Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

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Comments

  • @slicetwo said:

    @espiegel123 said:
    @slicetwo

    If you move the end marker, everything after it is the outro which can be blended as it loops or played only when the clip stops at the end

    Holy smokes. That is perfect! It’s literally the one thing that all the different devices I’ve looked at for my particular purpose don’t do! Amazing.

    Truly this is unreal.

  • @espiegel123 it’s not actually working for me, but I’m also having trouble setting it up. I load in a loop with a tail that I know the tempo of, but when I try to set it all up, the master and loop tempos keep changing, and when I try to drag loop points, it starts to seemingly cut and paste the loop onto itself. I have no idea what’s going on. Haha.

  • @slicetwo said:
    @espiegel123 it’s not actually working for me, but I’m also having trouble setting it up. I load in a loop with a tail that I know the tempo of, but when I try to set it all up, the master and loop tempos keep changing, and when I try to drag loop points, it starts to seemingly cut and paste the loop onto itself. I have no idea what’s going on. Haha.

    If I remember correctly, when importing a loop, you need to set up the tail before you hit the import button. I think I remember that if you adjust the loop after importing, the outro part doesn't work. Apologies if I misremembered that.

  • @espiegel123 said:

    @Ailerom said:
    Anyone know what this is?

    Had to shut down and clear LP to get rid of it. Overload?

    Also, would anyone know why 2 finger turn to align a loop would just keep bouncing back to the original position? It works on other loops but failed on the last one. Is it a setting or the recording itself? Or?

    The glyph that you see there is what happens when you use a circle gesture on a track to change its volume. Normally, it returns to normal when you lift your finger. If you can repeat the problem, it would be great to know that steps that led to it.

    The waveform's appearance is not updated correctly in 1.0 when twisting to change the offset. It is a known issue and will be fixed soon -- in the cases that I have run into, the audio data is shifted correctly but the waveform drawing is incorrect.

    I couldn't adjust it at the time but it is more than likely I wasn't rotating far enough. Just now I realized it is almost a full doughnut rotation before the volume control appears.

    Waveform appearance issue is as you described. Also finding that it's a bit touchy and quite often activates an overdub.

  • @wim said:

    @slicetwo said:
    @espiegel123 it’s not actually working for me, but I’m also having trouble setting it up. I load in a loop with a tail that I know the tempo of, but when I try to set it all up, the master and loop tempos keep changing, and when I try to drag loop points, it starts to seemingly cut and paste the loop onto itself. I have no idea what’s going on. Haha.

    If I remember correctly, when importing a loop, you need to set up the tail before you hit the import button. I think I remember that if you adjust the loop after importing, the outro part doesn't work. Apologies if I misremembered that.

    How do you ‘set up a tail before importing’?

  • @eross said:

    @echoopera said:
    So it's been a couple days of using Loopy Pro on my iPad, and I am noticing one thing which is changing for me because of LoopyPro. I am becoming more expressive and experimental with my approach to composition. Something about building up a track from short to long snippets just makes sense now to me. I guess the last 5 years of learning all I can about music production, experimenting and growing has allowed to finally arrive here in this state of Zen and Flow with Loopy Pro.

    Wow.

    This app is changing everything for me on the iPad.

    Really great work @Michael and thank you so much for releasing us all to fly as high as we want to on the iOS Platform!

    so does your launchkey mini auto map. if not , how do you map midi controllers to clips, and transport?

    also can you make the clip colors in loopy change the pad colors on launchkey mini ?

  • @eross said:

    @eross said:

    @echoopera said:
    So it's been a couple days of using Loopy Pro on my iPad, and I am noticing one thing which is changing for me because of LoopyPro. I am becoming more expressive and experimental with my approach to composition. Something about building up a track from short to long snippets just makes sense now to me. I guess the last 5 years of learning all I can about music production, experimenting and growing has allowed to finally arrive here in this state of Zen and Flow with Loopy Pro.

    Wow.

    This app is changing everything for me on the iPad.

    Really great work @Michael and thank you so much for releasing us all to fly as high as we want to on the iOS Platform!

    so does your launchkey mini auto map. if not , how do you map midi controllers to clips, and transport?

    also can you make the clip colors in loopy change the pad colors on launchkey mini ?

