Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Heads Up: NEW Igor Vasiliev app launched!

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Comments

  • @lasselu said:
    I must admit that I was a bit sceptical to this one at first but it really shines when you start importing your own samples...

    Same - ‘yoga music’ doesn’t do it justice. Great fun.

  • edited December 2025

    @timfromtheborder said:
    @skiphunt thanks for the details. Is it live processing then? Buffered?

    It seems like it's live processing... but I'm going to guess buffered, because after you stop the input... it still keeps going while you're adding a new input to the next layer.

    I know Igor has plans for further evolving the app... I believe those minimal plans involve being able to record in and some enhancements to the sequencer. Other than those... I don't know. I think he wanted to get it out there first. Also, I think the current pricing is an launch/holiday discount. I'm not sure how long he'll keep that going, but I vaguely remember it being about a week before it goes up to it's regular pricing.

    Don't take my word on any of this though... I don't know for sure what his plans are. However, I don't think he's quite finished with evolving it yet. :)

  • edited December 2025

    deleted

  • This app works very well together with Battalion

  • @skiphunt said:

    @timfromtheborder said:

    @skiphunt said:

    @timfromtheborder said:

    @Prog1967 said:
    Gavinski's demo and walkthrough

    Have to agree with Gav, the lack of audio recording kinda kills the concept for me. I hate working with samples on iPad and this would be a perfect app to quickly record something from synth or mic input to get going. Hope it comes in an update.

    I believe Igor is working on that, but in the meantime… you can set each layer to accept input. I do this with ExoSphere in the effects a lot then run live source into each or all of the layers. You can do this in stand alone mode too.

    I didn’t watch Gavinsky’s video. Did he not go through this optional input functionality?

    He kind of did, perhaps I misunderstood how it functions. He seemed to suggest that you couldn’t have different inputs for different layers, is that the case?

    Yes and no. You can't load up 5 different input sources and route them each to individual layers.

    However, what I do is load ExoSphere into the effects slot. Solo that one layer and load my source to play into that layer. Once the "loop" gets going, I adjust the parameters, then solo the next layer, and then change my input source for that one, until each has received the input that I want. Once I get a soundscape/soundtrack that I want... I record it.

    However, when you do this and save the preset, it doesn't capture those input samples into the app for future use.

    I believe this is something Igor is working on for a possible/likely update.

    It would be very hard to make that process at all interesting live (at least for me!), and live is what I want.

    It would be an immediately buy for me if I could record from the mic into the different layers while they continue to play. That’s one of the great things about space fields with its loops, though I think this sounds much more my kind of thing. But I wouldn’t buy it on hope that it will be changed.

    I suppose multi-out would be good too, but it has enough built in that I’m not so concerned about that.

  • @become said:

    @skiphunt said:

    @timfromtheborder said:

    @skiphunt said:

    @timfromtheborder said:

    @Prog1967 said:
    Gavinski's demo and walkthrough

    Have to agree with Gav, the lack of audio recording kinda kills the concept for me. I hate working with samples on iPad and this would be a perfect app to quickly record something from synth or mic input to get going. Hope it comes in an update.

    I believe Igor is working on that, but in the meantime… you can set each layer to accept input. I do this with ExoSphere in the effects a lot then run live source into each or all of the layers. You can do this in stand alone mode too.

    I didn’t watch Gavinsky’s video. Did he not go through this optional input functionality?

    He kind of did, perhaps I misunderstood how it functions. He seemed to suggest that you couldn’t have different inputs for different layers, is that the case?

    Yes and no. You can't load up 5 different input sources and route them each to individual layers.

    However, what I do is load ExoSphere into the effects slot. Solo that one layer and load my source to play into that layer. Once the "loop" gets going, I adjust the parameters, then solo the next layer, and then change my input source for that one, until each has received the input that I want. Once I get a soundscape/soundtrack that I want... I record it.

    However, when you do this and save the preset, it doesn't capture those input samples into the app for future use.

    I believe this is something Igor is working on for a possible/likely update.

    It would be very hard to make that process at all interesting live (at least for me!), and live is what I want.

    It would be an immediately buy for me if I could record from the mic into the different layers while they continue to play. That’s one of the great things about space fields with its loops, though I think this sounds much more my kind of thing. But I wouldn’t buy it on hope that it will be changed.

    I suppose multi-out would be good too, but it has enough built in that I’m not so concerned about that.

    I would agree with some of these things for the app evolving on the next update or two. I asked about a couple of them in development. He seems to have some ideas already on how he’d like to take the app to the next phase. Send him a message, he won’t just change and add things as a result of every request, but I’ve found that more often than not… he’ll say “that’s a good idea, I’m going to try and implement that on the next update.” Or, he’ll say… “That’s not really what my intent for this app was and I’d rather keep this portion like it is..” and then give you a reason for it.

    Send him a note though. He’s receptive. And, I think at least a couple of the items on your wish list are likely already being developed. :smile:

  • Do we see a need for a play/stop function? I’d prefer something that resets the start position with a simple stop start. But is output level and mute are all most users want I guess it will do.

  • @Ailerom said:
    Do we see a need for a play/stop function? I’d prefer something that resets the start position with a simple stop start. But is output level and mute are all most users want I guess it will do.

    I haven't yet felt like it needs one... but maybe?

    I really don't think Igor's finished with this quite yet. For me, it's excellent as is... but there are a couple of features I'd like to see added, and I think it's such a great foundation... that it deserves to be evolved a little more to at least one more phase.

    CarouselMIX via @YouTube

  • edited December 2025

    @skiphunt said:

    @timfromtheborder said:

    @skiphunt said:

    @timfromtheborder said:

    @Prog1967 said:
    Gavinski's demo and walkthrough

    Have to agree with Gav, the lack of audio recording kinda kills the concept for me. I hate working with samples on iPad and this would be a perfect app to quickly record something from synth or mic input to get going. Hope it comes in an update.

