Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
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Not sure if that's possible, but an app can open a numeric keypad instead of the full keyboard. That's probably all that's needed here. However, there might be an implementation limitation caused by the type of object being used for the knob/value.
Can anyone confirm: When i rename the current patch, the name isn’t updated on the main screen. This confuses me about whether the rename was successful or not, and which version of a patch I’m actually working with.
They’re in the middle of changing the file saving behavior, so hopefully soon it will be updated.
Thanks. I Forgot to mention I just updated to version 1.0.6 with no change to this.
Congrats DJB on a major IOS/OS accomplishment. This beastie is a thing of great beauty! Just loving it up so far. However, I have to agree with our resident expert Mr. Haq on the saving system~it’s the only thing that I can critique that does not work for me. And this is after the first update that came through the store today. Can you make a more straight forward way to save my tweaked patches or when I go to try to save a newly made one? Right now I am only able to keep overwriting the one same patch over and over so I am losing work as I am trying to save it!!! I do have some things saved in the AUM preset list but I would like to save everything under my user name synced in both the standalone and the AUv3 versions. Right now it is impossible to either save multiple tweaked patches or anything that I want to save that I made on my own. Please address the saving system ASAP it should not hard and unintuitive. If you could release from the hamburger menu that would also be mighty appreciated it’s a bit cumbersome to go there for all saves on our work. Thank you again for this sonic bounty of riches on IOS. It’s a major achievement & milestone. Be very proud of this synth. PS I have all of your APPs. Cheers, ED
Is this the intro price or normal price?
I think the intro price is the normal price. 😉
Thanks! The process is supposed to be this:
1) Change the name of the patch you are working on by double tapping the name in the title bar
2) Hamburger menu -> Save. This will create a saved patch in your user library with the same name as you've set in step 1) and overwrite any existing patch if it already existed with the same name; or:
3) Hamburer menu -> Save a copy. This will attempt to create a saved patch with the name you set in step 1), unless it already exists; in that case it will create a copy with the name 'copy' appended to it.
If the above doesn't work, please let us know, ideally with a step-by-step instruction how to reproduce the issue... If you use step 3) for saving I don't think you can ever loose any work (unless there's a bug somewhere).
The important thing to keep in mind (and we should probably make this more clear!) is that renaming a patch in the program manager renames the patch in the file only, leaving your current patch loaded in the synth untouched.
You are renaming the patch stored in the file only; the patch you are working on is not affected by renaming a patch in your user library. So you can independently rename patches stored without affecting your current patch and work.
So basically:
@DJB If I hold a note on the keyboard at the bottom Flowtones and tweak any settings the notes get unselected with my finger still on the note. Seems like a bug.
@DJB Make sure you watch @jakoB_haQ livestream on YouTube where he used your app live and noted his delight in so much of the app and also noted the pain points (patch choosing and saving). It’s valuable to see how others interact with the app coming at it from a position of no prior experience.
This has been fixed in the v1.0.6 update.
this synth sucks!!
too many waveforms - who needs that many waveforms, you should be able to make all you need with just a saw wave
too many modulation options - you should not be able to route four lfo's, env's etc to whatever you want, if you cant make a good sound with just a filter env, then you should consider giving up music.
stupid Formant Vowel FX thingy - sounds like a stupid vocal synth thing, not cool at all, doesnt add any character. all the other FX are whack too! you shouldnt need a delay or reverb when making sounds, as analog synths dont have them either. If you need delay or reverb, you should re-amp the synth out of your ipad and into a live room and record it.
stupid randomizer thing - absolutely horrible!! you should be able to make any sound you dream up in your head without having to use a randomizer to make very interesting, unique and useable sounds.
cheating sequencer!!! - if you are making music, you should know how to play a keyboard, sequencers are cheating and this should be taken out in an update.
the list goes on and on. I highly recommend you buy the synth and see for yourself how shitty it is.
LOL @shinyisshiny … Had me going for a second there. 😂
Good to know! I was wondering about the naming convention also as I have saved a couple patches myself. Thanks!