    Loopy doesn't know about Launckeys - LaunchPad Pro, LaunchPad X -- I am not sure if LaunchPad Minis are handled

  • edited December 2021

    @espiegel123 said:

    @eross said:

    @eross said:

    @echoopera said:
    So it's been a couple days of using Loopy Pro on my iPad, and I am noticing one thing which is changing for me because of LoopyPro. I am becoming more expressive and experimental with my approach to composition. Something about building up a track from short to long snippets just makes sense now to me. I guess the last 5 years of learning all I can about music production, experimenting and growing has allowed to finally arrive here in this state of Zen and Flow with Loopy Pro.

    Wow.

    This app is changing everything for me on the iPad.

    Really great work @Michael and thank you so much for releasing us all to fly as high as we want to on the iOS Platform!

    so does your launchkey mini auto map. if not , how do you map midi controllers to clips, and transport?

    also can you make the clip colors in loopy change the pad colors on launchkey mini ?

    Loopy doesn't know about Launckeys - LaunchPad Pro, LaunchPad X -- I am not sure if LaunchPad Minis are handled

    Can confirm LPminimk3 works. Layout of the note and cc numbers for pads are identical to an X, just a different sysex string to kick it into session mode.

  • edited December 2021

    @slicetwo said:
    To follow up on my earlier question, if I record a 5 bar synth that’s 4 bars with a 1 bar tail, can I set the loop point of 4 bars but the 5th bar will overlap the beginning when I loops around, or does the tail need to be recorded into the audio? I figure the tail can play out when I end the loop, but that only takes me so far. On my Octatrack, I have to use different slices of files to mimic the tail wraparound. If LP can do this, I’m in.

    Try setting the ‘record tail’ option in recording settings and see what happens. It should record your 4 bars and the tail, and blend the FX tail into the start of the next cycle every time the loop plays. The option has text that says ‘plays at end’, but in my experience this means the tail will be blended into the start of the loop every time it cycles back around, not just after you deactivate the loop.

    The only thing I’m not sure about is how long this tail can record for, in that I have no clue if Loopy Pro is listening for a particular volume threshold before stopping, or has a cut off time. @Michael ?

  • @janpieter said:

    @wim said:

    @slicetwo said:
    @espiegel123 it’s not actually working for me, but I’m also having trouble setting it up. I load in a loop with a tail that I know the tempo of, but when I try to set it all up, the master and loop tempos keep changing, and when I try to drag loop points, it starts to seemingly cut and paste the loop onto itself. I have no idea what’s going on. Haha.

    If I remember correctly, when importing a loop, you need to set up the tail before you hit the import button. I think I remember that if you adjust the loop after importing, the outro part doesn't work. Apologies if I misremembered that.

    How do you ‘set up a tail before importing’?

    Sorry, I wasn’t very clear there. Typing in my iPad never goes too well.

    As you import an audio clip, if you move the end marker left to shorten the sample so that there is leftover audio at the end, you get a toggle for “Import Outro“.

    Before Trimming:

    After Trimming:

    If you don't do this before you import the sample, you can't set the outro to play afterward, even if you shorten the sample and toggle the option to play the outdo.

    I believe this is a bug. I reported it during the mad rush at the end of the beta and will bring it up again as @Michael dives into post-release cleanup.

  • Possible to setup default project?

  • edited December 2021

    @Ailerom said:
    Possible to setup default project?

    I think that is coming along with some sort of template mechanism. In the meantime, I have a few projects that I duplicate to create new projects.

  • @Ailerom said:
    Possible to setup default project?

    Not yet, but I believe that's coming.

  • @Ailerom said:
    Has the beta ended? I updated via Testflight but it seems to have downloaded the release, i.e., no recording without buying. I will buy but might be in a couple of weeks. Or minutes. Depends how strong my resolve is.

    Just a little motivation for you all. If I can do it so can you. I held out for 2 days. Feeling pretty in control of my domain right about now. :p

  • @espiegel123 @wim That's good to know. I am only recording through the iPad mic at present and need to put a gate on the input.

  • @skiphunt said:
    With Loopy Pro now... is there any reason at all to keep Loopy HD installed?

    Yes. If you are hosting in Audiobus and still use IAA there is no way to route different loops to different effects due to lack of multi routing in AB.

    I know that’s possibly very niche but I cannot recreate my current HD set up with the new loopy.

  • edited December 2021

    I am experiencing quite a lot of random crashes of Koala in LP. Anyone else? Can’t put it down to a particular action, unfortunately. But it’s happened multiple times now, which is unfortunate because everything needs to be remade if I didn’t save the song in Koala.