    I believe Igor is working on that, but in the meantime… you can set each layer to accept input. I do this with ExoSphere in the effects a lot then run live source into each or all of the layers. You can do this in stand alone mode too.

    I didn’t watch Gavinsky’s video. Did he not go through this optional input functionality?

    He kind of did, perhaps I misunderstood how it functions. He seemed to suggest that you couldn’t have different inputs for different layers, is that the case?

    Yes and no. You can't load up 5 different input sources and route them each to individual layers.

    Any time Input mode is on on any layer, whatever audio is coming in is recorded onto all layers which are set to input. If you change the input audio, any layer set to Input will start recording that new audio. So it's not possible to record on the fly different inputs into different layers. Each layer will sound different because different layers are designed to sound different, but they will all be using the same audio source at any given time.

  • @Gavinski said:

    @skiphunt said:

    @timfromtheborder said:

    @skiphunt said:

    @timfromtheborder said:

    @Prog1967 said:
    Gavinski's demo and walkthrough

    Have to agree with Gav, the lack of audio recording kinda kills the concept for me. I hate working with samples on iPad and this would be a perfect app to quickly record something from synth or mic input to get going. Hope it comes in an update.

    I believe Igor is working on that, but in the meantime… you can set each layer to accept input. I do this with ExoSphere in the effects a lot then run live source into each or all of the layers. You can do this in stand alone mode too.

    I didn’t watch Gavinsky’s video. Did he not go through this optional input functionality?

    He kind of did, perhaps I misunderstood how it functions. He seemed to suggest that you couldn’t have different inputs for different layers, is that the case?

    Yes and no. You can't load up 5 different input sources and route them each to individual layers.

    Any time Input mode is on on any layer, whatever audio is coming in is recorded onto all layers which are set to input. If you change the input audio, any layer set to Input will start recording that new audio. So it's not possible to record on the fly different inputs into different layers. Each layer will sound different because different layers are designed to sound different, but they will all be using the same audio source at any given time.

    As mentioned, it’s not ideal, but Igor is working on a better method of recording into various layers. As I tried to explain, you can kinda work around it and get various inputs into various layers.

    He just launched it. I’m guessing he’s not done yet. It’s reduced in price for launch and will most assuredly be updated with more features and tweaks.

    Perhaps 🤔 we could be patient and not go full force in the critiques just yet? Maybe 🤔 just once focus on all the cool 😎 stuff it already does instead of stomping on a great new app before it even has a chance to evolve?

  • edited December 2025

    @skiphunt said:

    @Gavinski said:

    @skiphunt said:

    @timfromtheborder said:

    @skiphunt said:

    @timfromtheborder said:

    @Prog1967 said:
    Gavinski's demo and walkthrough

    Have to agree with Gav, the lack of audio recording kinda kills the concept for me. I hate working with samples on iPad and this would be a perfect app to quickly record something from synth or mic input to get going. Hope it comes in an update.

    I believe Igor is working on that, but in the meantime… you can set each layer to accept input. I do this with ExoSphere in the effects a lot then run live source into each or all of the layers. You can do this in stand alone mode too.

    I didn’t watch Gavinsky’s video. Did he not go through this optional input functionality?

    He kind of did, perhaps I misunderstood how it functions. He seemed to suggest that you couldn’t have different inputs for different layers, is that the case?

    Yes and no. You can't load up 5 different input sources and route them each to individual layers.

    Any time Input mode is on on any layer, whatever audio is coming in is recorded onto all layers which are set to input. If you change the input audio, any layer set to Input will start recording that new audio. So it's not possible to record on the fly different inputs into different layers. Each layer will sound different because different layers are designed to sound different, but they will all be using the same audio source at any given time.

    As mentioned, it’s not ideal, but Igor is working on a better method of recording into various layers. As I tried to explain, you can kinda work around it and get various inputs into various layers.

    He just launched it. I’m guessing he’s not done yet. It’s reduced in price for launch and will most assuredly be updated with more features and tweaks.

    Perhaps 🤔 we could be patient and not go full force in the critiques just yet? Maybe 🤔 just once focus on all the cool 😎 stuff it already does instead of stomping on a great new app before it even has a chance to evolve?

    Hi Skip, sorry, but you cannot get different inputs into different layers so I don't know why you're saying that unless I am misunderstanding what you mean by it. The way I described it is accurate and Igor confirmed my understanding. People might think they have recorded different inputs into different layers, but that would be mistaken. All that's happening is that layers might sound different. But they're all processing the same audio. Igor may indeed change that, he seems open to it. Stating that limitation, as I did in my video, is not rubbishing the app, it's simply an accurate reporting of the facts. I'm going to leave off discussing this now.

    Edit: one other source of confusion is that different layers have different buffer lengths. When you stop inputting audio and then input fresh audio, this fresh audio will start writing to the buffer of any layer set to 'Input'. If the new audio is input for a shorter time than the buffer for a given layer, that layer's existing buffer will be only partially overwritten. This is why some users might mistakenly think that they're able to write different audio to different layers. Either way, this current system needs to be improved, it's far from ideal.

  • edited December 2025

    deleted

  • @Gavinski said:

    @skiphunt said:

    @Gavinski said:

    @skiphunt said:

    @timfromtheborder said:

    @skiphunt said:

    @timfromtheborder said:

    @Prog1967 said:
    Gavinski's demo and walkthrough

    Have to agree with Gav, the lack of audio recording kinda kills the concept for me. I hate working with samples on iPad and this would be a perfect app to quickly record something from synth or mic input to get going. Hope it comes in an update.

    I believe Igor is working on that, but in the meantime… you can set each layer to accept input. I do this with ExoSphere in the effects a lot then run live source into each or all of the layers. You can do this in stand alone mode too.

    I didn’t watch Gavinsky’s video. Did he not go through this optional input functionality?

    He kind of did, perhaps I misunderstood how it functions. He seemed to suggest that you couldn’t have different inputs for different layers, is that the case?

    Yes and no. You can't load up 5 different input sources and route them each to individual layers.

