Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
I do this Pay yearly model with Bitwig and i personally love it. It’s been great over the last 2 years.
Really glad more devs are adopting this approach.
I imagine it is still a far more empowering gain for a dev than the dominant non subscription model of ‘receive tiny payday once and have to serve cheap ass whiney bitches for years on end’ and/or the dilemmas /complications/nerd rage associated with purging old app versions.
Sowrry, what’s this aboot?
I’m waiting until I have time to enjoy the free trial, but I doubt if I would decide not to buy it.
I’m interested how this pricing model even works. I guess there must be some part of the App Store that knows when it’s supposed to stop getting new updates? Also, then say you don’t update will bug fix updates be a separate thing from feature updates to sort out who gets to apply what updates? It’s a bit confusing, but I’m sure it’s probably been looked over. Having the options to get updates now makes no sense when everyone would be in the only had it for a year category.
I suspect the "updates" will be managed as IAP's. If you pay for it, you'll get the updates that
are bundled with that IAP. If not, then you continue to get updates that are included with the base package (just bug fixes at some point to follow IOS releases and Apple caused changes).
Drambo sort of did this with the "waves extension" IAP.
Korg's been working me like an ATM for years with Module Pro. They even took away the organ (tho' mine still worked but I couldn't update) and then they gave me a better Organ IAP in exchange. Something to do with a 3rd party contract I think.
@Michael could offer Loop Set IAP's in concert with content creators like
@jakoB_haQ generated for Reason Compact and other apps. Many players would probably love not having to do all that file management that comes with Loop shopping.
@espiegel123 thank you for all the informations.
MIDI works as you said, 5 stars and review written.
Maybe in the future session midi network will be seen as midi port? At least on my iPad it is hidden in LP.
AUM can use network midi port, LoopyPro not (yet).
I think we are waiting for multioutput, and If possible multiinput auv3.
Midi learn and midi control are nice separated, and working Ok!
Yes I love this app. Thank you.
And about usb multichannel out: Is there possibility to allow interfaces for full 24 ouputs (rme xtc octamic).
I know other interfaces are working Ok, it is about some interfaces need „opening all ports”, i mean analog audio outs is always seen by LP, but other (MADI) are not.
AUM BM3 allow to use 24 outs, but Drambo , LP and most other not….
If AUM can I hope LP will also can and Drambo etc.
@Michael
Thank you for the Forum and app!
This is first time when I speak directly to you, what a pleasure!
Can I ask, the most gently as I can, for considering to add possibility to choose vertical or horizontal input (drag) for faders and knobs? Ex-lanation: I like to use horizontal faders with vertical movement, would be nice to have this option.
And would be nice to have „show value” feature on knobs, faders.
edit: i like how we can name faders! Maybe there is hope for value 0-127 on top of each widget?
or in name we could use variable, for example name „fader ” will show something like „fader 010” where 010 is an example value?
Edit2: in edit mode, text size is hard to set with Apple Pencil. With finger it is Ok, but with pencil it is hard to catch settings.
Yep, everything’s hosted in Loopy. I hid all the apps that stack up at the bottom of the screen by toggling the little eye icon on each one. They took up far too much room otherwise.
I left italizer in there as it’s not state saving all its parameters, so needed to tweak a few things each time I open the project.
Here’s the mixer view…
I’ll see if I can find time to make a walkthrough.
In the meantime, here’s a few screenshots of the widget setup. It’s actually incredibly simple, especially if you’ve setup midi in Audiobus before.
Ya totally, I think all the confusion around the business model just means that it is not currently being explained well enough both in the app store description, and in the app. This is totally a solvable problem. I think adding direct examples of how it works / an faq / basically explaining it to a 4 year old to understand, will go a long way to solving this issue. I am confident that if its explained in the right way, people will accept it.
And hopefully also, when people see how many updates are going to be added over the next year (which i'm assuming is michael's plan), people will start to see the value of the model.
Will the twelve month thing be a universal/global period (or 2022-23), or per user? The latter seems almost impossible for Michael to coordinate, especially allowing for bug fixes, even early seems like something that will get administratively worse for him as time goes on… I hope the model works out for him though, fully deserved as this thing is incredible!
