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LK - for Ableton Live & Midi by Imaginando - AUv3 Clip Launcher Finally Available in AUM!!

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Comments

  • @sinosoidal said:

    @wim said:
    Hi @sinosoidal - I have a couple crash logs to send you. What's the best way to do that? I can't get the PM to let me add any files other than pics.

    The best way to submit crash reports is to have app analytics to be shared with the developers under privacy setting. They get automatically uploaded by the system and we do get them under the development tools.

    Are those crash reproducible sistematically? If so, you can also make us a video. Thanks! :blush:

    Ok, that’s enabled, so hopefully you get them already.
    I can’t consistently cause a crash. It always seems to be when doing something outside of LK, like changing midi routing in AUM. Theses two times I was changing things in the AUM routing matrix (and no, I didn’t create a loop). Transport wasn’t running. If I can reproduce, I’ll try to do a video.

  • @sinosoidal said:

    @vrtx_void said:
    However there is also something that I realized: Whenever I stop the playhead in AUM or go through some bars of generated MIDi it holds the last played MIDI note forever...is there a way to avoid that?

    That's probably a bug. If you know how to reproduce it sistematically, please record a video and share with us so we can fix it ASAP. Thanks! :blush:.

    After some tests I realized that it was not LK but the weird MIDI receiving behavior of the specific synth (Modal from the Spectrum Bundle) that I was using. So no worries, now it works :smile:

  • edited November 2020

    @sinosoidal / anyone - help reqd please! I am absolutely loving LK as I begin to understand it and Ableton more, (incredible how much of Ableton feel LK packs in, actually) so this is definitely in the ‘RTFM/noob’ box, but...

    ...I am trying to work in MIDI mode away from the computer in the Matrix screen. I want to create an ‘empty’ clip in a track, and then use the Composer piano roll to make a clip. Very basic problem - How do I create an empty clip in the first place? The manual says:

    ‘ Clips (MIDI mode)
    To create a new clip you just need to DOUBLE TAP any empty grid cell (any cell containing a stop button).
    You can also create one using the composer section. Tapping a clip will trigger it, and it will start to play accordingly to the sessions trigger quantisation so that everything is in sync. To select a clip without triggering it, use the shift modifier button.’

    Long pressing on an empty cell gets me the context menu where I can import MIDI, no problem. I can also use that to Copy a clip - but I am double tapping until the cows come home on empty cells and not creating clips. I am clearly missing the point somehow - what do I need to do? I’ve circled where I am double tapping on the pic below - what am I missing?

    BTW - I also tried double tapping the stop button immediately below the circled cell - also nada. And although the manual says ‘... You can also create one using the composer section.’ as far as I can see, it doesn’t tell you anywhere how to do that. Confused.com here at the mo, I’m afraid.

  • @Svetlovska you have to use the shift button and create a new scene first to be able to create clips.
    I use a template with 8 tracks and 8 scenes with standard midi in from 8 channels to not have to repeat this process every time.

  • Hi @Frank303 - thanks! I’ll try that. I had sussed the shift button as far as duping tracks were concerned, didn’t realise you needed to do that to allow clips as well.

  • @Svetlovska said:
    Hi @Frank303 - thanks! I’ll try that. I had sussed the shift button as far as duping tracks were concerned, didn’t realise you needed to do that to allow clips as well.

    Double tap is valid on a empty cell, but there must be cell. :blush:

  • edited November 2020

    @sinosoidal , @Frank303 : yup, that worked! :) My operator error - I was reading down column 3, as it were, trying to create a clip in the empty space below the original, (because this is what I tend to do in Ableton), rather than going along the row to the next column to do it.

    FWIW my ‘instinctive’ behaviour when double tapping the void wasn’t working for me included a long press and drag on the filled cell, like the click and drag you can do to rearrange clips in cells in Ableton.

    It actually would be a very cool and immediate way to rearrange things if you could just click and drag any clip to any other arbitrary cell location across all the tracks, or even to no track, having it in that instance to automatically create the track to contain itself (like if you drag a clip into the ‘empty space’ at the end of your tracks in Ableton).

    I have taken your tip, Frank, and made a ‘template’ scene to avoid having to do this every time. Thanks both for your help, and especially sinusoidal for such an impressively powerful app. Loving the generative & scaling features! (my two favourite things).