    Any time Input mode is on on any layer, whatever audio is coming in is recorded onto all layers which are set to input. If you change the input audio, any layer set to Input will start recording that new audio. So it's not possible to record on the fly different inputs into different layers. Each layer will sound different because different layers are designed to sound different, but they will all be using the same audio source at any given time.

    As mentioned, it’s not ideal, but Igor is working on a better method of recording into various layers. As I tried to explain, you can kinda work around it and get various inputs into various layers.

    He just launched it. I’m guessing he’s not done yet. It’s reduced in price for launch and will most assuredly be updated with more features and tweaks.

    Perhaps 🤔 we could be patient and not go full force in the critiques just yet? Maybe 🤔 just once focus on all the cool 😎 stuff it already does instead of stomping on a great new app before it even has a chance to evolve?

    Hi Skip, sorry, but you cannot get different inputs into different layers so I don't know why you're saying that unless I am misunderstanding. The way I described it is accurate and Igor confirmed my understanding. People might think they have recorded different inputs into different layers, but that would be mistaken. All that's happening is that layers might sound different. But they're all processing the same audio. Igor may indeed change that, he seems open to it. Stating that limitation, as I did in my video, is not rubbishing the app, it's simply an accurate reporting of the facts. I'm going to leave off discussing this now.

    The thing is… with some of the great independent app developers that we’re all lucky are still in the game… I think folks should have a little faith that their brilliant apps will evolve positively. Can you imagine spending months and months on an app… only to have incessant complaints from a vlogger who insists you’ve missed the mark some how… without even having enough faith the newly released app (TODAY) will improve with each update? I think some of our our great independent app developers like Igor deserve at least a little patience.

    Nothing wrong with pointing out how things can improve from your perspective. I think Leo of Sound for More does this well. He doesn’t pontificate on what he considers “good design” from some book he read… but stays focussed on the app’s strengths with an occasional mention of what could be improved. To me… this is the best way.

    I know you have your “style” of constant critique of everything… and some apparently like this approach and support you with subscriptions and such… but it’d be cool if you could exercise a little courtesy and general decorum with newly launched apps.

    If there are glaring issues and the devs don’t appear to give a flip about what anyone thinks… then fine… excoriate them to your hearts content. But, with devs who’ve got a great track record and a good following… maybe just hang back for an update or two before the detailed criticism?

  • edited December 2025

    @looped said:
    Just bought it. Wish there was a simple audio input toggle button. The design leaves a lot to be desired, What is with audio input being within "options" in the "RAND" menu? Is this a scavenger hunt? And what about importing samples that have multiple folder levels? You have to go into each folder to import? It can't scan a folder for files? And you can't audition the samples before you drop them in? I like Spacefields, this not so much. IMO, this is a $3 app at most. At $10 it should be more refined. Just my stupid, naive, uninformed opinion, so don't bring out the knives. Why not just make it a totally automated random ambient sample player? I feel like it has little to do with spontaneous music creation. I was hoping for something like the Chase Bliss Blooper or Mood pedals. No luck. This is a klunky, uninspiring app. The app icon is cool though.

    A bit harsh imo, but I agree that the current way it deals with input is a serious limitation. Hopefully Igor will change that, he sounds open to it. Audio Input being placed in the Random menu is indeed a very illogical and inconvenient choice, also. No auditioning is something I suggested to Igor and he agreed for sure to add that. And yes, the way input is handled at the moment makes it less ideal for spontaneous music creation than it should be. Unless you're happy working with one input, which kinda defeats the whole ethos of the app (the entire app is designed around the concept of using different sound sources for different layers). For people who don't mind working with samples, the app is great. In my opinion, $10 is a more than fair price, as long as people can tolerate the current input limitations, though those might be deal breakers for some people and that's fine. They can wait and see if that's improved in a future update, then buy. Many will be happy enough with the way the app is currently, to grab it as it is.

  • edited December 2025

    @skiphunt said:

    @Gavinski said:

    @skiphunt said:

    @Gavinski said:

    @skiphunt said:

    @timfromtheborder said:

    @skiphunt said:

    @timfromtheborder said:

    @Prog1967 said:
    Gavinski's demo and walkthrough

    Have to agree with Gav, the lack of audio recording kinda kills the concept for me. I hate working with samples on iPad and this would be a perfect app to quickly record something from synth or mic input to get going. Hope it comes in an update.

    I believe Igor is working on that, but in the meantime… you can set each layer to accept input. I do this with ExoSphere in the effects a lot then run live source into each or all of the layers. You can do this in stand alone mode too.

    I didn’t watch Gavinsky’s video. Did he not go through this optional input functionality?

    He kind of did, perhaps I misunderstood how it functions. He seemed to suggest that you couldn’t have different inputs for different layers, is that the case?

    Yes and no. You can't load up 5 different input sources and route them each to individual layers.

    Any time Input mode is on on any layer, whatever audio is coming in is recorded onto all layers which are set to input. If you change the input audio, any layer set to Input will start recording that new audio. So it's not possible to record on the fly different inputs into different layers. Each layer will sound different because different layers are designed to sound different, but they will all be using the same audio source at any given time.

    As mentioned, it’s not ideal, but Igor is working on a better method of recording into various layers. As I tried to explain, you can kinda work around it and get various inputs into various layers.

    He just launched it. I’m guessing he’s not done yet. It’s reduced in price for launch and will most assuredly be updated with more features and tweaks.

    Perhaps 🤔 we could be patient and not go full force in the critiques just yet? Maybe 🤔 just once focus on all the cool 😎 stuff it already does instead of stomping on a great new app before it even has a chance to evolve?

    Hi Skip, sorry, but you cannot get different inputs into different layers so I don't know why you're saying that unless I am misunderstanding. The way I described it is accurate and Igor confirmed my understanding. People might think they have recorded different inputs into different layers, but that would be mistaken. All that's happening is that layers might sound different. But they're all processing the same audio. Igor may indeed change that, he seems open to it. Stating that limitation, as I did in my video, is not rubbishing the app, it's simply an accurate reporting of the facts. I'm going to leave off discussing this now.

