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Comments
I thought I heard that too. Doubling the sampling rate or something. Would make a big difference if they could.
The ESPN Sports demo from Disney fulfills a dream I’ve had about sporting events for some time. Viewers will be able to see real-time simulated views of sporting events from any seat in the house.
Those eyes that stare back from a frosted peep hole like Bane in Arkham Asylum. Yeah, that's a way to connect with your kids!
This whole presentation reminds me of Black Mirror episode. Anyways if apple decides to push this tech, and i think they will, i see huge potential, especially in their ecosystem with all amazing apps they have. Especially now since they are introducing games, there will be jobs for developers. Looking forward to consumer version thought, 3.5k is still to expensive, kinda in a range of Vario, another great vr headset. Let's see, exciting times
😂
Meh... I think I'll hold out for a v6 release that's a full VR body suit with built-in intravenous interface, feeding tube, and fully automated bio waste disposal. lol
…> @Lady_App_titude said:
I assume a household that can afford one will be able to afford one for every family member.
Clearly, Apple is going the opposite of that kind of approach and favoring more a more human-centric approach.
honestly more i think about it more impractical i found it for anything other than watching movies and playing games.. and for that purpose it needs to cost 10x less for mass adoption
for video calls / online meatings - it makes no sense until ALL callers will be not equiped by same tech and then - what they will watch - other people's eyes, or virtual avatars ? During video calls , there is reason to see whole face - it has deeper psychological / neurological reason ( google "mirroring neurons" - our brain needs actually see whole face to build emphatic relationship with other participants)
for daily work as replacement for monitors it makes no sense either (can't imagine having that thing on my head for +8 hours)
Overpriced gaming interface and home cinema.. that's all it is.
I bet this ends like huge fail, at the end they will sell it bellow production costs and then they will quietly remove it from portfolio. I smell biggest marketing fail in Apple history.
Chill, chill, there’s time for the kids - the battery holds just two hours, so plenty of time play with the kids meanwhile battery is charging…
I thought you were the big VR defender here? You should be delighted with what was announced today. No one else has taken this same path Apple demonstrated today. This is a big step torward mass adoption for the entire AR/VR industry. They should be kissing Apple's feet for showing them the right way.
Yeah, I’ve quickly returned to my normal film making activities, and art installations. I’ve learned a lot, and I’ll do more if I get commissioned, but film is such a great medium there’s almost no need to water it down in this way… and physical things yeah, I’m planning one in almost darkness at the moment that uses light blocking to change a soundscape…
It's really odd in that the whole ecosystem is very similar to what Meta tried and failed to pitch some time ago with Metaverse and have recently been ditching it, and there's nothing much here to indicate if it can succeed either. Since we only have a certain amount of hours in the day to do things, most people don't want to spend much time in these things rather than with more physical interaction.
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I'll go out on a limb (I'm not really going out on a limb) and predict Apple will sell every single one of these in no time flat. Early adopters will help them fund and develop the next gen... and the next... and then it'll be something people will want to replace their computers, TV's, and so on.
Wow 3500.00 for vr?!
Ima stick with oculus!
More of everything.
The entry level price on this doesnt include all the extras they talked about. I believe the human base will be low on this as the gate fee is extensive.
Ever heard of "buy on the rumor, sell on the news"? That's what is happening. It'll be back up after the market learns how to price the stock after this announcement.
initially inwas excited.. from technical point of view it's fascinating device and they did amazing job to put together top technologies into one device.. really amazing tech.
problem is, when i start imagine (and i have really big imagination) how i would use it in real world., during daily routine - . i always end just with gaming or watching movies.. for rest of use cases i just see really major impractical drawbacks and reasons to not use it .. and 2h battery lifetime is likeabsolute showstopper for most use cases
No no no mr Dendy, Apple Vision Pro will not be a big fail and disappear from Apples portfolio…
People said the same about iPad, just a bigger iPhone…
People said the same about Apple Watch, who wants an small iPhone on their wrist…
On the plus side, Craig "Hair Force One" Federighi playing Black Sabbath riffs on a three-necked guitar was pure genius!
OMG! It crashed over .77%!!!!

Apple is doomed!
Doomed, doomed DOOMED! I say!
Oh, they also hit and all-time high today.
Sorry to upset anyone…
Meta Quest 2 has 2-3 hour battery life. Is this better or worse than that? And what are the odds you'd be plugged into power if you're at a desk or on a couch? Odds are very, very high.
No one is going skiing in these things. They're made for limited mobility interactions.
Wait till the tiktokers get hold of it. It’s going to be mayhem.
I could see that.
69 years of Logic Pro subscription or Snorkeling? Tough call.
watched with my SWE team…ready to rock with Apple Vision Pro….but for commercial use cases - will be fantastic for building immersion training experiences for deep pocketed clients
it’ll never happen. iphone is inching near that price. by the time it would hit that with later models, new iphone base models will be at that price and these won’t be cheaper than iphone ever. 5 years of product development is another 20+% inflation
AUM needs to be able to place AUv3 windows around a Full Space. It needs this feature.