  • It's not entirely intuitive this part with the shift functions. Often happens to me when I double tap shift to add new tracks or scenes and then proceed to frantically double tap the empty clip to create a clip, only to réalisé, again I first have to exit the shift function to be able to create the clip. It works for me, but it's not easy for my brain to accept. It is a challenge to solve that ui wise I guess.
    Having lots of fun with LK regardless! For me it ties it all nicely together.

    When the Matrix module reaches near perfection, will the other modules get the same attention? Like the xy pad could do with two xy pads next to eachother :) And perhaps more banks as 4? Different midi channels for different cc's? Several layouts for the Controller like one with lots of faders, one with knobs etc. Perhaps an lfo module ? Lots of room for expanding on those modules in my honest opinion. I got the xequence aum pads and keys and the kb1, rozetta lfo, Midi lfo, lemur to control effects, channel muting, effect enable and modification but would love to use it all from within LK :)

  • edited November 2020

    Maybe separate the piano-roll from the clip launcher? Ableton 11 New ClipLauncher proves that these should be separate units.. Things like the ‘scene clip jump’ feature.. and probability in the piano-roll... well.

    11:45 into the video

  • The scale-colored piano roll in Ableton 11 (with highlighted root node and option to scale fold) looks like the best way to enter notes. Let’s hope LK wants to stay close in design to its remote target ;)

  • @Frank303 said:
    When the Matrix module reaches near perfection, will the other modules get the same attention?

    Define perfection! :smile:

    Like the xy pad could do with two xy pads next to eachother :)
    And perhaps more banks as 4? Different midi channels for different cc's? Several layouts for the Controller like one with lots > > of faders, one with knobs etc. Perhaps an lfo module ? Lots of room for expanding on those modules in my honest opinion. I > got the xequence aum pads and keys and the kb1, rozetta lfo, Midi lfo, lemur to control effects, channel muting, effect enable > and modification but would love to use it all from within LK :)

    These are all interesting suggestions! :wink:

  • Hi!
    @sinosoidal is there a way to record midi unquatized and to add swing to a clip? Thanks.

  • @sinosoidal said:

    @Frank303 said:
    When the Matrix module reaches near perfection, will the other modules get the same attention?

    Define perfection! :smile:

    For me personally I have little to wish for as it is, so definitely near perfection without going overboard on extra functionality.

    One thing I haven't exactly figured out, or can put my finger on, is sometimes it doesn't seem to be completely in sync in more elaborate setups, like when sequencing a drum from LK and anther drum from, say Rozeta Rythm. Anyone else experiencing this?

  • @fattigman said:
    Hi!
    @sinosoidal is there a way to record midi unquatized and to add swing to a clip? Thanks.

    Hi! Yes there is. On the status bar, set recording quantization to None.

    Under clip properties (press and hold a clip on the grid) there is a Rythm section where you can swing and humanize

  • @Frank303 said:

    One thing I haven't exactly figured out, or can put my finger on, is sometimes it doesn't seem to be completely in sync in more elaborate setups, like when sequencing a drum from LK and anther drum from, say Rozeta Rythm. Anyone else experiencing this?

    I've been experiencing those myself with ruismaker, drum computer and ting. It's under my radar. It will probably be the next focus.

  • @sinosoidal said:

    @fattigman said:
    Hi!
    @sinosoidal is there a way to record midi unquatized and to add swing to a clip? Thanks.

    Hi! Yes there is. On the status bar, set recording quantization to None.

    Under clip properties (press and hold a clip on the grid) there is a Rythm section where you can swing and humanize

    Thanks this is essential for me 👌👍😊

  • Suggestion: Rather than having to press shift to add a track or scene, why not just have a dimmed ⨁ button to the right of the last track and below the last scene? I'm not fond of needing two hands to get to the shift functions when I'm using one hand to hold the iPad.

  • edited November 2020

    Could we get an option to “mute” clips so when we launch a scene, those muted clips wouldn’t start playing until manually launched?

    Those clips could be grayed out or a less saturated shade of the clip color, indicating they are muted.