    The thing is… with some of the great independent app developers that we’re all lucky are still in the game… I think folks should have a little faith that their brilliant apps will evolve positively. Can you imagine spending months and months on an app… only to have incessant complaints from a vlogger who insists you’ve missed the mark some how… without even having enough faith the newly released app (TODAY) will improve with each update? I think some of our our great independent app developers like Igor deserve at least a little patience.

    Nothing wrong with pointing out how things can improve from your perspective. I think Leo of Sound for More does this well. He doesn’t pontificate on what he considers “good design” from some book he read… but stays focussed on the app’s strengths with an occasional mention of what could be improved. To me… this is the best way.

    I know you have your “style” of constant critique of everything… and some apparently like this approach and support you with subscriptions and such… but it’d be cool if you could exercise a little courtesy and general decorum with newly launched apps.

    If there are glaring issues and the devs don’t appear to give a flip about what anyone thinks… then fine… excoriate them to your hearts content. But, with devs who’ve got a great track record and a good following… maybe just hang back for an update or two before the detailed criticism?

    Nope. I often see you here having negative opinions about apps you don't like, and expressing those. You just seem to have a bee in your bonnet about me expressing opinions which don't align with yours. I'm not going to change my approach, and you're probably not going to change your opinion on my approach, and that's your prerogative. I'm not going to discuss this topic with you further though, it's a pointless waste of time for both of us

  • edited December 2025

    @Gavinski said:

    @looped said:
    Just bought it. Wish there was a simple audio input toggle button. The design leaves a lot to be desired, What is with audio input being within "options" in the "RAND" menu? Is this a scavenger hunt? And what about importing samples that have multiple folder levels? You have to go into each folder to import? It can't scan a folder for files? And you can't audition the samples before you drop them in? I like Spacefields, this not so much. IMO, this is a $3 app at most. At $10 it should be more refined. Just my stupid, naive, uninformed opinion, so don't bring out the knives. Why not just make it a totally automated random ambient sample player? I feel like it has little to do with spontaneous music creation. I was hoping for something like the Chase Bliss Blooper or Mood pedals. No luck. This is a klunky, uninspiring app. The app icon is cool though.

    A bit harsh imo, but I agree that the current way it deals with input is a serious limitation. Hopefully Igor will change that, he sounds open to it. Audio Input being placed in the Random menu is indeed a very illogical and inconvenient choice, also. No auditioning is something I suggested to Igor and he agreed for sure to add that. And yes, the way input is handled at the moment makes it less ideal for spontaneous music creation than it should be. Unless you're happy working with one input, which kinda defeats the whole ethos of the app (the entire app is designed around the concept of using different sound sources for different layers). For people who don't mind working with samples, the app is great. In my opinion, $10 is a more than fair price, as long as people can tolerate the current input limitations, though those might be deal breakers for some people and that's fine. They can wait and see if that's improved in a future update, then buy. Many will be happy enough with the way the app is currently, to grab it as it is.

    Gavinski, to be clear… I TOO think there’s feature adds and tweaks… like some you’ve mentioned… that could definitely take the app to the next level. I’m not disputing that. I mentioned a couple of things to Igor as well, and he seems very open to making these things happen. I love the app as-is, but I will love it even more once I can record into it and maybe even save the samples into the app. I’d like to see more possible changes with the sequencer too.

    However, from a developers perspective… you can’t just start changing everything based on various opinions from vloggers, testers, and users. I think releasing the app in it’s current form… where it works very well for most uses… then see where most of the critiques are focussed… and what most of the requests are… is a more efficient way of developing an app.. rather than addressing everyone’s critique before release.

    All I’m suggesting is to at least hang back a step or two with the detailed criticism until at least the first update.

    Again, I DON’T disagree with your suggestions. I’d like to see the same evolution in the app. At the same time… I’m loving it as it is already… knowing it’s going to get even better! :)

  • edited December 2025

    deleted

  • @skiphunt said:

    @Gavinski said:

    @looped said:
    Just bought it. Wish there was a simple audio input toggle button. The design leaves a lot to be desired, What is with audio input being within "options" in the "RAND" menu? Is this a scavenger hunt? And what about importing samples that have multiple folder levels? You have to go into each folder to import? It can't scan a folder for files? And you can't audition the samples before you drop them in? I like Spacefields, this not so much. IMO, this is a $3 app at most. At $10 it should be more refined. Just my stupid, naive, uninformed opinion, so don't bring out the knives. Why not just make it a totally automated random ambient sample player? I feel like it has little to do with spontaneous music creation. I was hoping for something like the Chase Bliss Blooper or Mood pedals. No luck. This is a klunky, uninspiring app. The app icon is cool though.

    A bit harsh imo, but I agree that the current way it deals with input is a serious limitation. Hopefully Igor will change that, he sounds open to it. Audio Input being placed in the Random menu is indeed a very illogical and inconvenient choice, also. No auditioning is something I suggested to Igor and he agreed for sure to add that. And yes, the way input is handled at the moment makes it less ideal for spontaneous music creation than it should be. Unless you're happy working with one input, which kinda defeats the whole ethos of the app (the entire app is designed around the concept of using different sound sources for different layers). For people who don't mind working with samples, the app is great. In my opinion, $10 is a more than fair price, as long as people can tolerate the current input limitations, though those might be deal breakers for some people and that's fine. They can wait and see if that's improved in a future update, then buy. Many will be happy enough with the way the app is currently, to grab it as it is.

    Gavinski, to be clear… I TOOK think there’s feature adds and tweaks… like some you’ve mentioned… that could definitely take the app to the next level. I’m not disputing that. I mentioned a couple of things to Igor as well, and he seems very open to making these things happen. I love the app as-is, but I will love it even more once I can record into it and maybe even save the samples into the app. I’d like to see more possible changes with the sequencer too.

