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Ableton Move

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Comments

  • edited October 14

    @AndyPlankton said:

    Am I right in thinking you can only make your own presets for Move if you have Ableton ?

    Yeah I believe so. You can create presets for Drum Rack and Drift and import them into MOVE.

    You wrap each device into an Instrument rack. Assign the 8 Macro controls with a couple of effects you want and then wrap them in another Instrument Rack. Save it as a Move-compatible preset and then import via Move Manager.

    Unfortunately can't do this for Wavetable Presets just yet. Hopefully that comes in future.

  • They’ve said already that Wavetable can potentially be too CPU intensive to create presets in Live and then transfer to Move. The version in Move and Note is cut down feature wise for that reason.

  • edited October 14

    @Tarekith said:
    They’ve said already that Wavetable can potentially be too CPU intensive to create presets in Live and then transfer to Move. The version in Move and Note is cut down feature wise for that reason.

    Ah that’s a shame. Although having a vanilla template preset of a Move Compatible Wavetable with only the parameters available for customising would still be something. Even if the number of wavetables was limited and unavailable controls ‘greyed out’.

  • edited October 14

    First impression after two hours playing with Move.

    Construction quality is excellent. Miles ahead even from Elektron. The knobs are insanely good.

    Speaker, total garbage.

    Sounds from factory, soo good. A lot of variety and quality.

    Workflow….THE WORKFLOW. Period.

    I play the violin and the piano and this is to be played.

    Finally, I found my place. This is it.

  • @SpookyZoo said:

    @supadom said:
    Just catching up here. This thing screams Circuit 3 at me all the time. Things like the inclusion of the arp as well as a more decent sound library makes it a great upgrade to Circuit Tracks I think. Of course the amount of storage as well as the built in mic are massive additions.

    Since it is literally Circuit Tracks on steroids I can’t help but wondering what was Novation’s involvement here. The hardware looks very Novation. Knobs and pads from launch key mini mk 3, likely pressure pads from launchpads etc. I can see Tracks sales stopping completely…as well as sales of many posh options like opz slowing down too.

    Hey Dom, a few thoughts on this...

    • Yes the sounds on MOVE are great. I think the latest Circuits are cool feature-wise but I always found it hard to get sounds I really liked. A bit too 'glassy' for me.

    • The Arp on MOVE is very basic, maybe it'll get more control in later FW

    • I'd be pretty surprised if Novation had anything to do with MOVE

    • The knobs on MOVE are FAR superior to those on the Launchkey MK3 (and the MK4) Really slick and solid feel to them. Classy even!

    • I think Circuit Tracks and Rhythm have enough of their own tricks to not be too worried here. If anything, the public interest of MOVE could probably boost sales for Novation being as those Circuits are still very cool devices and around half the price.

    I'll add one more thing here vs the Circuits,

    • Volume output on MOVE is very good. The Circuits are really very quiet, and always seem to need the volume at Max. Even then they seem quiet. Cool boxes though.

    Cool thanks.

    My circuit is about to go on sale due to the lack of use but I doubt I’ll be buying move just yet. I already have an ultra portable Drambo/Loopy based set up that is vastly superior to this. One day though I’m sure I’ll pull the trigger, even if just to get some sonic inspiration.

  • Just arrived.

    Amazing, so easy and intuitive. No need for a manual.

  • @daytwa said:

    @mistercharlie said:
    Mine arrived today. It’s the best sampler I’ve ever used.

    Can I ask what mic mount bar you're using for those field mics?

    Sure! That’s a Manfrotto Pixi tripod. I drilled a hole in a wooden tongue-depressor (actually just one from a bag I got at the craft store) and screwed it on top. The mics are just clipped on with the supplied clothing clips.

    I also added some cut sections of bike inner tube to the ends to help the clips grip better. You can extend it by slipping some more of the wooden strips into those inner tube sections.

  • edited October 15

    @Tarekith said:
    They’ve said already that Wavetable can potentially be too CPU intensive to create presets in Live and then transfer to Move. The version in Move and Note is cut down feature wise for that reason.

    does that mean due to Move limitations we will never see user wavetable presets on Ios note which can handle the the extra CPU usage?

  • I'm sure that the Move's CPU can easily handle the processing load for running Wavetable patches, so there might be a different reason if they don't want to support it.

  • edited October 15

    I’m sorry but that’s not correct, Wavetable patches can be MUCH more CPU intensive than Drift. The project lead for Move has stated this in the Sonic State preview for Move and during early testing. They wouldn’t be able to ensure you’d be able to use it on all four tracks in Move at once, which definitely something that they want to avoid as managing that kind of overhead goes against what Move was created for.

  • @Tarekith hey man, I know they are totally different beasts but how do you like working on this versus your op-z??

  • It’s crazy to watch someone who doesn’t do music learn how to use this thing in a couple of minutes and have something coherent going in a few more. There is definitely things it does that Note doesn’t by the way.

  • @BroCoast said:

    Just arrived.

    Amazing, so easy and intuitive. No need for a manual.

    Look at that lovely Juno 106 😍

  • @Tarekith said:
    I’m sorry but that’s not correct, Wavetable patches can be MUCH more CPU intensive than Drift. The project lead for Move has stated this in the Sonic State preview for Move and during early testing. They wouldn’t be able to ensure you’d be able to use it on all four tracks in Move at once, which definitely something that they want to avoid as managing that kind of overhead goes against what Move was created for.

    does that mean due to Move limitations we will never see user wavetable presets on Ios note which can handle the the extra CPU usage?

