Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
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Ah, apologies, I was mistaken. For Android, it is 1.03 and for iOS it is 1.0 because for Android there were additions that do not apply to the iOS version.
Thanks!
I can't work out how to link to specific posts, but at this link I start having a discussion with the developer, and ask about a few different use-case examples. At the time, what I was looking for was not possible and the developer was not able to confirm whether or not they would ever be possible.
https://forum.audiob.us/discussion/42441/audio-evolution-mobile-studio/p13
I've not followed development since then. Are you saying that this has been addressed?
Thanks
Ok, so what I'm gathering from comments here and on Facebook is the feeling that the layout or usability of AEMS is 'not the best'. Now, that it has come so far that the features are mostly on par and sometimes beyond other apps, I think it's important that I focus on this. So, what I've gathered is:
Anything else (substantial)?
I suppose one could have the master channel running horizontally along the bottom of the screen with channels and groups all scrollable, arranged vertically, perpendicularly above the ever-present master… just an idea
I would prefer to have the master fixed then at the right, otherwise it would look messy with the buttons next to each other instead of above.
I ended up never trying it, despite being interested in many of the more innovative features e.g fx chain etc. The problem is, and I got this only from watching demos, the core workflow seems to involve so many extra clicks. It's understandable given it's beginnings on small mobile devices, but it's very inefficient when using tablets which have the extra real-estate to manage window-within-window workflows.
It's not that separate windows are bad. it's useful to have a 'full-throw' mixer when the focus is mixing. But it's also useful to be able to throw up a 1/2 or 1/3 throw mixer to do some quick balancing now and then (Works well in Cubasis.
Also, my own pet-peeve about not being able to have an on-screen keyboard while adjust effects probably doesn't affect anyone who has an external MIDI controller attached. But for those of us who don't...
I understand that you have your roots with the phone market, and want to keep these users happy. I just don't see why adding these extra options would cause issues for phone users. Them being there doesn't mean there's an obligation to use them
So, in short, what would it take to switch to AEMS? What changes do you feel are required next to the keyboard displayed on top of other views?
This is one thing I’ve suggested to steinberg for a while now. The master channel in mixer view should be fixed. This really helps when mixing.
Hope they have listened to you as the new update is apparently about to roll out any day now...
@dwrae ultimately you should design and implement whatever it is that makes your app the most stable, regardless of customer requests or workflow. People are always willing to invest and learn the quirks of an app if they can always depend on it. You are so appreciated for going all in and filling the gap in the iOS market for a full featured and stable DAW.
I use a combination of GarageBand and Auria Pro, never got into Cubasis 2/3. I think an obvious issue is people being used to things and resisting change.
That being said, your first bullet point is something I’ve brought up before. It would be great to consolidate your three screens into two, so have one scrollable view for the channels, busses, and master. I think it’s a mental-visual connection. People want as much access to as much stuff on one view, even if it means scrolling. It’s about being able to see as much stuff as possible in real time.
The other issue could be that you have to cater to people with small screens. So for example, the way plugins and AUv3s are accessed, they take over the whole screen and obstruct some of the functionality of the app. Auria pro let’s you use plugins in pop-up windows, resize them, etc… so I can watch a Fab-Filter plugin in real time while also being able to see my master strip, tracks, or timeline. This doesn’t make sense on small screens, there’s nothing worse than tiny auv3 pop-up windows on your phone. But on an iPad, it’s a huge plus to be able to do this. I know that’s a major implementation but I think you know what I mean. The master strip in Auria is also something that can be popped out and dragged around, so you don’t heed to always scroll all the way to the right to see it.
So consolidating your screens into timeline view and mixer/bus/master view, and implementing pop-up/resize windows of as much stuff as possible, those would make AEM the be all end all for many more people.
Finally, I’d like to point out that you should be rewarded for your work. I don’t understand why people pay 8.99 for an app but they won’t pay 49.99. How that is a deal breaker is mind boggling to me. A stable Auria Pro at $50 is a steal, except that it’s not that stable. I believe that if AEM is the most stable DAW that also satisfies customer’s requests, you should charge more.
Without being able to demo it, I can only think in terms of overall workflow/UX terms. And at its simplest, I'd say anything that requires momentary changes should be accessible without ever having to leave the main window/arrangement display. And it seems the best way to accomplish this is to allow the temporary appearance of a dock in those cases.
Click a mixer button and a docked 'short' (25% of screen real-estate, for example) appears. Press mixer button again and the dock disappears. Click macro button, and the same size dock appears, and displays macro knobs (Don't know if AEMS has 'em). Same for FX. Click the button, dock appears and shows the first plugin in chain, or last used. Perhaps left and right arrows in the corner of the dock to cycle through FX without leaving the window etc. etc.
None of this would be to replace current full-page FX, mixer etc., which are useful at appropriate times.
It needn't mean extra satellite buttons, icons etc. Just would need to work out a way of making the button multi-access. One tap on FX brings up the docked version. Double-tap, tap 'n' slide...or whatever, would lead to main page mixer, fx
In the case of on-screen keys with synths and fx, I can think of a few permutations.
All I can think of, currently.
I do have an Android phone, so technically I could try the demo. But the phone is 4.7 inches and about 7-years-old. Not sure it would get me even close to up 'n' running. But I'll see if I can find the battery and give it a try. Perhaps by using it I'll have other ideas.
