Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
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Comments
Makes sense
Thanks! I wouldn't need to stress-test the Android version. It'd just be about checking out the workflow. I think you're right that it's not going to work out for me. Certainly, I doubt there'd be a rush to add the windowed functionality, even if you were convinced of it's worth. I may still try it, anyway.
As for the KB-1 question: I shouldn't have been so specific. I guess I wanted to know how any 3rd party MIDI app would function. Am i right in thinking that they also wouldn't be windowed i.e split between the on-screen keyboard (KB-1, Velocity keyboard, Rozetta suite etc.) and a synth GUI? In other words there is no windowing happening anywhere in the app?
Cheers
On a tablet, you will see the keyboard display and the AUv3 MIDI UI with a button to view the AUv3 UI full screen.
Thanks! But I'm still not sure we are talking about the same thing, because your answer implies windowing. It's likely just my misunderstanding. So, to try and make it totally clear:
What i would like to confirm/clear-up:
whether it is or isn't possible to keep the on-screen keyboard at the bottom, but have the instrument 'window' instead display the GUI of an effect I wanted to tweak e.g Blackhole.
whether it is or isn't possible for Poison to remain int he top 'window', but have AEM's on-screen keyboard be replaced by KB-1 or any other 3rd-party MIDI keyboard in that bottom window.
and...this may be redundant, by the time you get here...but: Is it possible to have a MIDI keyboard on the bottom and an effects GUI on top?
Sorry for being 'slow'
Not quite, it is a display of the keyboard and AUv3. It is not like the keyboard floats on top of something else or behaves anything like a window. It is specifically programmed for this case.
No.
No.
No.
Thanks for clearing that up
Guess my last questions would be:
Can you see why each of these abilities would be useful for many and essential for others?
If so, has your mind changed about adding the functionality?
Of course.
Not about its priority, no. I take input from all users and weigh that against effort, risk, demand etc. Nobody in 8 years of having the app on Android has ever asked for being able to tweak effects while using the virtual keyboard. So this is low demand, high risk (design change), major effort which means it quickly falls down the priority list.
Strange! Tweaking effects while preparing a patch is fundamental tot he way I've always worked. Of course, that's always been with a desktop DAW with connected MIDI keyboards. The iPad for me represents an opportunity to get away from all that connected/tethered-ness of my home-studio, so most of the time even if I wanted to connect an external 'board, it's just not practical. Besides, neither of the 2 portable MIDI keyboards I have gets anywhere close to the functionality and expressiveness of KB-1.
As for the risk involved in changing designs, I'm not sure I understand this. Nothing about this involves forcing any kind of new fixed-architecture on anyone. These are options that would never need to impact those who had no interest in using them. Not saying this should change your interest or priority regarding the possibility of adding, of course.
I think he means "design" in the software technical sense. How the object hierarchy is created using system library components and developer classes supporting them. It's not just about making something happen. It may require a ground-up rewrite of the software.
I have two feature requests.
Request #1
Can a 'Mute' button be added to the Vol/Pan effect.
My use case:
Android phone user.
Mixing and mastering songs.
Some effects have a perceived gain in vol when activated but no output vol setting within the effect to compensate (eg some toneboosters).
As part of gainstaging I place a vol/pan effect in an adjacent block and adjust it there instead.
This works well.
I often then want to toggle the effect on/off throughout sections of the song (to determine if it sounds better or not).
At which point the vol jumps and I manually adjust the vol/pan effect to compensate.
In doing so my ears have to focus on vol matching, not A B ing the effect.
With the feature request I'd be able to more accurately A B settings as I can quickly mute/unmute both the effect being auditioned and the vol/pan.
This request will be very useful to me.
Request #2
Export WAV as 8bit.
Use case:
Occassionally need to generate uncompressed files of as low filesize as possible.
This is just a nice to have that I would only use occassionally.
Finally, some feedback.
The recent update to use the project name as the default filename for mixdown is perfect for me.
Combined with being able to select the 'music' and 'download' folders as destinations exporting is really smooth now.
It's funny how details like these can make an app much nicer to use.
To the best of my knowledge, no mobile DAW (unless you consider AUM and Audiobus DAWs, which is a highly debated topic) allows the functionality you’re asking for. You will probably just need to accept it as a limitation of the mobile production world. Tweak one app at a time, or work in a modular world.
Actually, I can do it in Cubasis Cubasis also allows the screen to be split between KB-1 and a synth GUI (AEM cannot). What CB can't do is have bot KB-1 sharing a screen with effects.
Ah, okay. That kinda thing is well outside of my wheelhouse
It can? Interesting. Guess I haven’t used it on iPad much.
Yeah! If you have the effects docked at the bottom of the screen, pressing the keyboard icon will shift the FX to the top portion of the screen, and dock the keyboard
In Cubasis 3 you can have both effect and keyboard on screen or instrument and effect on screen.
Audio evolution mobile needs a gui update. as a matter of fact, apart from Cubasis 3 and Auria Pro all iOS DAWs need an gui update.
I thought the ask was to have two AU’s on screen at the same time. Not keyboard and AU.
Not being able to have keyboard and AU on screen at the same time is the reason I refunded AEM.
I was just searching to re-download on the AppStore to get it back on an old iPad. I typed in ‘Audio Evolution Mobile’ expecting to have narrowed things down to easily pick it - but nothing there. I had to work out that I was required to add ‘Studio’ for it to appear. Strange that.
Anyway, I noticed that someone had been asking for drag and drop in the reviews, which to my mind would send this app into another level. Is there any such plans @dwrae ?
Sure, but it's all a matter of priorities and limited resources.
Next up are changes to the drum pattern editor where you can load your own samples per 'lane' and much more..
@dwrae thanks for this. Drum pattern changes will be appreciated
Audio Evolution Mobile Studio 5.1.1 for iOS released:
Audio Evolution Mobile Studio v5.1.3 for iOS has been released:
Thank you @dware for another great update. The addition of all these Tonebooster effects and Synth really help make AEM a complete iOS DAW for creating and finishing tracks.
@dware I have a couple of questions if I may...
1. Is there an easy way to fade in/ fade out clips other than automation?
2. In automation editing mode, can the MASTER track be disabled for editing? I find it too easy to add unwanted events to that track...
1) yes, using the clip volume handles (https://www.audio-evolution.com/manual/android/html/AudioandMIDIClips1.html#AnnotatedSelectedClip)
2) well, no, but it has already been made in such a way that you first need to tap on a track before you can add events. So if track 1 is active in the automation view and you tap accidentally on the master track, no event will be added: the master track will only be activated. So you would really have to press it twice.
Ah - thanks for that. Hopefully by using the volume clip handles I'll reduce the automation requirements
@dwrae
Hi, revisiting a past requested feature wish of loop recording, is that still a possibility ?
It's still on the wishlist I'm afraid.
Thanks for the update ! I will keep my fingers crossed. At least it's still on the wishlist !😎
Hello!
I have AEM v5.1.4 for iOS and have a question:
If I import a MIDI file with tempo changes built in (a constructed CLICK Track), shouldn’t the marks on the Timeline line up with the “clicks” on the MIDI track? The first few measures line up, but after the first tempo change (ritard), the “beats” on the MIDI track no longer match the Timeline.
Thank you!