Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Imaginando - BAM - Beat Maker & Music Maker - Out Now

1679111235

Comments

  • edited September 2023

    Good to know already pre ordered Bam so will see how it goes

  • @HotStrange said:

    @Luxthor said:

    @HotStrange said:

    @Morgman73 said:
    Funny how there’s people trying to pick out and foresee the shortcomings that this BAM environment will have. All I know is it was a insta pre purchase for me the minute that became available. I have LK, don’t use it ever but FRMS, DRC, VS, DLYM, these are fantastic tools in my opinion. I’ll pick this up just for support but I have a good feeling that BAM is gonna be something I will use and something that I’ve needed here in iOS land for a minute. The iOS music making apps world has become pretty saturated or overwhelming with the amount of stuff coming out. Very contrary to when I first got into making music with an iPad. That was in 2011 and back then having to work what you had available and working around issues all the time in my opinion, was part of the magic of creating music with the iPad. I’m super stoked Imaginando is doing this. I am really looking forward to this. Then again reference to my comment of iOS land being saturated, developers like ApeSoft/ AMAZING NOISES, AudioThing and Baby Audio really are great. Igor’s on another level also. We are spoiled. Just felt like voicing myself about this app coming out.

    Yeah it does seem like people have this one on particular under a microscope for some reason. Having been on the beta I can say it’s great, and I’m a big fan so far. I think people will really really enjoy this one.

    Hope for ‘those’ people you two are referring to is not me asking for steps limitations? The last few pages of the thread are only positive things. 🤔

    Nope not referring to you at all! No worries

    I unsuccessfully tried to find some juicy conspiracy for BAM in the thread, which is why I asked. Haha! 😅

  • @Luxthor said:

    @HotStrange said:

    @Luxthor said:

    @HotStrange said:

    @Morgman73 said:
    Funny how there’s people trying to pick out and foresee the shortcomings that this BAM environment will have. All I know is it was a insta pre purchase for me the minute that became available. I have LK, don’t use it ever but FRMS, DRC, VS, DLYM, these are fantastic tools in my opinion. I’ll pick this up just for support but I have a good feeling that BAM is gonna be something I will use and something that I’ve needed here in iOS land for a minute. The iOS music making apps world has become pretty saturated or overwhelming with the amount of stuff coming out. Very contrary to when I first got into making music with an iPad. That was in 2011 and back then having to work what you had available and working around issues all the time in my opinion, was part of the magic of creating music with the iPad. I’m super stoked Imaginando is doing this. I am really looking forward to this. Then again reference to my comment of iOS land being saturated, developers like ApeSoft/ AMAZING NOISES, AudioThing and Baby Audio really are great. Igor’s on another level also. We are spoiled. Just felt like voicing myself about this app coming out.

    Yeah it does seem like people have this one on particular under a microscope for some reason. Having been on the beta I can say it’s great, and I’m a big fan so far. I think people will really really enjoy this one.

    Hope for ‘those’ people you two are referring to is not me asking for steps limitations? The last few pages of the thread are only positive things. 🤔

    Nope not referring to you at all! No worries

    I unsuccessfully tried to find some juicy conspiracy for BAM in the thread, which is why I asked. Haha! 😅

    Haha no not at all, the main issue people seem to have is the future integration of LKs sequencer. I only commented because usually the pre release threads are full of people being way too excited lol but this time it seems like there was a bit more criticism. Maybe because of the price.

  • My biggest issue with it is the overall fiddlyness of the UI. And no I don’t have fat fingers. But I will say it has the best built in sample and sound library I’ve seen in a minute. What I’m saying is, they didn’t half-ass the factory content and I can certainly appreciate that.

  • Preordered BAM! LK sequencer style brings me to this goodie. The sound engine is awesomely good. I know, it’s still in beta but I’m looking forward for future implementation and improvements. Go for it:)

  • @db909 said:
    My biggest issue with it is the overall fiddlyness of the UI. And no I don’t have fat fingers. But I will say it has the best built in sample and sound library I’ve seen in a minute. What I’m saying is, they didn’t half-ass the factory content and I can certainly appreciate that.

    I agree the UI could stand to be refined before the official release.

