37 36 PM.mp4?dl=0

    Glad I did that, forgot I started a project a couple weeks back lol. Just need drums. What a coincidence lol. Maybe a pad and some fx. Lol. Just added factory and DC for this example. But yeah air 3 handles this well.

    smooth!!! what do you have for audio buffer set to? i have the 2017 pro, i think your air3 has better chip

    Not sure what that translates to but I usually set it to 256. Some apps can go 128, but some can't so I usually stay at 256.

    dang mine still crackles, i tried 128/256/512 with drum computer and crackle fest in ns2 with any dc changes, it’s fine when the app is in the background. i might need an ipad update

  • @reasOne said:

    @Lil_Stu07 said:

    @reasOne said:

    @Lil_Stu07 said:

    @reasOne said:

    @Lil_Stu07 said:

    @Lil_Stu07 said:

    @robosardine said:
    What’s the situation for those of you with the newer iPads? Drum Computer runs on an Air2 and you can have a few others on the go - but not to many.

    What is the DSP showing?
    Can you run Drum Computer alongside say Gadget and Groovebox all with effects in their channels and maybe even more? Or is that too much?
    Can you give some idea?
    Thanks

    https://www.dropbox.com/s/7ddxkuubd6cb6n1/Video Nov 07, 7 11 03 PM.mp4?dl=0

    iPad Air 3 256gb IPadOS 13.7

    Newer ipads can handle this no problem. I honestly don't see where you would need more than 2 instances, since that gives you 16 tracks. But wanted to show how many it could run without crashing alongside gadget and Module.

    dang that ran smooth 🤣

    the issue i come across is when i open an instance of dc to edit it while a host and other apps are running, mega crackles. i’ve only really tested in ns2 with two factorys and tal u and one dc tho, aum is lighter

    https://www.dropbox.com/s/iqn4sp6tjou3nu4/Video Nov 07, 7 37 36 PM.mp4?dl=0

    Glad I did that, forgot I started a project a couple weeks back lol. Just need drums. What a coincidence lol. Maybe a pad and some fx. Lol. Just added factory and DC for this example. But yeah air 3 handles this well.

    smooth!!! what do you have for audio buffer set to? i have the 2017 pro, i think your air3 has better chip

    Not sure what that translates to but I usually set it to 256. Some apps can go 128, but some can't so I usually stay at 256.

    dang mine still crackles, i tried 128/256/512 with drum computer and crackle fest in ns2 with any dc changes, it’s fine when the app is in the background. i might need an ipad update

    Air 3 is awesome because it still has headphone jack and pro 2018ish performance. Storage caps at 256gb though. With the Air 4 out, I'm sure you can find them pretty reasonable though. The biggest downsides are storage capacity, no ultra liquid display, 60hz refresh rate, and only 2 stereo speakers. But I've only had 6th gen ipad so it's great for me.

  • @Yalexein said:
    I really like it. But I wonder why it is not possibile to assign LFO to pan or other destinations. It would make sense and SB has the necessary know how. I would have preferred a matrix or something like that. However, it is fantastic.

    You can send the LFOs to most destinations. Just click on the white text under the knobs (eg Cutoff by default ) and the list of destinations including pan appear. Hope that makes sense

  • @Yalexein said:
    I really like it. But I wonder why it is not possibile to assign LFO to pan or other destinations. It would make sense and SB has the necessary know how. I would have preferred a matrix or something like that. However, it is fantastic.

    As @SheffieldBleep wrote, PAN is a target for MG1 and MG2 and the x4 Mod Matrix. This is per engine. The bottom row of the mod matrix is the targets, btw, despite a misprint in the manual (pg. 20). PAN is not listed in the source menus above the matrix.

  • @ALB said:
    I’m wondering if DC can assign the various tracks 1-8 to separate midi channels. I see in settings that you can enable/disable midi out for each track, but they all seem to be routed to Channel 1 by default with no way to change this. Am I missing something?

    I don't see a way to change channel. The workaround is to use the Mapping / Zones for MIDI 24-127 to filter the different instruments. You can do this is the AUv3 hosts.

  • Did anyone find a workaround for individual mono outputs in AUM?

    I can route every kit to a stereo-pair so far, but since my audiointerface only has 8 digital USB channels I would rather like to route the 8 kits as mono channels to my DAW..

  • edited November 2020

    @vrtx_void said:
    Did anyone find a workaround for individual mono outputs in AUM?

    I can route every kit to a stereo-pair so far, but since my audiointerface only has 8 digital USB channels I would rather like to route the 8 kits as mono channels to my DAW..

    One approach is to use the multi-outs in a AUv3 host and assign each DC out to a h/w channel using the host's routing UI. In AUM, I think you'd need a separate lane for each of your h/w channels, with a different DC out inserted at the top of each lane.

  • Anyone have the occasional issue where the UI doesn’t update when moving knobs or putting trigs in the sequencer? Both will still actually work, the visual feedback just isn’t there.

  • @vrtx_void said:
    Did anyone find a workaround for individual mono outputs in AUM?

    I can route every kit to a stereo-pair so far, but since my audiointerface only has 8 digital USB channels I would rather like to route the 8 kits as mono channels to my DAW..

    Thanks, that's what I did, but the issue is within DC's routing options: It's only available in stereo-pairs like "1/2, 3/4, 4/6" etc.

    I've also tried to assign two channels to the same pair and hard-panning to left and right, but then AUM is automatically only giving access to the next available bus.

    I rarely use all 8 channels for drums though, but sometimes I use drum-channels for bass and more tonal stuff, and my only workaround for using it seems to be using 2 instances of DC, which is a little annoying..

