Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
I can't see how they would mistake us for being the same person.
You're a giant.
I remember the first time I met you.
I was like wow.
Clouds.
So whenever we meet up, or even have a discussion, we go through so many points that it’s insane.
When people meet there's synergy.
It's very cool.
Yeah, I've got to catch up on my A.I stuff,
I've got plans for Winter already ticking.
Agreed we bounce from topic to topic.
These are equally enjoyable in their own way.
I also learn a lot from these discussions
because you challenge the way I think and do things
and it goes the other way as well.
Dude, I'm ancient.
My first ever bass student has got kids of his own.
Who is Lil Durk???
I've got a lot to catch up on then.
I'm still listening to jazz from the 1930's.
Lololol.
Yeah, it's the cycle of life.
Yeah, looking forward to it..
Later.
Thanks.
This was when dRambo got automation.
When I'm in the mood for creating using loops and samples I use Beatmaker a lot.
I did a lot of tracks in BM3 before dRambo came along.
My old 9" Pro has all of them as well as an early edition of dRambo.
I made quite a few Banks for easy access in the early days
so it's straight forward to get something going.
Right then.
I'm currently finishing off a Korg Volca drum editor in dRambo mapped to the LaunchControl XL
and having a look at putting some effort into my Ko-fi Shop and Patreon.
I'll be back later.
Oh yeah...
Here's a video showing a project that I did awhile back using
a Behringer X-Touch that a sound engineer friend of mine
loaned to me as he wasn't using it at the time.
I was inspired by the Moog DFam and wanted to see if something similar could be done in dRambo.
So this is a Behringer X-Touch and dRambo on an iPad.
The aspect ratio for the visuals is set at a screen ratio of 2:35:1 which gives a more cinematic look.
I think I could do better now.
Interesting to see how YouTube videos are made when you have a team involved.
Looking and listening to this video as I type.
Agreed.
Having a full on team certainly makes things much easier.
I've worked on many production teams in various roles
right across the board over the years hence
why I'm in admiration of the one person shows were they do everything
however the most successful YouTube channels generally
have teams so that they can provide consistent results for their audiences and
that's also the same with anything where you're providing a product/service for the public.
I used to run an independent music production team for many years and
for the most part I've been a freelance Artist for even longer.
When starting off (and this is for any channel or form of entertainment)
the things to take into consideration are form of medium,
presentation, establishing a reputation and
then fine tuning what that output is going to be.
From my perspective I look at the entire thing as a production manager
and as I've covered many of the roles in a production team
I always empathise with the adversities that content creators face on a daily basis.
When I hear iOS Tubers describing what's going on for them
I've been there so I understand like many other people.
Moving on.
Many falter at the beginning because it can seem like an insurmountable task
however the tasks become manageable when you have a team to delegate various aspects to
and who are stable and reliable enough to provide consistent results for the audience hence reputation.
Since the topic is somewhat related, may I ask a side question please since a lot of professionals and heavy hitters from the forum are discussing ?? -
if you upload your content, specifically music, to YT, is it “safe” if from being stolen with the built in copyright protection if you haven’t copyrighted it with the USPTO or if you haven’t registered to BMI? (Meaning the YouTube copyright they offer?)
Like what I’m asking is, what kind of ”rights” should be observed to safeguard your work/art, etc when you upload to YT*??
And is it enough, or should you copyright your material before uploading , or should you do thru distrokid or cdbaby and just let them handle the legal aspect of it (and are those guys trustworthy ?)
[ i searched for recent copyright threads but I didn’t see anything recent in terms of what I’m asking, but If you want me to make a different thread I will do that so I don’t derail this, but I also didn’t think it really warrants an entire new topic since it’s not a “deep question” about opinions - it’s purely technical in a legal sense about what that “copyright license” YT offers
**like if the rules are different for SoundCloud and bandcamp lmk if I should make this another topic or , but since this is @Gravitas thread I’ll defer to his reply since he’s also who I’m kinda askin lol]
Anyway thanks
PS love the ride’em videos - I love watching your hardware/drambo process unfold
Content isn't safe from being "stolen".
For instance recently an Artist has had to contest the rights on a loop.
They had bought the loop in good faith and then it turns out that
the seller didn't own the rights of the loop and was passing the loop off as their own work.
What has made it even more difficult is that both parties are in separate countries.
I don't know about the YouTube copyright agreements in depth
however it does sound like they try to cover all bases.
It has become more dranconian because of
Music Industry Publishers Worldwide demand certain things
so it is what is and subtle changes are always being made.
If the agreement matches what you need then go ahead
if it doesnt then obviously look for other outlets.
Definitely copyright before uploading if you can
and also check for the copyrights for the sounds
you use if or when you're using samples.
At the very least credit the source.
I do that all the time especially as I have a specific palette
though I use Royalty free loops for the most part.
I think copyright is relevant even though we're only touching the surface.
No worries.
Thank you.
Rid'em - First solo got played on a radio show last year so I was very happy about that.
It's an interesting question by itself, but also in the sense of me wondering why you're worrying about your music being stolen, unless you're an artist/producer who's actually earning proper money from it. If you're Taylor Swift, fine. If you're Mr Bedroom Noodler who once made $5 from Bandcamp, you may be getting ideas above your station!