    However, from a developers perspective… you can’t just start changing everything based on various opinions from vloggers, testers, and users. I think releasing the app in it’s current form… where it works very well for most uses… then see where most of the critiques are focussed… and what most of the requests are… is a more efficient way of developing an app.. rather than addressing everyone’s critique before release.

    All I’m suggesting is to at least hang back a step or two with the detailed criticism until at least the first update.

    Again, I DON’T disagree with your suggestions. I’d like to see the same evolution in the app. At the same time… I’m loving it as it is already… knowing it’s going to get even better! :)

    Skip, people need to know how the app is now. That's what they're buying. My job is to report accurately on the current state of the app and that's what I did. I'm not going to not mention limitations on the offchance that changes will be made, cmon now! I did also mention that Igor may change some things. I mentioned when he said he would definitely change something, and when he was more non commital. My approach is completely fair! Fwiw also, btw,not that it should matter, Igor loved the video and appreciated my feedback. My focus is not on helping devs sell apps, my focus is on telling the viewers how an app works. I also give my opinion. People may disagree or agree. I'm not changing my style or approach though, and many people appreciate it.

  • @Gavinski said:

    @skiphunt said:

    @Gavinski said:

    @skiphunt said:

    @Gavinski said:

    @skiphunt said:

    @timfromtheborder said:

    @skiphunt said:

    @timfromtheborder said:

    @Prog1967 said:
    Gavinski's demo and walkthrough

    Have to agree with Gav, the lack of audio recording kinda kills the concept for me. I hate working with samples on iPad and this would be a perfect app to quickly record something from synth or mic input to get going. Hope it comes in an update.

    I believe Igor is working on that, but in the meantime… you can set each layer to accept input. I do this with ExoSphere in the effects a lot then run live source into each or all of the layers. You can do this in stand alone mode too.

    I didn’t watch Gavinsky’s video. Did he not go through this optional input functionality?

    He kind of did, perhaps I misunderstood how it functions. He seemed to suggest that you couldn’t have different inputs for different layers, is that the case?

    Yes and no. You can't load up 5 different input sources and route them each to individual layers.

    Any time Input mode is on on any layer, whatever audio is coming in is recorded onto all layers which are set to input. If you change the input audio, any layer set to Input will start recording that new audio. So it's not possible to record on the fly different inputs into different layers. Each layer will sound different because different layers are designed to sound different, but they will all be using the same audio source at any given time.

    As mentioned, it’s not ideal, but Igor is working on a better method of recording into various layers. As I tried to explain, you can kinda work around it and get various inputs into various layers.

    He just launched it. I’m guessing he’s not done yet. It’s reduced in price for launch and will most assuredly be updated with more features and tweaks.

    Perhaps 🤔 we could be patient and not go full force in the critiques just yet? Maybe 🤔 just once focus on all the cool 😎 stuff it already does instead of stomping on a great new app before it even has a chance to evolve?

    Hi Skip, sorry, but you cannot get different inputs into different layers so I don't know why you're saying that unless I am misunderstanding. The way I described it is accurate and Igor confirmed my understanding. People might think they have recorded different inputs into different layers, but that would be mistaken. All that's happening is that layers might sound different. But they're all processing the same audio. Igor may indeed change that, he seems open to it. Stating that limitation, as I did in my video, is not rubbishing the app, it's simply an accurate reporting of the facts. I'm going to leave off discussing this now.

    The thing is… with some of the great independent app developers that we’re all lucky are still in the game… I think folks should have a little faith that their brilliant apps will evolve positively. Can you imagine spending months and months on an app… only to have incessant complaints from a vlogger who insists you’ve missed the mark some how… without even having enough faith the newly released app (TODAY) will improve with each update? I think some of our our great independent app developers like Igor deserve at least a little patience.

    Nothing wrong with pointing out how things can improve from your perspective. I think Leo of Sound for More does this well. He doesn’t pontificate on what he considers “good design” from some book he read… but stays focussed on the app’s strengths with an occasional mention of what could be improved. To me… this is the best way.

    I know you have your “style” of constant critique of everything… and some apparently like this approach and support you with subscriptions and such… but it’d be cool if you could exercise a little courtesy and general decorum with newly launched apps.

    If there are glaring issues and the devs don’t appear to give a flip about what anyone thinks… then fine… excoriate them to your hearts content. But, with devs who’ve got a great track record and a good following… maybe just hang back for an update or two before the detailed criticism?

    Nope. I often see you here having negative opinions about apps you don't like, and expressing those. You just seem to have a bee in your bonnet about me expressing opinions which don't align with yours. I'm not going to change my approach, and you're probably not going to change your opinion on my approach, and that's your prerogative. I'm not going to discuss this topic with you further though, it's a pointless waste of time for both of us

    Ok. You’re passionate about this stuff… as am I. My beefs usually come from dev practices where they promise something…. I buy… and then they never deliver. Meaning… when I trust they’re going to do what they say they’re going to do… and then they blow it off… yeah, that kinda pisses me off.

    However, some developers have earned trust. Devs like Igor, Brambos, and many other of those who’ve been in the game a long time… have earned my trust to hang on until they’ve sorted through all the criticism and feature requests… then make a decision that’s in line with they’re own artistic vision for the app and follow though.

    We can end this conversation if you like. We can both mute each other if that’s what you prefer. I’m cool with either hashing it out… or retreating behind the mute button. I’d prefer to have meaningful discussion… even if it’s a bit heated and passionate.

    Up to you.

  • @looped said:
    Gavinski, I don't think it is harsh at all as you too seem to agree with everything except the price. This app in its current form resembles a musical novelty gadget. As such, it shouldn't warrant a $10 dollar price tag.