  • Hi @sinosoidal, is there a Discord or something similar for beta testers to chat with you guys?

  • edited September 2023

    Never used LK but what’s the main issue with the piano 🎹 roll ? There pretty standard no? shift notes copy paste ?

  • edited September 2023

    @HotStrange said:

    @Luxthor said:

    @HotStrange said:

    @Luxthor said:

    @HotStrange said:

    @Morgman73 said:
    Funny how there’s people trying to pick out and foresee the shortcomings that this BAM environment will have. All I know is it was a insta pre purchase for me the minute that became available. I have LK, don’t use it ever but FRMS, DRC, VS, DLYM, these are fantastic tools in my opinion. I’ll pick this up just for support but I have a good feeling that BAM is gonna be something I will use and something that I’ve needed here in iOS land for a minute. The iOS music making apps world has become pretty saturated or overwhelming with the amount of stuff coming out. Very contrary to when I first got into making music with an iPad. That was in 2011 and back then having to work what you had available and working around issues all the time in my opinion, was part of the magic of creating music with the iPad. I’m super stoked Imaginando is doing this. I am really looking forward to this. Then again reference to my comment of iOS land being saturated, developers like ApeSoft/ AMAZING NOISES, AudioThing and Baby Audio really are great. Igor’s on another level also. We are spoiled. Just felt like voicing myself about this app coming out.

    Yeah it does seem like people have this one on particular under a microscope for some reason. Having been on the beta I can say it’s great, and I’m a big fan so far. I think people will really really enjoy this one.

    Hope for ‘those’ people you two are referring to is not me asking for steps limitations? The last few pages of the thread are only positive things. 🤔

    Nope not referring to you at all! No worries

    I unsuccessfully tried to find some juicy conspiracy for BAM in the thread, which is why I asked. Haha! 😅

    Haha no not at all, the main issue people seem to have is the future integration of LKs sequencer. I only commented because usually the pre release threads are full of people being way too excited lol but this time it seems like there was a bit more criticism. Maybe because of the price.

    I think people are confused like I am and have similar questions. What is the target market for BAM? What does this app offer more than Drambo? I see they took the Drambo invention ’track rack’, also using automatic module connection, same layout. The mixer is different, and everything else is streamlined. Then, why would I use this tool if I have Drambo and have already invested so much time and resources?

    Questions like these are not negative by any means. It's a common sense process before any decision you make. 🧐

  • I think people are confused like I am and have similar questions. What is the target market for BAM? What does this app offer more than Drambo? I see they took the Drambo invention ’track rack’, also using automatic module connection, same layout. The mixer is different, and everything else is streamlined. Then, why would I use this tool if I have Drambo and have already invested so much time and resources?

    Questions like these are not negative by any means. It's a common sense process before any decision you make. 🧐

    Drambo isn't for everybody. It can be intimidating. I think they're trying to make something with a faster learning curve and a ready set of standard features for those who can't grok it and just want to get going making music. With what sounds like a big sound library, I see it stepping more on the toes of Gadget and BM3 than Drambo. Those two have both dropped the ball for years, so maybe that's the market they're hoping to tap.

    I see them borrowing more from Live, to be honest. All the stuff you think they took from Drambo was in Live first, really. People have been wanting Ableton on the iPad forever, so this may be the closest you can get to that anytime soon. Kind of reminds me of the DAW version of the Affinity apps—cheap, cross platform and pretty powerful.

  • @aaronpc said:

    I think people are confused like I am and have similar questions. What is the target market for BAM? What does this app offer more than Drambo? I see they took the Drambo invention ’track rack’, also using automatic module connection, same layout. The mixer is different, and everything else is streamlined. Then, why would I use this tool if I have Drambo and have already invested so much time and resources?

    Questions like these are not negative by any means. It's a common sense process before any decision you make. 🧐

    Drambo isn't for everybody. It can be intimidating. I think they're trying to make something with a faster learning curve and a ready set of standard features for those who can't grok it and just want to get going making music. With what sounds like a big sound library, I see it stepping more on the toes of Gadget and BM3 than Drambo. Those two have both dropped the ball for years, so maybe that's the market they're hoping to tap.