  • edited November 2020

    @vrtx_void said:

    @vrtx_void said:
    Did anyone find a workaround for individual mono outputs in AUM?

    I can route every kit to a stereo-pair so far, but since my audiointerface only has 8 digital USB channels I would rather like to route the 8 kits as mono channels to my DAW..

    Thanks, that's what I did, but the issue is within DC's routing options: It's only available in stereo-pairs like "1/2, 3/4, 4/6" etc.

    I've also tried to assign two channels to the same pair and hard-panning to left and right, but then AUM is automatically only giving access to the next available bus.

    I rarely use all 8 channels for drums though, but sometimes I use drum-channels for bass and more tonal stuff, and my only workaround for using it seems to be using 2 instances of DC, which is a little annoying..

    AUM lets you choose the bus after the fact. There's a menu to change selection. Just duplicate each lane, or use a bus send to split the L/R channels.

  • @mojozart said:

    @slicetwo said:

    @mojozart said:

    @slicetwo said:

    @mojozart said:

    @slicetwo said:
    I wish the pitch and decay mod sliders in the sequencer were Bipolar. It seems like a massive oversight that you can't decrease those per step, only increase.

    I think it was done this way so that the contour functions such as Init, Invert, and Ramp would apply consistently to all the parameters.

    I firmly stand by my feelings. Haha.

    And I just noticed that Ofs is centered in the middle with a negative and positive range, so my rationalization doesn't hold.

    Yeah. I don’t see why the pitch and decay aren’t bipolar offsets of the main kit value.

  • I have a question for those using this. Can you switch the time signature to several different times, or at least can you adjust the step length to anything you want in a range? Mostly, I just need to be able to play in 5/4, 5/8, 7/4, 7/8, 9/4, and 9/8. Nothing too crazy. Also, does it work with Ableton Link well in those times if they are available.

    I just watch a 20 minute video and all I can see is blips and bleeps so far. Not very promising so far, but there seems to be a lot to look through.

  • wimwim
    edited November 2020

    @DMan said:
    I have a question for those using this. Can you switch the time signature to several different times, or at least can you adjust the step length to anything you want in a range? Mostly, I just need to be able to play in 5/4, 5/8, 7/4, 7/8, 9/4, and 9/8. Nothing too crazy. Also, does it work with Ableton Link well in those times if they are available.

    You can freely change the length of each sequencer track. So you can play all those time signatures at once if you like. ;)

    As for Link ... it has no concept of time signature does it? So I think you should be OK there.

    I just watch a 20 minute video and all I can see is blips and bleeps so far. Not very promising so far, but there seems to be a lot to look through.

    I suggest downloading it, which is free, then trying to work your way through the drum synth and the included individual hit presets. It is overwhelming to be honest, but by soloing each of the three synth components and experimenting with them, then putting things together, and by picking apart pre-made hits, I'm starting to get the hang of it.

    I'm not feeling like it's super fun since it's overly complex. But sometimes I just like to dive into something that's over my head too.

    I can guarantee you it's not limited to bleeps and bloops though.

  • @wim said:

    @DMan said:
    I have a question for those using this. Can you switch the time signature to several different times, or at least can you adjust the step length to anything you want in a range? Mostly, I just need to be able to play in 5/4, 5/8, 7/4, 7/8, 9/4, and 9/8. Nothing too crazy. Also, does it work with Ableton Link well in those times if they are available.

    You can freely change the length of each sequencer track. So you can play all those time signatures at once if you like. ;)

    As for Link ... it has no concept of time signature does it? So I think you should be OK there.

    Thanks! Now I Just need to decide if I want to spend all this money after dropping 75USD on GeoShred SWAM stuff...

    Link usually doesn’t have any issues when you switch up the steps and things, but sometimes it can. Usually it’s if you can’t adjust the sync quantum, the time signatures are limited, and despite changing the steps it forces it to add the steps that it thinks are missing. It looks like it’s AUv3, so it will do whatever my host is doing. AUM is kind of annoying you need to go in and make it 1/4 and adjust the sync quantum, but that should be fine as I’m already doing that.

  • edited November 2020

    @DMan said:
    I have a question for those using this. Can you switch the time signature to several different times, or at least can you adjust the step length to anything you want in a range? Mostly, I just need to be able to play in 5/4, 5/8, 7/4, 7/8, 9/4, and 9/8. Nothing too crazy. Also, does it work with Ableton Link well in those times if they are available.

    I just watch a 20 minute video and all I can see is blips and bleeps so far. Not very promising so far, but there seems to be a lot to look through.

    I think you can do it because the length of each pattern is adjustable.

    You can also chain patterns of varying lengths together, and select triplet tempos (e.g., 1/8T) for playback speed.

    Here's where the sequencer tutorial gives a glimpse of what they're calling the Tempo menu:

  • Seems like this app is time consuming. Better I feed drum perfect pro with modern samples...

  • @DMan fwiw I'm not so much into bleeps & blops and I think the sounds are great. Loads of warm, woody and deep sounds. I went through a load of presets and saved a whole bunch of sounds I like to the User folder and will use them as starting points for my own sounds.

  • I’m on 13.7 and updated to the latest drum computer, and now I too get the almost instant crash (within 5 sec of launch of standalone). Was there a quick fix for this?

  • @bleep said:
    I’m on 13.7 and updated to the latest drum computer, and now I too get the almost instant crash (within 5 sec of launch of standalone). Was there a quick fix for this?

    There never was an issue on 13.7, only 14.2. There must be something else going on for you. Have you tried restarting the iPad?

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