    No, that is too harsh lol. I agree that the input limitations are an absolutely bonkers limitation. Those who don't mind using samples won't care about that though. And if you're happy using samples, this is far from a novelty. I would say it's highly likely that Igor will improve the handling of inputs, but let's see. He hasn't committed to that 100% but from his response I think it will probably happen

  • @skiphunt said:
    The thing is… with some of the great independent app developers that we’re all lucky are still in the game… I think folks should have a little faith that their brilliant apps will evolve positively. Can you imagine spending months and months on an app… only to have incessant complaints from a vlogger who insists you’ve missed the mark some how… without even having enough faith the newly released app (TODAY) will improve with each update? I think some of our our great independent app developers like Igor deserve at least a little patience.

    I don’t think that’s a fair characterization of Gavinski’s video, which is quite neutral to positive in tone. Only at the end did he mention the audio input issue, and that Igor seemed open to adding that functionality. I didn’t take it as a complaint at all, rather it’s something that I would definitely look for in an app like this, in part because of iOS’s poor file system. And his comments in this thread are just clarifying what I was asking about, which I appreciate.

    It’s also not really fair to ask people to assume an app will be changed or improved in the future. There’s no guarantee of that, and so what people are buying now is all they can count on. The app is what it is, and I appreciate having a better understanding of the workflow, due to both @Gavinski and yourself.

  • @skiphunt said:

    @Gavinski said:

    @skiphunt said:

    @Gavinski said:

    @skiphunt said:

    @Gavinski said:

    @skiphunt said:

    @timfromtheborder said:

    @skiphunt said:

    @timfromtheborder said:

    @Prog1967 said:
    Gavinski's demo and walkthrough

    Have to agree with Gav, the lack of audio recording kinda kills the concept for me. I hate working with samples on iPad and this would be a perfect app to quickly record something from synth or mic input to get going. Hope it comes in an update.

    I believe Igor is working on that, but in the meantime… you can set each layer to accept input. I do this with ExoSphere in the effects a lot then run live source into each or all of the layers. You can do this in stand alone mode too.

    I didn’t watch Gavinsky’s video. Did he not go through this optional input functionality?

    He kind of did, perhaps I misunderstood how it functions. He seemed to suggest that you couldn’t have different inputs for different layers, is that the case?

    Yes and no. You can't load up 5 different input sources and route them each to individual layers.

    Any time Input mode is on on any layer, whatever audio is coming in is recorded onto all layers which are set to input. If you change the input audio, any layer set to Input will start recording that new audio. So it's not possible to record on the fly different inputs into different layers. Each layer will sound different because different layers are designed to sound different, but they will all be using the same audio source at any given time.

    As mentioned, it’s not ideal, but Igor is working on a better method of recording into various layers. As I tried to explain, you can kinda work around it and get various inputs into various layers.

    He just launched it. I’m guessing he’s not done yet. It’s reduced in price for launch and will most assuredly be updated with more features and tweaks.

    Perhaps 🤔 we could be patient and not go full force in the critiques just yet? Maybe 🤔 just once focus on all the cool 😎 stuff it already does instead of stomping on a great new app before it even has a chance to evolve?

    Hi Skip, sorry, but you cannot get different inputs into different layers so I don't know why you're saying that unless I am misunderstanding. The way I described it is accurate and Igor confirmed my understanding. People might think they have recorded different inputs into different layers, but that would be mistaken. All that's happening is that layers might sound different. But they're all processing the same audio. Igor may indeed change that, he seems open to it. Stating that limitation, as I did in my video, is not rubbishing the app, it's simply an accurate reporting of the facts. I'm going to leave off discussing this now.

    The thing is… with some of the great independent app developers that we’re all lucky are still in the game… I think folks should have a little faith that their brilliant apps will evolve positively. Can you imagine spending months and months on an app… only to have incessant complaints from a vlogger who insists you’ve missed the mark some how… without even having enough faith the newly released app (TODAY) will improve with each update? I think some of our our great independent app developers like Igor deserve at least a little patience.

    Nothing wrong with pointing out how things can improve from your perspective. I think Leo of Sound for More does this well. He doesn’t pontificate on what he considers “good design” from some book he read… but stays focussed on the app’s strengths with an occasional mention of what could be improved. To me… this is the best way.

    I know you have your “style” of constant critique of everything… and some apparently like this approach and support you with subscriptions and such… but it’d be cool if you could exercise a little courtesy and general decorum with newly launched apps.

    If there are glaring issues and the devs don’t appear to give a flip about what anyone thinks… then fine… excoriate them to your hearts content. But, with devs who’ve got a great track record and a good following… maybe just hang back for an update or two before the detailed criticism?

    Nope. I often see you here having negative opinions about apps you don't like, and expressing those. You just seem to have a bee in your bonnet about me expressing opinions which don't align with yours. I'm not going to change my approach, and you're probably not going to change your opinion on my approach, and that's your prerogative. I'm not going to discuss this topic with you further though, it's a pointless waste of time for both of us

    Ok. You’re passionate about this stuff… as am I. My beefs usually come from dev practices where they promise something…. I buy… and then they never deliver. Meaning… when I trust they’re going to do what they say they’re going to do… and then they blow it off… yeah, that kinda pisses me off.

    However, some developers have earned trust. Devs like Igor, Brambos, and many other of those who’ve been in the game a long time… have earned my trust to hang on until they’ve sorted through all the criticism and feature requests… then make a decision that’s in line with they’re own artistic vision for the app and follow though.

    We can end this conversation if you like. We can both mute each other if that’s what you prefer. I’m cool with either hashing it out… or retreating behind the mute button. I’d prefer to have meaningful discussion… even if it’s a bit heated and passionate.

    Up to you.

    No need for blocking and I don't want us to be enemies. I genuinely don't have time to continue discussing this now though Skip, I've got stuff to do! And endlessly debating things here is not my idea of fun. I think I've stated my position pretty clearly and I have in the past done videos when Igor made a significant update. I've been more than good to Igor, frankly, and if I stopped doing my videos on his apps, I think he'd sell a lot fewer apps, even if I do make constructively critical comments. I need to check out now, all the best to you and I appreciate your response

  • edited December 2025

    deleted

  • @timfromtheborder said:

    @skiphunt said:
    The thing is… with some of the great independent app developers that we’re all lucky are still in the game… I think folks should have a little faith that their brilliant apps will evolve positively. Can you imagine spending months and months on an app… only to have incessant complaints from a vlogger who insists you’ve missed the mark some how… without even having enough faith the newly released app (TODAY) will improve with each update? I think some of our our great independent app developers like Igor deserve at least a little patience.