Thank you so much for your feedback! Sales plummeted when going from $9.99 to $12.99 in the past. On Android today, I had someone complain about why the Toneboosters effects are not free since the app is so expensive. Go figure..
By the way is there a complete list of AEM IAPs? (I mean Appstore only lists the 10 most popular ones).
How Many of the Digital Sound Factory SoundFonts are available? (Proteus 1,2,3, Planet Fat, MoFat, Classic Emulator I,II,II Samples?). Which TB Plug-Ins are available as IAPs? All of them?
As I mostly use my iPad as stand-alone a keyboard/controller overlay would help a lot...
I'm also quite accustomed to comping 'loop/take' type recordings so that's something that would be nice to see.
Cheers!
Unless all these potential customers are telling you that's the reason they didn't buy, not sure who it'd really be possible to pin it exactly to the price-rise. But @JoyceRoadStudios is right about the price. I tried to make the case the other day for a standardised price for DAW and hosts being raised to $50, but didn't get much feedback
I can see the effort you out into that manual, Davey .. Only Auria Pro had a comparable one from what I can see .. Great, great job. And I love how active ipadbeatmaking is with AEM. He’s important there.
Warning: the following is a generalized view!
I see it as Android users coming from the PC world where a lot of people get things for free (cracked), hence they are not used to paying. Furthermore, phones get as cheap as $150. On iOS, people paid a premium price for iPhones and possibly own an overpriced Mac. That's a different starting point. Look at Cubasis: priced (without discounts) at $50 on iOS and $30 on Android (and they usually drop it to $15 in a sale every month since they probably came to the same conclusion).
Indeed, I think $50 would be a fair value for AEMS.
It is written by Robin Bagnall (please see the last section), I can't thank him enough for all the work!
I'm afraid that would be a lot of work to gather in a form you would like to see. But in general, all TB v4 effects are present except for the latest Gonio plug-in. Proteus 1,2 and 3 are present as well, not the others although they might be part of other Soundfonts. I would have to check that.
No worries, just curious as to how many IAPs there are in total?
When/if I go 'all in' for an app I'm interested in the complete package
Now worries for now though, that'll be a project for next year...
Cheers!
97
I love the workflow and GUI. I wouldn’t change a thing. Just my two cents.
That's exactly why I won't do it without it being an option. I'm sure it would upset the majority of users who have grown accustomed to it in the past years or even decade.
I just bought the Vocal Tune Studio IAP and was happy to pay that price. I hope AEM realizes that there are many many appreciative fans out here that are grateful to buy this and respect all the diligence and hard work that has gone into AEM.
I don’t want you to change Anything. Just keep doing what you do, I have faith that AEM will stay great.
Thanks again and Merry Christmas to you, and everybody else on this forum!
I agree it probably is; but i guess your ultimate goal is to make the product sustainable long-term (which includes you making money obvs 🙂). I'm not sure 50 at this point would be the best way to get there. It may be, you know all about your sales numbers and I don't, so I'm just guessing.
What I do know is I bought AEM at the current price even though I wasn't sure I would use it. But it was cheap, and I also wanted to support the kind of developer you are: responsive, proactive, engaging their users.
Of course these "support purchases" do not offer a sustainable business model, but the point is the lower price did get me to board the train, and now I'm interested. If you now came out with something like a Loopy Pro pricing model, in exchange for a promise to develop a refined UI/UX, I would definitely consider it. Whereas at 50 I would not have bought in in the first place.
So if you already have your critical mass of users, go for it. If you don't yet, well that's a different story. In either case, I root for you because you're doing a fantastic job.
Thanks for your purchase! I must say that user input is vital. So what I personally need or think is less important.
Thanks! The only fair and sustainable option for developers is a subscription. But nobody wants a subscription. The Loopy model is interesting, but wouldn't allow for things like Vocal Tune Studio which should be substantially priced and not part of the regular app price. Furthermore, almost all IAP's in AEMS are from other vendors, so a one-time or yearly payment to include everything at that moment is not possible. So you would end up with a yearly upgrade plus in-app purchases. Possible, but quite a hassle as well.
When it comes to higher-priced IAP's, that would presumably be offset byt the extra income generated from the majority of users (Assuming you're keeping up your development pace) now paying you every year. And 3rd-party IAP's would have to be underwritten by you as a cost of running. Perhaps you could sell them in bundles e.g Mixing, creative etc. and set up an agreement with Toneboosters et al to be able to buy a certain number of licenses at a time. Then you don't get left with 1000's of unused licenses.
@dwrae : I think the "next" buttons , even if they only add an extra tap per interaction, feel cumbersome...especially when switching back and forth between track view and mixer view. Also, it takes some getting used to at first..which may turn off some users that would otherwise love the app.
I think the issues are pretty solvable. A few things might help:
i hope that made sense.
@dwrae : Like Samu, I’m also a completist . I’ll be buying the IAP’s after I learn the app a little better but also like @Samu , when I m ready, sign me up for the “all in@ package too. The EMU Proteus sounds are STILl good. … And thank you Robin Bagnall.
Audio Evolution Mobile Studio v5.5.2 for iOS released: