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LoopMix from AudioModern .

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Comments

  • @telecharge said:
    @Krupa There's a shift control on the sequencer tab and an offset control above the top track. Perhaps you had one or both of them randomizing?

    The offset control moves left or right in increments of one, based on your speed.

    Yeah that sounds like what was happening, not sure how I got only that to be the thing that was changing, I think I need to rtfm properly 😄

  • @telecharge said:
    @Krupa There's a shift control on the sequencer tab and an offset control above the top track. Perhaps you had one or both of them randomizing?

    The offset control moves left or right in increments of one, based on your speed.

    Yeah that sounds like what was happening, not sure how I got only that to be the thing that was changing, I think I need to rtfm properly 😄> @Krupa said:

    @Gavinski said:

    @Krupa said:
    I’m pretty sure I just had it automatically shifting the layers along on every cycle, but I tapped a load of stuff to stop it, and eventually it did but I didn’t figure out what it was I did to do that - am I imagining the whole thing, or is it a setting I’m missing in the interface/manual?

    Not 100% sure I get you. The waveforms often change in each preset, that can be because the loop may be 4 bars but if speed is set to 16ths, a loop will scroll through 4 cycles to get to the end. Someone else mentioned being confused by that in the YT comments. Is that what you're referring to?

    Ah maybe that’s it, basically the waveforms were shifting along under the sequencer pattern each for bar cycle. It meant that the sound was shifting nice and subtly each time, while the rhythm remained constant (I’m feeding it recordings of valves just doing their thing as suggested 😉)

    I think this may be it; a crash forced me to start from scratch and it did it straight away on one sample but not another, but when I changed the speed of that layer, it started shifting… what a lovely wee feature 🙌

  • I think that the remix tab does not seem to save the remixes. I lock remixes that I make (yellow). Save the project. I close the app, go back later. The yellow mixes are now red and when I touch those keys, the sequences are blank with everything grayed out. Is this expected behavior? I’m now missing work that I thought I had saved. What am I doing wrong?

  • @ALB said:
    I think that the remix tab does not seem to save the remixes. I lock remixes that I make (yellow). Save the project. I close the app, go back later. The yellow mixes are now red and when I touch those keys, the sequences are blank with everything grayed out. Is this expected behavior? I’m now missing work that I thought I had saved. What am I doing wrong?

    experience this too, contacted audiomodern, part answer : “ “ if you mean the remixes, we have identified a minor bug which affects the sequencer tab on certain setups, I can confirm we have fixed this and new version will be uploaded to the AppStore today.” (yesterday mail)

  • Anyone else think that a probability lane would be a great thing? I’d probably use it way more than the division thing…

  • That would be good

  • @Krupa said:
    Anyone else think that a probability lane would be a great thing? I’d probably use it way more than the division thing…

    How would that work, given that the randomization controls for the existing tabs are currently independent?

  • @celtic_elk said:

    @Krupa said:
    Anyone else think that a probability lane would be a great thing? I’d probably use it way more than the division thing…

    How would that work, given that the randomization controls for the existing tabs are currently independent?

    I was thinking per step of just the sequencer lane - I’m more into creating variation than wild randomness, so having a constant rhythm with changing sounds is lovely as is, but the odd dropout of a step or two would be a really nice touch to that…

  • You could always use the lock function on certain steps

    @Krupa said:

    @celtic_elk said:

    @Krupa said:
    Anyone else think that a probability lane would be a great thing? I’d probably use it way more than the division thing…

    How would that work, given that the randomization controls for the existing tabs are currently independent?

    I was thinking per step of just the sequencer lane - I’m more into creating variation than wild randomness, so having a constant rhythm with changing sounds is lovely as is, but the odd dropout of a step or two would be a really nice touch to that…

  • @Gavinski said:
    You could always use the lock function on certain steps

    @Krupa said:

    @celtic_elk said:

    @Krupa said:
    Anyone else think that a probability lane would be a great thing? I’d probably use it way more than the division thing…

    How would that work, given that the randomization controls for the existing tabs are currently independent?

    I was thinking per step of just the sequencer lane - I’m more into creating variation than wild randomness, so having a constant rhythm with changing sounds is lovely as is, but the odd dropout of a step or two would be a really nice touch to that…

    Yeah I get that, but that doesn’t mean that steps that are eliminated will come back next time round, I guess drambo and elektron have spoiled me with their controlled random ways…

  • Can each lane have a different length???

  • @Krupa said:

    @celtic_elk said:

    @Krupa said:
    Anyone else think that a probability lane would be a great thing? I’d probably use it way more than the division thing…

    How would that work, given that the randomization controls for the existing tabs are currently independent?

    I was thinking per step of just the sequencer lane - I’m more into creating variation than wild randomness, so having a constant rhythm with changing sounds is lovely as is, but the odd dropout of a step or two would be a really nice touch to that…

    Mute one lane? A downstream GateLab or other randomizable gating effect might also get you there.

  • @Synthi said:
    Can each lane have a different length???

    No

  • @Gavinski said:

    @Synthi said:
    Can each lane have a different length???

    No

    But you can set different loop regions (start/end points) for each lane. Jump to 4:56...