    I see them borrowing more from Live, to be honest. All the stuff you think they took from Drambo was in Live first, really. People have been wanting Ableton on the iPad forever, so this may be the closest you can get to that anytime soon. Kind of reminds me of the DAW version of the Affinity apps—cheap, cross platform and pretty powerful.

    Propellerhead with Reason Studio did this before Ableton was even founded, but that was not the point of my speculation. The post was about my and possibly other people's confusion.

    You still didn’t convince me that BAM is more like Live than Drambo. You’ll need Spielberg's help on this one. 😅

  • i love Strokes and Drambo, but am also happy to pre-order BAM....every groovebox has their own personality, a way of arranging things and an onboard style of synthesis/sampling. they're fun to get to know, to write jams in and perform with. Drambo is very open-ended, you can build simple or complex systems, which is great fun. Sometimes you just want some different limitations will in turn lead to different decisions than usual and fun new ways of making stuff

    we're not choosing the ultimate groovebox here, just those that are interested are gonna buy a new one from a developer with a great track record in the spirit of having an interesting new tool to play with :)

  • @Luxthor
    What does this app offer more than Drambo?

    I think, trick here is that it offers LESS.

    Fir somebody this may be actually advantge. Fixed architecture (16 tracks, 2 sends) and more simplistic rack with still preserved decent modulation options may be better for beginners or people for who is Drambo simply too deep, and just they want classical groovebox approach with a bit more modulation options than usuall in hw geooveboxes.

  • @dendy said:

    @Luxthor
    What does this app offer more than Drambo?

    I think, trick here is that it offers LESS.

    Fir somebody this may be actually advantge. Fixed architecture (16 tracks, 2 sends) and more simplistic rack with still preserved decent modulation options may be better for beginners or people for who is Drambo simply too deep, and just they want classical groovebox approach with a bit more modulation options than usuall in hw geooveboxes.

    So you're saying it’s less Drambo but still modular. I don’t know, my intention was to clear things up. I don’t want to unintentionally spread more confusion. The Imaginando team is an inventive and hard-working group of people who are responsive to the community. They have my respect. 🫡

    They know what they're doing, so I’m going to be patient and quiet from now on. ;)

  • @db909 said:
    My biggest issue with it is the overall fiddlyness of the UI. And no I don’t have fat fingers. But I will say it has the best built in sample and sound library I’ve seen in a minute. What I’m saying is, they didn’t half-ass the factory content and I can certainly appreciate that.

    Can you tell me more about what do you think is fiddly so we can be aware?

  • @Luxthor said:

    @dendy said:

    @Luxthor
    What does this app offer more than Drambo?

    I think, trick here is that it offers LESS.

    Fir somebody this may be actually advantge. Fixed architecture (16 tracks, 2 sends) and more simplistic rack with still preserved decent modulation options may be better for beginners or people for who is Drambo simply too deep, and just they want classical groovebox approach with a bit more modulation options than usuall in hw geooveboxes.

    So you're saying it’s less Drambo but still modular. I don’t know, my intention was to clear things up. I don’t want to unintentionally spread more confusion. The Imaginando team is an inventive and hard-working group of people who are responsive to the community. They have my respect. 🫡

    They know what they're doing, so I’m going to be patient and quiet from now on. ;)

    You could always get into beta testing and see it with your own eyes and hears! :wink:

  • edited September 2023

    @sinosoidal said:

    @db909 said:
    My biggest issue with it is the overall fiddlyness of the UI. And no I don’t have fat fingers. But I will say it has the best built in sample and sound library I’ve seen in a minute. What I’m saying is, they didn’t half-ass the factory content and I can certainly appreciate that.

    Can you tell me more about what do you think is fiddly so we can be aware?

    I have a 6th gen iPad, normal sized fingers, and often I have to tap things more than once to engage them. It’s like the “tap detection” is extremely unforgiving. Also things like not being able to change the clip length from the main clip view is very annoying. When I’m dragging modules from the menu, it’s like performing surgery, the gesture is just again very unforgiving, I often have to do it twice before I get it. And for what it’s worth I own just about every iOS groovebox and/or daw there is and have been on the iPad making music for almost a decade.