  • @galmandsværk said:
    I am experiencing quite a lot of random crashes of Koala in LP. Anyone else? Can’t put it down to a particular action, unfortunately. But it’s happened multiple times now, which is unfortunate because everything needs to be remade if I didn’t save the song in Koala.

    You are not alone. What hardware are you running on? What is the total length of the samples loaded in Koala?

  • @slicetwo said:
    @espiegel123 it’s not actually working for me, but I’m also having trouble setting it up. I load in a loop with a tail that I know the tempo of, but when I try to set it all up, the master and loop tempos keep changing, and when I try to drag loop points, it starts to seemingly cut and paste the loop onto itself. I have no idea what’s going on. Haha.

    It looks like this got broken at some point...it was working a few weeks ago but seems to have become broken. I am sure it will get fixed...record tail is working and will properly blend the outro it creates when looping and at loop stop.

  • @espiegel123 said:

    @galmandsværk said:
    I am experiencing quite a lot of random crashes of Koala in LP. Anyone else? Can’t put it down to a particular action, unfortunately. But it’s happened multiple times now, which is unfortunate because everything needs to be remade if I didn’t save the song in Koala.

    You are not alone. What hardware are you running on? What is the total length of the samples loaded in Koala?

    Thanks @espiegel123

    Right now, I’m just playing around with a kit of 16 samples. However, they all have a bit of a tail, so probably 30 seconds in total.

  • @galmandsværk said:

    @espiegel123 said:

    @galmandsværk said:
    I am experiencing quite a lot of random crashes of Koala in LP. Anyone else? Can’t put it down to a particular action, unfortunately. But it’s happened multiple times now, which is unfortunate because everything needs to be remade if I didn’t save the song in Koala.

    You are not alone. What hardware are you running on? What is the total length of the samples loaded in Koala?

    Thanks @espiegel123

    Right now, I’m just playing around with a kit of 16 samples. However, they all have a bit of a tail, so probably 30 seconds in total.

    30 seconds should be fine. What device are you running on?

  • edited December 2021

    What’s the best way to host Koala in LP and be able to live-record little voice snippets into Koala at will, to then put together into a loop in LP? Is it putting it on a bus and then sending the mic signal to it? I can’t seem to figure out another way. Adding Koala directly as an input doesn’t let me record into it, as it’s not picking up the mic input. However, adding it on a bus channel and sending mic signal to it seems to make the recording a bit laggy.

    I’ve tried adding it as an Effect on the mic input channel and I can then record into it (I can see the waveform), but then pressing the pads doesn’t produce any sound. EDIT: Ah, maybe I should try this using headphones, as I’m having to be monitor off at this point with the internal mic!

  • @espiegel123 said:

    @galmandsværk said:

    @espiegel123 said:

    @galmandsværk said:
    I am experiencing quite a lot of random crashes of Koala in LP. Anyone else? Can’t put it down to a particular action, unfortunately. But it’s happened multiple times now, which is unfortunate because everything needs to be remade if I didn’t save the song in Koala.

    You are not alone. What hardware are you running on? What is the total length of the samples loaded in Koala?

    Thanks @espiegel123

    Right now, I’m just playing around with a kit of 16 samples. However, they all have a bit of a tail, so probably 30 seconds in total.

    30 seconds should be fine. What device are you running on?

    iPad Air 2020.

    Another issue occurred. I’ve set up a session with drum fills that then are given “follow actions” to return to a main beat when they are done with their loop. Here’s a video of the problem. Fill 1 is linked with Drum 1 & Fill 2 is linked with Drum 2. When I press Fill 1 after playing Drum 2, there is no problem. It performs its “follow action” correctly, but if I press Fill 1 after playing its “companion”, Drum 1, it stops. Same with Drum 2 and Fill 2.

  • Couple of questions:
    Can’t figure out how to assign different bar length properties to different donuts. I want some donuts to be 2 bars, and some to be 16 or whatever.
    I’m sure this is an easy one to answer.

    Secondly, and this is the one that I really REALLY hope someone can help me with because at this point I don’t think LP can do what I want sadly; I want to be able to touch a donut and the sample plays and loops . Then, when I press the donut again I want the sample to play TO THE END and then stop. I’m not making beats, nothing is synched, not interested in quantisation….let’s call it musique concrète for argument’s sake.
    This is something I’ve always wanted to do in Ableton using my Push but can’t because when I press stop on a clip it stops on the next beat of the bar, rather than continuing until the end of the sample. Please help?!