  • @wim said:
    Suggestion: Rather than having to press shift to add a track or scene, why not just have a dimmed ⨁ button to the right of the last track and below the last scene? I'm not fond of needing two hands to get to the shift functions when I'm using one hand to hold the iPad.

    I was just curious about the same thing few minutes ago, exactly becuase I was holding the iPad with one hand ;) definitely this would be more nautral way to add scene / track.

  • @wim said:
    Suggestion: Rather than having to press shift to add a track or scene, why not just have a dimmed ⨁ button to the right of the last track and below the last scene? I'm not fond of needing two hands to get to the shift functions when I'm using one hand to hold the iPad.

    That might work! Good thinking! Been wondering how that shift could be improved.

  • First and foremost I have to say, LK is such a great tool! I honestly didn't expect there will be a capable Ableton-like clip launcher for iOS in the near future. And here it is now, even with growing external controller and launchpad support and an incredibly fast development. I'm already a big fan of FRMS and DRC, so I'm really excited to watch LK growing. Maybe one day we will even see the integration of an audioclip launcher 🤤, if it's even possible with this platform.

    At this point in time I’m actually quite satisfied and pleasantly surprised what has already been implemented considering the short amount of time. As always there is room for improvement, here my modest two cents:

    • Option to insert & duplicate track left or right of a selected track (to avoid subsequent move to desired place)
    • Option to insert & duplicate scene above or below a selected scene
    • Option to delete & duplicate multiple tracks and scenes per shift-multiselect

    • Additional Follow Action 'Jump' (to a certain clip No.), would be very helpful and practical.

    • A possibility when creating new tracks and scenes, also for those already existing (per shift-multiselect tracks/scenes/clips) to in total change the color of all clips of a track, all clips of a scene and all shift-selected clips to a certain color.

    • I would like it better, more consistent and in the interest of a smoother workflow if the midi cc controller selection would be accessible via either an always visible and scrollable area or a drop down panel directly below/above the current drop down 'Velocity', instead of switching to the large pop up window in the middle of the screen to add CCs. There the horizontal space for the CC names is admittedly small at the moment but the info panel on the right is quite expansive in comparison and could be reduced. If then still necessary the cc naming can be abbreviated to e.g. 'Foot Contrl.’...

    • ...which could lead eventually to three drop downs:

    1. the entire CC selection list
    2. a frequently used customized user CC selection
    3. CCs currently in use, like the existing one
    • And/Or, alternatively, an option for a view switch (or maybe or permanent separation?) of the midi cc parameter list from a numerical order to a grouping of each defined and undefined CCs in order to get faster access to the more often used defined CCs. Would be nice to have sometime in the future, not really important or urgent, if feasable at all.

    a. By habit and as right-handed person I prefer the shift button to be placed on the left side, I find the use on the right side rather annoying. It could take the place of the, in my opinion, unnecessary second menu button in the lower left corner. As with a computer keyboard, but not necessarily left and right shift (maybe to consider also the left-handed and vice versa?). It’s not a crucial point, but I plead for the left side and something's got to give.

    The shift function has been controversially discussed here recently, with a good suggestion from @wim that I agree with:
    „...why not just have a dimmed ⨁ button to the right of the last track and below the last scene?“

    b. The function of the headphone icon is still unclear to me or at least it does not work for me (iOS 13.7, LK 1.8.4) as described, neither AU nor stand-alone. From the LK manual: LISTEN - determines if the midi note will be sent and heard when you touch the composer piano roll (track must be armed).
    No matter if activated or not, track armed or not, I can always hear sound when I touch the vertical keyboard and I never hear sound when I touch a note.
    It would be a very common and welcome feature (best if it could be turned on/off) if you could hear notes and chords when you set and move them inside the piano roll. It may be intended to be exactly that, but I can‘t make it work. User mistake or bug? And, a track should not necessarily be armed either to use that feature.

    c. What are the numbers related to below the arm button? It seems these are numerous track identifiers which stick to a track in case of duplication to be able to trace its origin/source track, right?

    e. Bug: duplication of a track doesn’t duplicate the Midi Input channel no matter what source selected, always resets it to 1. (iOS 13.7, LK 1.8.4, AU and stand-alone)

    @sinosoidal , you guys are great, keep rockin‘ LK and the iOS scene!

