Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
'Wouldn't mind' is nowhere near strong enough - I'd say it's obligatory at this point to have search functionality for this, as the list can be so long for power users!
Long press on clip , copy and paste it into song mode> @Cambler said:
I also have trouble scrolling to the end of the list on my screen.
or
Turn on SongMode, Press record, jam with your clips, the output will go into the song timeline
parts volume it's exactly the same as mixer faders, they are just presented different, but it's exactly the same parameter
did you report it by email, I have the same problem! I just don't want to send a duplicated request
I didn’t. I have a habit of complaining too much so I’ve been trying to be more patient lol
Yeah totally, it’s about the whole project levels in an overview…it’s like having presonus faderport controller or an actual mixer with all channels in front of you!> @cokomairena said:
I sent a mail
Aha! Thank you, this was the sort of thing I was thinking about. I assume the advantage of clips is their performative nature so this sounds like the way to go.
When you map the Level of the track on the sound page (the knob all the way at the right), when you switch to the mixer page and move the assigned knob, the faders on the mixer page move 😉
Uhh..now that's sneaky
...thanks for the tip> @Frank303 said:
It works as long as you have only one part...I loaded a second one and the mapping moves over to the next one> @Sergiu said:
Ooh i get you, does this happen with both single and poly midi in options?
Haven’t tied it yet with those settings> @cokomairena said:
Others have already answered about the timeline, but there are also ways to arrange songs in the clip launcher.
The first is to think of every row as a "scene" of clips that you want to play together. The play button at the right of each row will trigger all clips in that row to start together. You can arrange by rows by copying clips here and there. Then you can launch each row in order. As soon as a scene starts playing, you can queue up the next row whenever you like.
The other is to think of each part (column) as an independently sequence able track. By hitting the Gear icon at the top-right you expose controls that you can set for number of repeats and which clip gets triggered next in that column.
To a timeline oriented person that's a very different workflow, and may not be helpful. But sometimes different approaches open up new avenues of creativity and spontaneity.
Since you can record clip performances to the timeline, these can also be a quicker, more interactive, way of getting a start on a timeline based arrangement, to be adjusted later.
I prefer to record directly to the timeline but clip actions are cool for randomization
Same.
Just listing all the options for completeness.
I do find arranging in scene rows in the clip launcher a little less clunky way of at least organizing the clips I want playing together at any one time than using the timeline, which I find a bit clunky to use at this time.
With so little available in the way of labeling, moving things around on the grid seems simpler to me. Then dumping to the timeline is just a matter of walking through the rows rather than trying to remember a bunch of combinations of nameless clips in the grid, what order I want to play them when dumping into the timeline, and then where they ended up once I do.
Ran into a bug. Loading a drum rack into an existing part (overwrite layer) crashes GR-2 . Is anyone else experiencing this? I’m on latest iOS on an M1 iPad.
Gonna send a bug report.
Can’t replicate on iPad 8 18.3.1. Maybe it’s an M1 issue?
@wim you are a total legend. This explanation and approach has provided my first proper explanation of, and usable approach for the use of clips. Really appreciate you taken the time out with this.
Quick stupid question. How do you record your clip performances to the timeline? Ie. not just transferring one clip at a time.
Not a stupid question at all. It's not at all obvious.
It just started happening the past couple of days. It wasn’t happening before. I emailed a bug report. We’ll see.
@reezygle i did a quick test and my drum rack loaded without crashing. M2 Pro, iOS 16
Hope the bug gets squashed quickly for those affected by it
Edit - have you tried loading different drum racks? Might it be a sample in a certain rack?
Mine load ok, might be a sample, maybe send the drum you are loading
didja try a reboot?
Once again, legendary status. Thanks so much @wim
Its been bugging me that Scaler won't print to MIDI properly on my M1 iPad Pro - as mentioned earlier a known issue with Scaler on some iPads. Its seems that Scaler expects 44.1Khz audio for MIDI timing or something and GR2 defaults to 48khz.
I found a workaround using AUM:
Load GR2 in AUM as an Inter App Audio app
Load Scaler 2 in AUM in a MIDI channel strip
Enable MIDI clock out to GR2 in AUM in tempo settings *** important
Route Scaler MIDI out to AUM Source in the AUM routing matrix
In GR2 MIDI settings verify that AUM is the MIDI input device
In GR2 Audio settings, enable background audio and make sure IAA Host Sync is Allowed
Set up your chord sequence, performance or whatever in Scaler
Set Scaler's MIDI channel so it matches the part you want to record in GR2
Set up the part in GR2 and make sure the clip bar length matches the Scaler sequence bar length
Create a new clip in GR2, or enable Song Mode to record to the timeline
Hit the stop button in GR2 to reset the song pointer, hit record button, then hit play
AUM will start Scaler and GR2 will record Scaler MIDI into the clip/timeline that matches Scaler's MIDI output channel
Hit GR2 stop button when the Scaler sequence is complete
Not tested extensively but so far working pretty well for me. Once you get it set up it’s very fast to record Scaler MIDI. Just remember that GR2 will always record into the part that matches Scaler's MIDI output channel.
If you need to change bar lengths delete the clip and create a new one with the correct length set in the pattern menu - GR2 seems to screw up recording external midi if you change bar lengths in the editor.