On the whole topic of patch saving:
would it help people if you save a patch by opening the patch browser, and if you decide to rename it, we would also rename the patch loaded in the plugin itself? It seems that may resolve much of the currently existing confusion about a patch stored in memory vs a patch stored on disk...?
I'm asking because there is a reason why this isn't happening at the moment. Say you rename the patch you've just saved to disk, and then select another patch on disk to rename. It becomes ambiguous what the expected behavior is when renaming the other patch (should it get loaded because you selected it even though the browser is running in a patch saving mode)?
I just updated. Thank you. Apple had not warned me of the update.
Whether you rename a loaded or unloaded patch is too unclear to the user. IMO, tapping once on a patch should be the same as loading the patch into memory so it does not disappear when closing the patch menu.
Also, would be better to make the Save function idiot simple.
All I know is, I can save a patch in most synth apps without confusion, but I’m having a heckuva time trying to get my head around how Flowtones handles it. 😆 but I’m sure i’ll figure it out, because i’m not gonna give up on such an awesome synth. Thanks for your responsiveness in this issue.
Has anyone any insight on what the Sequence option in the Randomizer feature is supposed to do? I would have assumed that it would randomize the sequence but so far it doesn’t appear to change anything.
It’s a bug, apparently. But don’t know whether this is supposed to be functional but got b0rked, whether this is to be developed and added later, or is meant to be removed by dev.
I second this. Love the synth for its clear layout (and all the different themes - nice touch) and sound possibilities but patch saving is confusing. Would also really love to see the ability to favorite patches - it is such a useful feature, sadly, many soft synths don’t provide it.
The randomizer doesn't apply to the sequencer or master EQ; there's no checkbox for either above the "Randomize!" button. The two checkboxes you do see are for the "Reset!" button.
@DJB will it ever support MPE or poly aftertouch or aftertouch ? soon?
@DJB Do you own Drambo?
I've spent a lot of time working with wavetables and I have a few "analog style wavetables" here, pm me if you're interested.
They can definitely make a difference.
No, I’m not talking about presets, I never use presets, I’m making my own sounds and doing sound design since the old days with the Prophet-5 in the 80s. I’m talking about the character of the oscillators, and the general sonic print. I know all the tricks I can do to bring some inestabilities an making the sound alive using LFOs or noise for modulating certain parameters, that’s the first thing I did when I tried Flowtones. But it’s not about that sonic movement, it’s about something difficult to explain… some synths have it and others lack that warm and organic sound, the same with hardware. That list the @onfraysin posted certainly cover the current iOS synths that I know with that character and sound.
ITOH Flowtones have an excellent formant filter that would be great to use as an external FX and a very refined randomized. Also I’ve put a list of things earlier that could greatly open the sound palette for sound designers. Don’t get me wrong, I love toneboostwrs FX and It’s well spent money getting Flowtones as insta buy for supporting the developer, but for me , regarding the sound it’s not on par with their FX or other iOS synths.
You tell ‘em
@DJB Being able to record / step-record notes into the sequencer could come in handy?
An additional sequencer (ie. one per ’part’) would allow more complex sequence design.
’keyboard split/range’ for the parts to layer or split the parts.
Additional modulators similar to TB DualVCF with a loop on/off toggle?
(ie. an option to replace an envelope/lfo ’slot’ with the ’modulator’).
A log/exp curve function for the envelope steps?
Hard-Sync & Ring Mod could be handy sound-shapers?
More ’Noise Types’ with modulation input for pitch/cut-off etc.
(ie. add noise to the ’oscillator types’ and use the pwm knob to alter the parameter).
My all time favourite noise type is the bit-shift noise from the C64.
Creating, Sharing & Importing of preset folders with an easy way to copy & move presets between banks could be nice especially if we do a community patch thing like we’ve done for a few other apps in the past.
And if possible share the ’things’ that are on the drawing board for the app to get feedback that could evnetually help to prioritise implementation order
I know this might be big time ’feature creep’ so if it doesn’t make any sense just ignore it
Cheers!
/Samuel
I did like Doug’s suggestion (Doug of the Sound Test Room) of having real-time sequencer input via keyboard instead of fiddling with notes on a grid.
I’d be interested in these wavetables, too.