    Also I really don’t like the pop up windows, including the built in workaround for them whereby you can swap controls on the always visible tabs for controls that only appear in the pop ups. That’s just messy in my opinion

    The built in keyboard being non scrollable and displaying only one octave at a time is not so great, can’t play any modal phrases on that, what if you want to start a phrase on the 6th scale degree and take the melody up past the octave? No can do.

  • @db909 said:

    @sinosoidal said:

    @db909 said:
    My biggest issue with it is the overall fiddlyness of the UI. And no I don’t have fat fingers. But I will say it has the best built in sample and sound library I’ve seen in a minute. What I’m saying is, they didn’t half-ass the factory content and I can certainly appreciate that.

    Can you tell me more about what do you think is fiddly so we can be aware?

    I have a 6th gen iPad, normal sized fingers, and often I have to tap things more than once to engage them. It’s like the “tap detection” is extremely unforgiving. Also things like not being able to change the clip length from the main clip view is very annoying. When I’m dragging modules from the menu, it’s like performing surgery, the gesture is just again very unforgiving, I often have to do it twice before I get it. And for what it’s worth I own just about every iOS groovebox and/or daw there is and have been on the iPad making music for almost a decade.

    Thanks for your feedback. This are aspects that can definitely improve with time and feedback. We are currently focused in stability.

    Questions:

    1) change the clip length from the main clip view

    What's the main view for you?

    2) dragging modules from the menu

    What modules, what menu?

    Thanks! :blush:

    Nuno

  • edited September 2023

    @sinosoidal said:

    @db909 said:

    @sinosoidal said:

    @db909 said:
    My biggest issue with it is the overall fiddlyness of the UI. And no I don’t have fat fingers. But I will say it has the best built in sample and sound library I’ve seen in a minute. What I’m saying is, they didn’t half-ass the factory content and I can certainly appreciate that.

    Can you tell me more about what do you think is fiddly so we can be aware?

    I have a 6th gen iPad, normal sized fingers, and often I have to tap things more than once to engage them. It’s like the “tap detection” is extremely unforgiving. Also things like not being able to change the clip length from the main clip view is very annoying. When I’m dragging modules from the menu, it’s like performing surgery, the gesture is just again very unforgiving, I often have to do it twice before I get it. And for what it’s worth I own just about every iOS groovebox and/or daw there is and have been on the iPad making music for almost a decade.

    Thanks for your feedback. This are aspects that can definitely improve with time and feedback. We are currently focused in stability.

    Questions:

    1) change the clip length from the main clip view

    What's the main view for you?

    2) dragging modules from the menu

    What modules, what menu?

    Thanks! :blush:

    Nuno

    1. The view where you can see the clips playing in the grid, giving an overall view of the arrangement. Pretty sure the app opens in this view
    2. Top right menu. Where you can drag different things onto the upper device module lane or whatever you call it, dragging samples into the sampler, etc
  • @Luxthor said:

    @dendy said:

    @Luxthor
    What does this app offer more than Drambo?

    I think, trick here is that it offers LESS.

    Fir somebody this may be actually advantge. Fixed architecture (16 tracks, 2 sends) and more simplistic rack with still preserved decent modulation options may be better for beginners or people for who is Drambo simply too deep, and just they want classical groovebox approach with a bit more modulation options than usuall in hw geooveboxes.

    So you're saying it’s less Drambo but still modular.

    yes .. iťs not completely modular with low level modules like drambo, but you can for example modulate any auv3 parameter using BAM build in LFOs and Envelopes .. which is in my opinion exactly that sweet spot between complete modular madness and just static plugin in project without possibility to add more LFOs and Envelopes to it (like in classic daws) …

  • @sinosoidal said:

    @Luxthor said:

    @dendy said:

    @Luxthor
    What does this app offer more than Drambo?

    I think, trick here is that it offers LESS.

    Fir somebody this may be actually advantge. Fixed architecture (16 tracks, 2 sends) and more simplistic rack with still preserved decent modulation options may be better for beginners or people for who is Drambo simply too deep, and just they want classical groovebox approach with a bit more modulation options than usuall in hw geooveboxes.