    I don’t think that’s a fair characterization of Gavinski’s video, which is quite neutral to positive in tone. Only at the end did he mention the audio input issue, and that Igor seemed open to adding that functionality. I didn’t take it as a complaint at all, rather it’s something that I would definitely look for in an app like this, in part because of iOS’s poor file system. And his comments in this thread are just clarifying what I was asking about, which I appreciate.

    It’s also not really fair to ask people to assume an app will be changed or improved in the future. There’s no guarantee of that, and so what people are buying now is all they can count on. The app is what it is, and I appreciate having a better understanding of the workflow, due to both @Gavinski and yourself.

    That’s fair. I haven’t watched his video. I sometimes skim to the end or wait for the Sound for More video that tends to be more focussed and shorter… with less opinion stuff. I realize many seem to like his slow meandering style… nothing wrong with that but I too have stuff I’d rather be doing instead of sitting through a 45min-hour-long video.

    Gavinski often makes good points and he’s obviously committed to keep the videos cranking out. I don’t always agree with his opinions… so I don’t spend the time with his videos, but I’ll watch the short ones where he’s just running through the app’s presets without the commentary.

    And nothing wrong at all with a detailed opinion piece either. It’s just not what I’m personally looking for. I just want to see what the app can do… if it’s too complicated to use… and if there’s been any feedback from the developer regarding roadmap. Anything else… I’m not interested in frankly.

  • @Gavinski said:

    @skiphunt said:

    @Gavinski said:

    @skiphunt said:

    @Gavinski said:

    @skiphunt said:

    @Gavinski said:

    @skiphunt said:

    @timfromtheborder said:

    @skiphunt said:

    @timfromtheborder said:

    @Prog1967 said:
    Gavinski's demo and walkthrough

    Have to agree with Gav, the lack of audio recording kinda kills the concept for me. I hate working with samples on iPad and this would be a perfect app to quickly record something from synth or mic input to get going. Hope it comes in an update.

    I believe Igor is working on that, but in the meantime… you can set each layer to accept input. I do this with ExoSphere in the effects a lot then run live source into each or all of the layers. You can do this in stand alone mode too.

    I didn’t watch Gavinsky’s video. Did he not go through this optional input functionality?

    He kind of did, perhaps I misunderstood how it functions. He seemed to suggest that you couldn’t have different inputs for different layers, is that the case?

    Yes and no. You can't load up 5 different input sources and route them each to individual layers.

    Any time Input mode is on on any layer, whatever audio is coming in is recorded onto all layers which are set to input. If you change the input audio, any layer set to Input will start recording that new audio. So it's not possible to record on the fly different inputs into different layers. Each layer will sound different because different layers are designed to sound different, but they will all be using the same audio source at any given time.

    As mentioned, it’s not ideal, but Igor is working on a better method of recording into various layers. As I tried to explain, you can kinda work around it and get various inputs into various layers.

    He just launched it. I’m guessing he’s not done yet. It’s reduced in price for launch and will most assuredly be updated with more features and tweaks.

    Perhaps 🤔 we could be patient and not go full force in the critiques just yet? Maybe 🤔 just once focus on all the cool 😎 stuff it already does instead of stomping on a great new app before it even has a chance to evolve?

    Hi Skip, sorry, but you cannot get different inputs into different layers so I don't know why you're saying that unless I am misunderstanding. The way I described it is accurate and Igor confirmed my understanding. People might think they have recorded different inputs into different layers, but that would be mistaken. All that's happening is that layers might sound different. But they're all processing the same audio. Igor may indeed change that, he seems open to it. Stating that limitation, as I did in my video, is not rubbishing the app, it's simply an accurate reporting of the facts. I'm going to leave off discussing this now.

    The thing is… with some of the great independent app developers that we’re all lucky are still in the game… I think folks should have a little faith that their brilliant apps will evolve positively. Can you imagine spending months and months on an app… only to have incessant complaints from a vlogger who insists you’ve missed the mark some how… without even having enough faith the newly released app (TODAY) will improve with each update? I think some of our our great independent app developers like Igor deserve at least a little patience.

    Nothing wrong with pointing out how things can improve from your perspective. I think Leo of Sound for More does this well. He doesn’t pontificate on what he considers “good design” from some book he read… but stays focussed on the app’s strengths with an occasional mention of what could be improved. To me… this is the best way.

    I know you have your “style” of constant critique of everything… and some apparently like this approach and support you with subscriptions and such… but it’d be cool if you could exercise a little courtesy and general decorum with newly launched apps.

    If there are glaring issues and the devs don’t appear to give a flip about what anyone thinks… then fine… excoriate them to your hearts content. But, with devs who’ve got a great track record and a good following… maybe just hang back for an update or two before the detailed criticism?

    Nope. I often see you here having negative opinions about apps you don't like, and expressing those. You just seem to have a bee in your bonnet about me expressing opinions which don't align with yours. I'm not going to change my approach, and you're probably not going to change your opinion on my approach, and that's your prerogative. I'm not going to discuss this topic with you further though, it's a pointless waste of time for both of us

    Ok. You’re passionate about this stuff… as am I. My beefs usually come from dev practices where they promise something…. I buy… and then they never deliver. Meaning… when I trust they’re going to do what they say they’re going to do… and then they blow it off… yeah, that kinda pisses me off.

    However, some developers have earned trust. Devs like Igor, Brambos, and many other of those who’ve been in the game a long time… have earned my trust to hang on until they’ve sorted through all the criticism and feature requests… then make a decision that’s in line with they’re own artistic vision for the app and follow though.

    We can end this conversation if you like. We can both mute each other if that’s what you prefer. I’m cool with either hashing it out… or retreating behind the mute button. I’d prefer to have meaningful discussion… even if it’s a bit heated and passionate.