I think that’s correct. I’m not sure of the mechanics, but I’m sure it doesn’t require intervention from Michael. Working Copy is the app he modeled this after.
Why not just add Animoog Z as an Audio Unit input, and record a loop while playing it? You do seem to be massively overcomplicating things!
It’s exactly like the Bitwig model, though.
Fair enough! If you’re into Animoog Z, you’ll definitely want the MIDI Tape Recorder app that’s coming very soon, as it’s the first one ever to accurately record MPE data and be able to play it back. There’s a thread about it here: https://forum.audiob.us/discussion/48334/midi-tape-recorder-plugin-beta-test-sample-accurate-mpe-open-source#latest
Atom 2 doesn’t properly record and play back Animoog Z midi output in any host.
The new midi recorder from Geert Bevin will record it reliably, but, no editing.
Btw, I’m happy to report that Loopy Pro is sitting on 5 stars from 10 reviews in the UK. I think I’ll wait to deploy my review until we get the first boneheaded misunderstanding the ‘subscription’ here. The iOS Music Facebook group has been a total bin fire this week!
Some of the ways people go about complicating things makes it seem like everyone here is an antagonist out to ruin the developer, or at least drive (s)he mad by thinking of cruel and esoteric use cases that break the app.
Yeah man, I was just sayin it happens a lot here, the complicating. just out on a stoned tangent at 330 in the morning. Don’t mind me. Deedle deet doo
Is there a way to buy Loopy Pro (unlocked) as a gift for someone? I see I can buy as a gift paid apps (my other choice would be Drambo) but am not sure if maybe there is a way for Loopy and it’s IAP.
I'm thinking of physical pricing models that people can relate to... and I thought about
Modular products. You buy a base unit (with support of course) and can buy additional modules as they are made available. It's really just a roadmap of IAP's effectively. Suitable
fixes are embedded within the base or IAP updates.
To earn that 2nd year module revenue @michael has to craft an IAP of value to trigger people to update, This does force a delivery schedule on the developer which is NOT traditionally reliable. It effectively means code is probably ready but it gets held back to fit
the calendar of the social contract implied.
Anyway, people are used to buying base products with optional subsequent accessory upgrades. I guess in year 3 we see if you can skip a year. I'll go check out the text on the "Working Copy" app for their language around the pricing model as it rolls out over time.
Maybe they are 2-3 years in or maybe they use a "ship when its ready model" as we're used to.
In this vase the base product was a year late according to the First Look thread. But @Micheal kept adding new features and that means more integration testing. IN software development circles they call this "scope creep". In Userland we call this "extra cool stuff"
at the same price... disregarding the fact that we could have mastered the basic Looper and slowly learned new features which solves the "learning curve" problem. Teach a man to bait a hook... then teach him to drop the hook in the water... then teach him to sense activity on the line... then teach him that analogies make readers fell like your treating them like children.
Where was I? ah yes... "Working Copy" app description text. Any users of this app?
OK. Here's how Working Copy explains their pricing model:
The user base is software developers that store their source code in a Git repository... so they get that software "support" is not free and needs a funding source. But they still show similar complaints about greedy schemes to extract money after buying an app. So, that just comes with educating the customer to appreciate new business models, like the early days of cable TV when people expecting TV content to be free but riddled with ads. Sell them on "no ads" and no "Broadcast Codes" which means more nudity and violence for a price. "Nudity you say? How much?".
@Michael just has to code the Music Production equivalent of nudity... problem solved. And get enough customers to make the first year achieve payback for the last few years of coding effort sunk into this project.
As a community... we are going to make this model work or we are going to
just have 1,000 reverb variations in the store.
Everything we can control about Loopy Pro is now a matter of "user education". Teach somebody to use it. Small bites that lead to satiated customers.
The bundle model only works once!
I buy the app V1, then the year after I buy the V1+V2 bundle. Then the next year V3 is released - but as I already own a bundle containing V2 I cannot buy a V2+V3 bundle…