    So you're saying it’s less Drambo but still modular. I don’t know, my intention was to clear things up. I don’t want to unintentionally spread more confusion. The Imaginando team is an inventive and hard-working group of people who are responsive to the community. They have my respect. 🫡

    They know what they're doing, so I’m going to be patient and quiet from now on. ;)

    You could always get into beta testing and see it with your own eyes and hears! :wink:

    That’s what I’m talking about responsiveness! I could do TestFlight instead of spending time here and asking stupid questions. 😅

  • @Luxthor said:

    @sinosoidal said:

    @Luxthor said:

    @dendy said:

    @Luxthor
    What does this app offer more than Drambo?

    I think, trick here is that it offers LESS.

    Fir somebody this may be actually advantge. Fixed architecture (16 tracks, 2 sends) and more simplistic rack with still preserved decent modulation options may be better for beginners or people for who is Drambo simply too deep, and just they want classical groovebox approach with a bit more modulation options than usuall in hw geooveboxes.

    So you're saying it’s less Drambo but still modular. I don’t know, my intention was to clear things up. I don’t want to unintentionally spread more confusion. The Imaginando team is an inventive and hard-working group of people who are responsive to the community. They have my respect. 🫡

    They know what they're doing, so I’m going to be patient and quiet from now on. ;)

    You could always get into beta testing and see it with your own eyes and hears! :wink:

    That’s what I’m talking about responsiveness! I could do TestFlight instead of spending time here and asking stupid questions. 😅

    Send me a private message with your email.

  • Thought I already had an Audiobus account, so not sure what happened there, but anyways, made a new account just to comment.

    I never really clicked with Drambo, not into the whole modular side of setting up each device to get something going.

    BAM looks like the groovebox I've been looking for on iOS for ages, i'll definitely be pre-ordering this one to have a play with, couple of questions regarding it...

    Does the sampler instrument or does BAM have a sample slicing feature? I know it hosts AUv3's and could use an app, but just wondering if it has this feature natively in the app?

    I've read it doesn't have audio tracks, is this something that will be introduced? as i'm just wondering can I hook up external gear and record this directly into BAM?

  • edited September 2023

    Does the sampler instrument or does BAM have a sample slicing feature?

    nope, build in synth and sampler are fairly basic, nothing advanced, so you should rely rather on third party plugins in this area

    I've read it doesn't have audio tracks, is this something that will be introduced? as i'm just wondering can I hook up external gear and record this directly into BAM?

    no audio tracks and considering the clip/step based sequencer philosophy, i don’t think proper audio tracks are on roadmap - at the end iťs groovebox not daw

    (but that’s just my thoughts from beta testing, i know nothing about their future plans :-))

    i'm just wondering can I hook up external gear and record this directly into BAM?

    i think you can record from external input into sampler but didn’t tried this ..

  • @db909 said:

    @sinosoidal said:

    @db909 said:

    @sinosoidal said:

    @db909 said:
    My biggest issue with it is the overall fiddlyness of the UI. And no I don’t have fat fingers. But I will say it has the best built in sample and sound library I’ve seen in a minute. What I’m saying is, they didn’t half-ass the factory content and I can certainly appreciate that.

    Can you tell me more about what do you think is fiddly so we can be aware?

    I have a 6th gen iPad, normal sized fingers, and often I have to tap things more than once to engage them. It’s like the “tap detection” is extremely unforgiving. Also things like not being able to change the clip length from the main clip view is very annoying. When I’m dragging modules from the menu, it’s like performing surgery, the gesture is just again very unforgiving, I often have to do it twice before I get it. And for what it’s worth I own just about every iOS groovebox and/or daw there is and have been on the iPad making music for almost a decade.

    Thanks for your feedback. This are aspects that can definitely improve with time and feedback. We are currently focused in stability.

    Questions:

    1) change the clip length from the main clip view

    What's the main view for you?

    2) dragging modules from the menu

    What modules, what menu?