  • edited December 2021

    @Kashi said:
    Couple of questions:
    Can’t figure out how to assign different bar length properties to different donuts. I want some donuts to be 2 bars, and some to be 16 or whatever.
    I’m sure this is an easy one to answer.

    Secondly, and this is the one that I really REALLY hope someone can help me with because at this point I don’t think LP can do what I want sadly; I want to be able to touch a donut and the sample plays and loops . Then, when I press the donut again I want the sample to play TO THE END and then stop. I’m not making beats, nothing is synched, not interested in quantisation….let’s call it musique concrète for argument’s sake.
    This is something I’ve always wanted to do in Ableton using my Push but can’t because when I press stop on a clip it stops on the next beat of the bar, rather than continuing until the end of the sample. Please help?!

    This is in clip settings and called Play/stop quantization. Set to master, loop or custom.

    If you want that behavior but immediate playing set count in quantization to none:

    You can set individual loop length in loop recording settings, under count out quantization custom:

  • @Kashi said:
    Couple of questions:
    Can’t figure out how to assign different bar length properties to different donuts. I want some donuts to be 2 bars, and some to be 16 or whatever.
    I’m sure this is an easy one to answer.

    Swipe up to reveal the clip details. There’s a slider for the loop length.

    Secondly, and this is the one that I really REALLY hope someone can help me with because at this point I don’t think LP can do what I want sadly; I want to be able to touch a donut and the sample plays and loops . Then, when I press the donut again I want the sample to play TO THE END and then stop. I’m not making beats, nothing is synched, not interested in quantisation….let’s call it musique concrète for argument’s sake.

    Set Play/Stop quantization to Loop.

    This is default behavior, so it makes me think I must be misunderstanding what you want to do.

    This is something I’ve always wanted to do in Ableton using my Push but can’t because when I press stop on a clip it stops on the next beat of the bar, rather than continuing until the end of the sample. Please help?!

  • @wim said:

    @janpieter said:

    @wim said:

    @slicetwo said:
    @espiegel123 it’s not actually working for me, but I’m also having trouble setting it up. I load in a loop with a tail that I know the tempo of, but when I try to set it all up, the master and loop tempos keep changing, and when I try to drag loop points, it starts to seemingly cut and paste the loop onto itself. I have no idea what’s going on. Haha.

    If I remember correctly, when importing a loop, you need to set up the tail before you hit the import button. I think I remember that if you adjust the loop after importing, the outro part doesn't work. Apologies if I misremembered that.

    How do you ‘set up a tail before importing’?

    Sorry, I wasn’t very clear there. Typing in my iPad never goes too well.

    As you import an audio clip, if you move the end marker left to shorten the sample so that there is leftover audio at the end, you get a toggle for “Import Outro“.

    Before Trimming:

    After Trimming:

    If you don't do this before you import the sample, you can't set the outro to play afterward, even if you shorten the sample and toggle the option to play the outdo.

    I believe this is a bug. I reported it during the mad rush at the end of the beta and will bring it up again as @Michael dives into post-release cleanup.

    Clear thanks!

  • Using loopy pro as a AU, if you open the files icon top left then media I’m only seeing the clipboard option greyed out not document picker etc. I assume we lose the document picker option using loopy pro as a AU ?

  • Thanks @Janosax and @wim . Just heading out to work, will have a look this afternoon

  • @Kashi said:
    Couple of questions:
    Can’t figure out how to assign different bar length properties to different donuts. I want some donuts to be 2 bars, and some to be 16 or whatever.
    I’m sure this is an easy one to answer.

    as @wim pointed out you can set fixed lengths BUT it is usually much easier to simply use the master cycle length selector and set it on the fly. You can also set up widgets to set the length for you.

    you might find this wiki page helpful

    https://wiki.audiob.us/doku.php?id=loopy_pro_set_loop_lengths&s[]=loopy

    Secondly, and this is the one that I really REALLY hope someone can help me with because at this point I don’t think LP can do what I want sadly; I want to be able to touch a donut and the sample plays and loops . Then, when I press the donut again I want the sample to play TO THE END and then stop. I’m not making beats, nothing is synched, not interested in quantisation….let’s call it musique concrète for argument’s sake.

    as someone else pointed out, set play/stop quantization to Loop.

    This is something I’ve always wanted to do in Ableton using my Push but can’t because when I press stop on a clip it stops on the next beat of the bar, rather than continuing until the end of the sample. Please help?!

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