  • @Polyphonix said:
    a. By habit and as right-handed person I prefer the shift button to be placed on the left side, I find the use on the right side rather annoying. It could take the place of the, in my opinion, unnecessary second menu button in the lower left corner. As with a computer keyboard, but not necessarily left and right shift (maybe to consider also the left-handed and vice versa?). It’s not a crucial point, but I plead for the left side and something's got to give.

    The shift function has been controversially discussed here recently, with a good suggestion from @wim that I agree with:
    „...why not just have a dimmed ⨁ button to the right of the last track and below the last scene?“

    As a left-handed person, I think the Shift button is placed correct on the right side 😉

  • @sinosoidal : I love LK and have run into a few problems. When working in the piano roll, if you drag a group of notes to the left and any move before 1.1, they are lost. It would be much better if it prevented you from dragging the selection beyond the beginning or end. (It seems that notes aren’t lost if dragging past the end, fwiw, bu I am not 100% sure).

    I have a question, when recording into an empty clip to create it, is there some way to set it up so that recording doesn’t start until the host timeline starts? I can set playback up that way but not recording. I am wanting to use AUM’s pre-roll with the metronome on to record some midi but it seems like I have to manually trigger the empty clip for it to start recording. I’d like the recording to start when AUM hits 1.1

  • Shift on the left side gets a vote here :smile:

    LK could take inspiration from Drambo. A plus sign to the right of the last track and below the last scene (as suggested by @wim), and make room for a blinking plus sign to the left of a track when the track is slightly pulled to the right, which inserts a new track to the left upon release. Same for scenes; pull a scene slightly down to insert a new scene above it.

  • @White said:

    @Polyphonix said:
    a. By habit and as right-handed person I prefer the shift button to be placed on the left side, I find the use on the right side rather annoying. It could take the place of the, in my opinion, unnecessary second menu button in the lower left corner. As with a computer keyboard, but not necessarily left and right shift (maybe to consider also the left-handed and vice versa?). It’s not a crucial point, but I plead for the left side and something's got to give.

    The shift function has been controversially discussed here recently, with a good suggestion from @wim that I agree with:
    „...why not just have a dimmed ⨁ button to the right of the last track and below the last scene?“

    As a left-handed person, I think the Shift button is placed correct on the right side 😉

    It was clear to me that I would get a right-handed headwind because of my statement 😬

  • @bleep said:
    Shift on the left side gets a vote here :smile:

    LK could take inspiration from Drambo. A plus sign to the right of the last track and below the last scene (as suggested by @wim), and make room for a blinking plus sign to the left of a track when the track is slightly pulled to the right, which inserts a new track to the left upon release. Same for scenes; pull a scene slightly down to insert a new scene above it.

    +1
    ...and slightly up to insert a new scene below.

  • The Shift button is used in the pianoroll editor too, so it needs to be visible in in both clips/scene view and in pianoroll editor view.

  • @espiegel123 said:
    @sinosoidal : I love LK and have run into a few problems. When working in the piano roll, if you drag a group of notes to the left and any move before 1.1, they are lost. It would be much better if it prevented you from dragging the selection beyond the beginning or end. (It seems that notes aren’t lost if dragging past the end, fwiw, bu I am not 100% sure).

    I have a question, when recording into an empty clip to create it, is there some way to set it up so that recording doesn’t start until the host timeline starts? I can set playback up that way but not recording. I am wanting to use AUM’s pre-roll with the metronome on to record some midi but it seems like I have to manually trigger the empty clip for it to start recording. I’d like the recording to start when AUM hits 1.1

    Yep, Atom does it right and this is how it should be. The fact that LK has a start/stop timing competing to AUM and does not exclusively listen to its host is confusing for me.

  • @White said:
    The Shift button is used in the pianoroll editor too, so it needs to be visible in in both clips/scene view and in pianoroll editor view.

    It would still be visible even if it was positioned on the left as I described. So then, let's move it 😉

  • @wim said:
    Suggestion: Rather than having to press shift to add a track or scene, why not just have a dimmed ⨁ button to the right of the last track and below the last scene? I'm not fond of needing two hands to get to the shift functions when I'm using one hand to hold the iPad.

    +1

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