    Thanks! :blush:

    Nuno

    1. The view where you can see the clips playing in the grid, giving an overall view of the arrangement. Pretty sure the app opens in this view

    We tried to define the toolbars content according with what you can do there. Since you can't edit the clip content in this view we haven't provided controls to do it here, but in timeline. But I believe that with general feedback and more time to give to UI/UX details, things can change in the future. We are aiming for general stability now so we can meet the proposed release date

    1. Top right menu. Where you can drag different things onto the upper device module lane or whatever you call it, dragging samples into the sampler, etc

    Today we have changed the press and hold timer from 300 ms to 100ms, this means that dragging should be easier now. Let me know how it works in todays built 42 that I will upload this afternoon.

    Thanks for your feedback! :blush:

  • edited September 2023

    @troxx said:
    Thought I already had an Audiobus account, so not sure what happened there, but anyways, made a new account just to comment.

    I never really clicked with Drambo, not into the whole modular side of setting up each device to get something going.

    BAM looks like the groovebox I've been looking for on iOS for ages, i'll definitely be pre-ordering this one to have a play with, couple of questions regarding it...

    Does the sampler instrument or does BAM have a sample slicing feature? I know it hosts AUv3's and could use an app, but just wondering if it has this feature natively in the app?

    No. Maybe in the future! Right now is a simpler sampler.

    I've read it doesn't have audio tracks, is this something that will be introduced? as i'm just wondering can I hook up external gear and record this directly into BAM?

    All tracks are audio. We don't have midi clips. We want to have a machine that can work as a audio clip with time strecth but not for the initial release as we don't have time to make it for the release.

    You can record audio using the recorder and then load the sample into the sample pool and use it on the sampler

  • edited September 2023

    Thanks for the answers @dendy @sinosoidal

    I'm hooking up a Polyend Play to the iPad to record loops into, so thought it would be cool to record directly into a track, but can use something like Loopy Pro for this.

    A time stretch audio clip would be sweet for imported loops and native sample slicing would be cool, but as AUv3 is available in BAM, it's not really a necessity, more a nice to have.

    Is the beta still available?

  • @Luxthor said:

    I think people are confused like I am and have similar questions. What is the target market for BAM? What does this app offer more than Drambo? I see they took the Drambo invention ’track rack’, also using automatic module connection, same layout. The mixer is different, and everything else is streamlined. Then, why would I use this tool if I have Drambo and have already invested so much time and resources?

    Ive been beta testing BAM. Despite the many existing ios grooveboxes, BAM definitely has a niche it fills.

    Particularly it is the quickest way to get a full piano roll sequencer in front of an AUv3.

    This app has the immediacy of Imagineandos other apps... that is, you open it and start producing immediately.

    Rather than try and show you as many tracks as can fill your screen, BAM's tracks are a first class citizen; you always have a single track open and selected.

    The fixed number of tracks means there is always visible a way to select any track at all times. I found this approach very intuitive for an ipad daw.

    The app opens to a blank track, you hit "+", select "audio unit," pick your instrument, and hit the piano roll button on the left of your screen and you are already entering notes.

    The piano roll is surprisingly nice compared to other ipad daws. You can also hit KBD and you have a keyboard. Or you can use the drum pads at the bottom.

    Each BAM track can be a sample trigger instead of melodic. So you can play the tracks like drums (like Drambo or Maschine). Naturally there the drum grid sequencer mode of note entering, with a dedicated tab.

    Each track can has effect slots that are simple to drop auv3 fx into. The track pipeline is linear like ableton and it is very easy to understand the signal flow.

    There a lot more to talk about but i wanted to point out that this is a good daw for people with all the plugins.

  • @slowgaffle said:

    This app has the immediacy of Imagineandos other apps... that is, you open it and start producing immediately.

    and this is probably one of the key pro's I wanted to hear about BAM!

    I'm impatient, have 2 kids, a missus and a full-time job, so don't have unlimited hours to make noise, I want to hit the ground running when I open an app, BAM sounds right up my street.

  • edited September 2023

    AMMEND:

    @sinosoidal said:

    All tracks are midi. We don't have audio clips. We want to have a machine that can work as a audio clip with time stretch but not for the initial release as we don't have time to make it for the release.

    :blush:

Sign In or Register to comment.