I think it's important at any stage.
Know your rights.
A causal song from one person may turn into a hit for another.
Bear in mind this doesn't mean that you have to
become immersed in Copyright Laws personally
that's why Artists/Creators have to make good connections.
At the very least having access to good advisers is must when you take it seriously.
+1 exactly - everyone should want to know what their rights are, in any arena
Thanks @Gravitas
@Michael_R_Grant …and Why would my “interesting question” about rights be also a such a stretch of your imagination for me to ask? moreover why would the “idea” of anyone making a banger that may get ripped off be above anyone’s station….on a music forum ????
(When in fact my music was remixed without my permission or knowledge once, so I really don’t see it outside of the realm of possibility it could happen to one of us+ a major record label or another artist)
👆My money’s on new Mod 🟡👀 being responsible for silently deleting the original ‘Tuber’ thread and banning the OP. Any takers? 😉😁
There are two new mods so I’ll take that bet
🤝🤣
No problem.
I actually remember this one 😃
I had commented that i liked it and it has a Mr. Oizo vibe to it.
I remember you commenting on it.
That made me smile.
For those catching up,
the reason why I commented with YouTube videos ealier including my own is
to show examples of content that could easily be achieved with the usage of iOS apps.
Ahh yes one more thing.
I'm only one person right now doing what I'm doing.
No production team etc.
That may change in the future however I need to make that clear.
Let's carry on.
And in keeping with the "the future of the iOS platform"
this has just happened.
https://forum.audiob.us/discussion/62761/audiobus-is-going-to-a-new-home-forum-is-staying-but-needs-a-new-name#latest
Since AI was mentioned and this discussion is about the future of iOS YouTubers I thought this might be of interest.
@jo92346 posted this video using Google's LM Notebook to create a podcast about him and his music and art. Anything you want to make a podcast about, just feed Notebook a web page, a .pdf file, a text document, or even a video and it will create a podcast. Pretty cool:
Thanks to the algorithm and my interest in AI it wasn't long until I started seeing stories about how to use Notebook LM and I thought it would be fun to try it in my latest video project:
I know that my video certainly isn't on the same level as something a team of professional audio / video people could create, but I'm just a hobbyist. An amateur. But there are people currently making videos using AI that are professionals and they can make things by themselves that would have taken a huge team just a couple of years ago. I think in the future we'll be seeing more single person studios making content this way.
I do wonder if Google might one day decide to leverage the thousands (if not millions) of videos to create their own text to video generator that could create a personal video based off a search query and the results. With their analytics they could use your search and web history to create the perfect influencer to sell you anything remotely related to your search. As far fetched as it might seem, I do wonder if someday there won't be any real people on YouTube, just AI influencers. I hope I'm wrong but I think it's probably not a bad idea to start a Patreon and find other means of income if that's what pays the bills.
@MadeofWax
The usage in movies and television is huge so now that A.I technology
is more affordable and accessible one person studios will certainly
be making content this way for sure beyond the
"buy my A.I made content advertised by A.I" seen on YouTube adverts.
I dipped my toe into A.I imagery myself earlier this year both with stills and moving images.
I immediately saw the potential for myself and many other creatives however
I also saw the downside in regards to replacing skilled, experienced humans with A.I.
I was on the beta for LTX Studio and using Remix AI for storyboarding for context.
You're not far off piste with this one.
They already have very sophiscated search engines and analytics.
Not that far fecthed at all.
I've seen for myself entire A.I generated videos that appear to be humans presenting content.
The realistic qualities of A.I imagery is improving very fast.
No, you're not wrong.
That's why I've opened up a Ko-fi shop and now brushing
the dust off my Pateron which I've had dormant for ages.
.....and forum.audiob.us is now forum.loopypro.com.
I think here's the answer in the drop in figure.
Apple are forcing Patreon to switch to subscription based payment only this coming month
which will add extra charges for the users as Patreons need to cover their costs
and the switch adds an extra 30% on top.
I've annouced this in another thread which can be found here.
https://forum.loopypro.com/discussion/62819/apple-patreon-and-subscription-based-payment#latest
Also I was thinking to change the title of this thread to
"iOS Youtubers and the iOS platform" to better reflect the recent changes for the forum.
. > @Gravitas said:
That's not the reason. These changes won't even come into effect until November and will not affect existing subs anyway. Please get informed clearly about this - there has already been too much damaging misinformation spread about this online by people who didn't read the details carefully 🙏
I wrote the pertinent info in the thread you linked to already.
I was only surmising not making a statement of truth.
I had a read of what you wrote in the other thread I posted to which I've replied.
see above. 🙏🏾
Normal copyright protections apply as soon as you create any new work of art or music. The only reason to register your work with USPTO (or BMI or any other licensing agency, for that matter) is because you are making money with your work. For the amateur musician, one shouldn't really waste time being overly concerned about such things. No one wants to steal your work unless they see it as an easy payday. Works of art by amateurs inherently means no one is getting rich. And I've dealt with copyright issues my entire working career.
I know, I just had to comment that the surmising was definitely on the wrong track in this case, no biggie!
Likewise.