  • I don’t know to be honest, I’ve never seen it mentioned.

  • @yellow_eyez said:
    @Tarekith hey man, I know they are totally different beasts but how do you like working on this versus your op-z??

    Move to me is more about the sounds and having a really nice playing surface to use while sequencing them. Intuitive workflow.

    The Z is all about that crazy sequencer and having dedicated performance tools on hand. Really different use cases for me.

  • @mistercharlie said:
    Sure! That’s a Manfrotto Pixi tripod. I drilled a hole in a wooden tongue-depressor (actually just one from a bag I got at the craft store) and screwed it on top. The mics are just clipped on with the supplied clothing clips.

    I also added some cut sections of bike inner tube to the ends to help the clips grip better. You can extend it by slipping some more of the wooden strips into those inner tube sections.

    Brilliant, thanks!

  • I am really hoping they open this up to integrate with iOS, specifically the iPad. After accessing the free lessons through Melodics, it was apparent that the USB-C midi and audio work seamlessly with the app. All the audio from the melodics app stream straight to the iPad via USB-C as well as the midi to the iPad. It would be so great to use this as a controller/audio interface for iOS apps. As of now I haven't had much luck as in order to use the usb-c audio (except sending) & midi. It seems it has to be in LIVE controller mode for midi. Anyone find any work arounds to use this as a controller for iPad apps like Koala?

  • edited October 15

    I have a steam deck with windows 10 installed on one partition. I have full ableton installed and can confirm that Ableton move works fine with it in Live controller mode. It uses up USB-C to USB-C so cant charge at same time. It didnt work when I tried to use a USB hub between them with a power cable but may have just been my usb hub. The sound came out from the Ableton move rather than the Steam deck. I was impressed with it - it was usable.

  • Yes, it does work well controlling live. I just wished it worked well as a midi controller for iPad apps. It can be done as it works brilliantly with the Melodics app.

  • Have to admit that this combo looks a lot of fun. Would consider if my money wasn’t already mapped to other things

  • edited October 16

    @rs2000 said:
    I'm sure that the Move's CPU can easily handle the processing load for running Wavetable patches, so there might be a different reason if they don't want to support it.

    I think they just want to keep a clear differentiation between tiers of products. If you want less and smaller get Move, if you want more and bigger get Push. People will always ask for more and perhaps Ableton will improve it via firmware updates but I think the hardware limitations serve a bigger strategy.

  • @supadom said:

    @rs2000 said:
    I'm sure that the Move's CPU can easily handle the processing load for running Wavetable patches, so there might be a different reason if they don't want to support it.

    I think they just want to keep a clear differentiation between different tiers of products. If you want less and smaller get Move, if you want more and bigger get Push. People will always ask for more and perhaps Ableton will improve it via firmware updates but I think the hardware limitations serve a bigger strategy.

    That would certainly make sense.
    And limitations can indeed boost creativity, as in "make your riff better instead of adding more tracks" :D

  • edited October 16

    This is cool.

    I discovered while making custom Drift Presets in Ableton, that MOVE will support multiple parameter assignments per Macro.

    So you can assign a bunch of parameters to a macro, invert their ranges etc and go wild on just one knob.

    Very cool stuff!

  • Question: can you save a set with tracks muted, and then export audio from Move Manager with the tracks muted? Just wondering if this is the case as then I could use Move Manager to export four separate tracks without too much effort.

  • edited October 16

    @AudioGus said:
    Question: can you save a set with tracks muted, and then export audio from Move Manager with the tracks muted? Just wondering if this is the case as then I could use Move Manager to export four separate tracks without too much effort.

    Yes, this would be one way to export stems. If you Mute 3 tracks. The audio exported from Move Manager will be just that single 4th track.

  • I don't remember if the mute state gets saved (not in the studio to check), but even it doesn't it's easy to turn the volume down on tracks you don't want in the export.

  • I tested before replying, and the muted tracks were not part of the audio that is exported by Move Manager. 👍

  • @Tarekith said:
    I don't remember if the mute state gets saved (not in the studio to check), but even it doesn't it's easy to turn the volume down on tracks you don't want in the export.

    @SpookyZoo said:
    I tested before replying, and the muted tracks were not part of the audio that is exported by Move Manager. 👍

    Hmmmm, thanks, it's back on the list then! :)

  • edited October 16

    @AudioGus said:

    @Tarekith said:
    I don't remember if the mute state gets saved (not in the studio to check), but even it doesn't it's easy to turn the volume down on tracks you don't want in the export.

    @SpookyZoo said:
    I tested before replying, and the muted tracks were not part of the audio that is exported by Move Manager. 👍

    Hmmmm, thanks, it's back on the list then! :)

    Funnily enough I’ve finally crossed it off mine!

    I’ve spent a ridiculous amount of time on various forums and watching vids, but I’ve come to the conclusion it’s not ticking enough boxes, and a few hardware issues (e.g. noisy audio out) being reported have finally put me off.

    Not a ‘definitively never’, but definitely a ‘not as it is at the moment’. I still think it’s an incredibly attractive device.

    Note (beta) is really good now though, so I’m concentrating on that as a mobile ‘sketchpad’ (just cancelled my Logic sub), with a V12 Live upgrade and possible Launchkey mk4 purchase as a hardware controller.

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