    Up to you.

    No need for blocking and I don't want us to be enemies. I genuinely don't have time to continue discussing this now though Skip, I've got stuff to do! And endlessly debating things here is not my idea of fun. I think I've stated my position pretty clearly and I have in the past done videos when Igor made a significant update. I've been more than good to Igor, frankly, and if I stopped doing my videos on his apps, I think he'd sell a lot fewer apps, even if I do make constructively critical comments. I need to check out now, all the best to you and I appreciate your response

    Okie dokie artichokie! Party on Garth. :)

  • @skiphunt said:

    @timfromtheborder said:

    @skiphunt said:
    The thing is… with some of the great independent app developers that we’re all lucky are still in the game… I think folks should have a little faith that their brilliant apps will evolve positively. Can you imagine spending months and months on an app… only to have incessant complaints from a vlogger who insists you’ve missed the mark some how… without even having enough faith the newly released app (TODAY) will improve with each update? I think some of our our great independent app developers like Igor deserve at least a little patience.

    I don’t think that’s a fair characterization of Gavinski’s video, which is quite neutral to positive in tone. Only at the end did he mention the audio input issue, and that Igor seemed open to adding that functionality. I didn’t take it as a complaint at all, rather it’s something that I would definitely look for in an app like this, in part because of iOS’s poor file system. And his comments in this thread are just clarifying what I was asking about, which I appreciate.

    It’s also not really fair to ask people to assume an app will be changed or improved in the future. There’s no guarantee of that, and so what people are buying now is all they can count on. The app is what it is, and I appreciate having a better understanding of the workflow, due to both @Gavinski and yourself.

    That’s fair. I haven’t watched his video. I sometimes skim to the end or wait for the Sound for More video that tends to be more focussed and shorter… with less opinion stuff. I realize many seem to like his slow meandering style… nothing wrong with that but I too have stuff I’d rather be doing instead of sitting through a 45min-hour-long video.

    Gavinski often makes good points and he’s obviously committed to keep the videos cranking out. I don’t always agree with his opinions… so I don’t spend the time with his videos, but I’ll watch the short ones where he’s just running through the app’s presets without the commentary.

    And nothing wrong at all with a detailed opinion piece either. It’s just not what I’m personally looking for. I just want to see what the app can do… if it’s too complicated to use… and if there’s been any feedback from the developer regarding roadmap. Anything else… I’m not interested in frankly.

    I also have little interest in watching walkthrough videos on apps, I'd rather read the manual. And if you prefer not to watch my vids, if you like SoundForMore's approach more, that is absolutely zero problem for me, more power to you, everyone has their own tastes!

  • edited December 2025

    @Gavinski said:

    @skiphunt said:

    @timfromtheborder said:

    @skiphunt said:
    The thing is… with some of the great independent app developers that we’re all lucky are still in the game… I think folks should have a little faith that their brilliant apps will evolve positively. Can you imagine spending months and months on an app… only to have incessant complaints from a vlogger who insists you’ve missed the mark some how… without even having enough faith the newly released app (TODAY) will improve with each update? I think some of our our great independent app developers like Igor deserve at least a little patience.

    I don’t think that’s a fair characterization of Gavinski’s video, which is quite neutral to positive in tone. Only at the end did he mention the audio input issue, and that Igor seemed open to adding that functionality. I didn’t take it as a complaint at all, rather it’s something that I would definitely look for in an app like this, in part because of iOS’s poor file system. And his comments in this thread are just clarifying what I was asking about, which I appreciate.

    It’s also not really fair to ask people to assume an app will be changed or improved in the future. There’s no guarantee of that, and so what people are buying now is all they can count on. The app is what it is, and I appreciate having a better understanding of the workflow, due to both @Gavinski and yourself.

    That’s fair. I haven’t watched his video. I sometimes skim to the end or wait for the Sound for More video that tends to be more focussed and shorter… with less opinion stuff. I realize many seem to like his slow meandering style… nothing wrong with that but I too have stuff I’d rather be doing instead of sitting through a 45min-hour-long video.

    Gavinski often makes good points and he’s obviously committed to keep the videos cranking out. I don’t always agree with his opinions… so I don’t spend the time with his videos, but I’ll watch the short ones where he’s just running through the app’s presets without the commentary.

    And nothing wrong at all with a detailed opinion piece either. It’s just not what I’m personally looking for. I just want to see what the app can do… if it’s too complicated to use… and if there’s been any feedback from the developer regarding roadmap. Anything else… I’m not interested in frankly.

    I also have little interest in watching walkthrough videos on apps, I'd rather read the manual. And if you prefer not to watch my vids, if you like SoundForMore's approach more, that is absolutely zero problem for me, more power to you, everyone has their own tastes!

    Sounds good. Live long and prosper dude. :)

  • Gaviniski calls it a cpu hog and laments you cannot record directly into it, but have to use samples. It’s probably going to be a pass, unfortunately.

  • edited December 2025

    @Darkstring said:
    Gaviniski calls it a cpu hog and laments you cannot record directly into it, but have to use samples. It’s probably going to be a pass, unfortunately.

    To be clear, in case anyone misunderstands that, you can record audio into a temporary buffer, as I explained in the vid, but there is only one buffer per instance of Exosphere, which will be processed simultaneously by any layer set to receive input.

  • edited December 2025

    @Darkstring said:
    Gaviniski calls it a cpu hog and laments you cannot record directly into it, but have to use samples. It’s probably going to be a pass, unfortunately.

    I’ve run multiple instances of ExoSphere on an iPad mini 5 without cpu issues. It even runs fine on my old iPad Air 2 running iPadOS 15.8.3

    You CAN run multiple instance of it and just set one layer to input per instance, and thus get a different live input for each layer that way… not ideal, but a workaround until input sample recording is implemented.

    To each their own though. My personal experience with the app has been fantastic and one of my favorite apps of 2025. :)

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