  • @celtic_elk said:

    @Krupa said:

    @celtic_elk said:

    @Krupa said:
    Anyone else think that a probability lane would be a great thing? I’d probably use it way more than the division thing…

    How would that work, given that the randomization controls for the existing tabs are currently independent?

    I was thinking per step of just the sequencer lane - I’m more into creating variation than wild randomness, so having a constant rhythm with changing sounds is lovely as is, but the odd dropout of a step or two would be a really nice touch to that…

    Mute one lane? A downstream GateLab or other randomizable gating effect might also get you there.

    Yeah, good workaround, and once the multi out comes it’ll be more effective…

  • @telecharge said:

    @Gavinski said:

    @Synthi said:
    Can each lane have a different length???

    No

    But you can set different loop regions (start/end points) for each lane. Jump to 4:56...

    No you can't. Start and stop point is a global control. Other things like speed can be different for different lanes. Start / stop point cannot.

  • I keep reading about this app
    Anyone using it In BM3?
    I have finally clicked with BM3 lately
    It’s not too expensive and looks like fun, but really hoping it works well in BM3

  • @Gavinski said:

    @telecharge said:

    @Gavinski said:

    @Synthi said:
    Can each lane have a different length???

    No

    But you can set different loop regions (start/end points) for each lane. Jump to 4:56...

    No you can't. Start and stop point is a global control. Other things like speed can be different for different lanes. Start / stop point cannot.

    🥲 sadly not for me…. Would have been an incredible polyrhythm station…

  • @Synthi said:

    @Gavinski said:

    @telecharge said:

    @Gavinski said:

    @Synthi said:
    Can each lane have a different length???

    No

    But you can set different loop regions (start/end points) for each lane. Jump to 4:56...

    No you can't. Start and stop point is a global control. Other things like speed can be different for different lanes. Start / stop point cannot.

    🥲 sadly not for me…. Would have been an incredible polyrhythm station…

    Yes indeed - I will request this feature

  • @Synthi said:

    @Gavinski said:

    @telecharge said:

    @Gavinski said:

    @Synthi said:
    Can each lane have a different length???

    No

    But you can set different loop regions (start/end points) for each lane. Jump to 4:56...

    No you can't. Start and stop point is a global control. Other things like speed can be different for different lanes. Start / stop point cannot.

    🥲 sadly not for me…. Would have been an incredible polyrhythm station…

    I think it still is. FWIW, you can choose which slices to play and/or shift them to start and end at different times for each lane within the global loop region.

  • @Gavinski said:

    @janpieter said:

    @Poppadocrock said:
    I thought I asked this question but I can’t find it…

    do you have to download the 1.6 GB of loops ? can you download them individually ? or only all at once? Can you store them externally or in iCloud?

    I know you can easily skip downloading the packs. You’re asked in the beginning. Don’t know bout partial downloads..

    @janpieter said:

    @Poppadocrock said:
    I thought I asked this question but I can’t find it…

    do you have to download the 1.6 GB of loops ? can you download them individually ? or only all at once? Can you store them externally or in iCloud?

    I know you can easily skip downloading the packs. You’re asked in the beginning. Don’t know bout partial downloads..

    I answered this in another thread - despite what I thought initially, you can’t download individual packs - but you can download the whole thing and then delete whatever you don’t want. Audiomodern are looking into the idea of allowing downloads of individual packs from the factory bank, whether they will implement it or not, I don’t know, but for now, deleting anything you don’t want is the way.

    Thank you @Gavinski

  • @Krupa said:
    Anyone else think that a probability lane would be a great thing? I’d probably use it way more than the division thing…

    Yes please

  • Anyone else finding that the red line which controls loop length does not respond very well to touches in AUM, particularly at smaller window sizes?

  • This is obviously great for mixing and remixing drum loops together but had anyone had good results with melody loops, instrument loops, etc…

  • @Poppadocrock said:
    This is obviously great for mixing and remixing drum loops together but had anyone had good results with melody loops, instrument loops, etc…

    this short unedited loop made with Loopmix made me immidiately like it/see potential, not everything is tuned the way it should (bass)

  • @Poppadocrock There are a few examples in their preset playthrough...

  • @Poppadocrock said:
    This is obviously great for mixing and remixing drum loops together but had anyone had good results with melody loops, instrument loops, etc…

    Definitely. See my insta post from yesterday with the mpe veena, ambient and abstract, also the drone section of my YT walkthrough

  • Damn, shared folder does not work in AUV3 mode. I loaded it, i.e shared folder, with a bunch of various loops and started to do my own presets in stand alone mode. What a disappointment to find out the samples can't be found in e.g AUM.
    I have reported it.

  • I hope that folder sharing is resolved. Native file integration makes things so much easier.

  • @auxmux said:
    I hope that folder sharing is resolved. Native file integration makes things so much easier.

    It hasn’t been resolved in Playbeat as well. The dev told me it’s supposedly AUs limitation…. I don’t know, this to me is such a missed oportunity. A workaround or something alike would be great. Somehow there are AUs with their sample pools and it doesn’t seem to be a problem.
    From what I see now you can’t even drag n drop files into this thing….

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