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iOS Youtubers and the iOS platform

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Comments

  • @Goldiblockz said:

    @Gravitas said:
    For everyone else or for those cannot make the leap,

    The content showing musicians using their gear is to try an inspire those who use iOS devices to think beyond just tutorials.
    The purpose of music apps is to create music.

    The techniques used by these Artists can be replicated uisng iDevices.
    From the synths through to live looping.

    Your point was pretty easy for me to understand, I'm sure others too. no worries.

    Thanks.

    I was getting worried there.

    That Neon Vibes video is super dope, and very much similar to the vision I have for my looping setup from the looks of it. Something like that should be cake to configure sooner than later!

    When I first saw her YouTube I was blown away.

    Yeah, what she does with looping is inspirational in actual fact what they all do with live looping is inspirational.
    Agreed, it can be configured using iDevices and what slows down the configuration is
    "what is the piece you're going to perform and how does one acheive that."

  • edited October 2024

    @Nuuksio said:
    I thought this thread was supposed to be about iOS YouTubers and the iOS platform? The OP said they actually meant the iOS community not the iOS platform! How is the above relevant, should it be in a different place? 🤷‍♂️

    Oh, I never mentioned the connection. I apologize.

    For those who are curious, I’m referencing my deep dive analysis on Page 3, and my most recent post on Page 9.

    Seids is heavily sponsored by Bandlab. One of the most successful DAWs on iOS and Android.

    She focuses on 3 things

    1. Logic Pro Tutorials (She got exclusive access to Logic Pro for iPad 1 week before Henny, and Patrick from The GarageBand guide)
    2. Sponsorship deals such as Splice, Bandlab - Both of which are iOS apps.
    3. Sharing her experiences as a singer, turned successful music producer - Relevant in the thread

    So, right now, she’s currently the most successful iOS YouTuber.

    The other Youtubers are case studies on how to be a successful iOS YouTuber. They have dabbled a bit on mobile music production but their workflow is set in stone.

  • @seonnthaproducer said:

    @Nuuksio said:
    I thought this thread was supposed to be about iOS YouTubers and the iOS platform? The OP said they actually meant the iOS community not the iOS platform! How is the above relevant, should it be in a different place? 🤷‍♂️

    Oh, I never mentioned the connection. I apologize.

    For those who are curious, I’m referencing my deep dive analysis on Page 3, and my most recent post on Page 9.

    Seids is heavily sponsored by Bandlab. One of the most successful DAWs on iOS and Android.

    She focuses on 3 things

    1. Logic Pro Tutorials (She got exclusive access to Logic Pro 1 week before Henny, and Patrick from The GarageBand guide)
    2. Sponsorship deals such as Splice, Bandlab - Both of which are iOS apps.
    3. Sharing her experiences as a singer, turned successful music producer - Relevant in the thread

    So, right now, she’s currently the most successful iOS YouTuber.

    The other Youtubers are case studies on how to be a successful iOS YouTuber. They have dabbled a bit on mobile music production but their workflow is set in stone.

    I wouldn't categorize her 'an iOS YouTuber' tbh. Looking at her YouTube, she is far more focused on desktop than on iOS. And the majority of content is about desktop Logic Pro. I'm not saying she's not worth posting about or whatever, it's interesting to hear about her. But she is not an iOS YouTuber. She's a desktop YouTuber with a little bit of iOS overlap, mainly due to the Logic connection.

  • @Gavinski said:

    @seonnthaproducer said:

    @Nuuksio said:
    I thought this thread was supposed to be about iOS YouTubers and the iOS platform? The OP said they actually meant the iOS community not the iOS platform! How is the above relevant, should it be in a different place? 🤷‍♂️

    Oh, I never mentioned the connection. I apologize.

    For those who are curious, I’m referencing my deep dive analysis on Page 3, and my most recent post on Page 9.

    Seids is heavily sponsored by Bandlab. One of the most successful DAWs on iOS and Android.

    She focuses on 3 things

    1. Logic Pro Tutorials (She got exclusive access to Logic Pro 1 week before Henny, and Patrick from The GarageBand guide)
    2. Sponsorship deals such as Splice, Bandlab - Both of which are iOS apps.
    3. Sharing her experiences as a singer, turned successful music producer - Relevant in the thread

    So, right now, she’s currently the most successful iOS YouTuber.

    The other Youtubers are case studies on how to be a successful iOS YouTuber. They have dabbled a bit on mobile music production but their workflow is set in stone.

    I wouldn't categorize her 'an iOS YouTuber' tbh. Looking at her YouTube, she is far more focused on desktop than on iOS. And the majority of content is about desktop Logic Pro. I'm not saying she's not worth posting about or whatever, it's interesting to hear about her. But she is not an iOS YouTuber. She's a desktop YouTuber with a little bit of iOS overlap, mainly due to the Logic connection.

    It’s weird to draw the line on iOS YouTubers. If someone does a video on Logic Pro, is that an iOS Youtuber, an iPad Youtuber, a Vision OS Youtuber, or a Mac Youtuber?

    Logic is an Apple product, whether on any of these platforms.

    But what is the quota that needs to be met before one becomes a iOS Youtuber.

    Jakob is currently learning showing stuff about Modular Synths. Is he still an iOS Youtuber? Doug has experimented with Synthmaster stuff on desktop. Is he no longer an iOS Youtuber?

    HennyThaBizness has shown videography tips, outside of the music scene. Is he no longer an iOS YouTuber.

    elbowmedia studios/Marcus Elbow and Bolodaproducer shows his love of his Akai workflow. Is he no longer an iOS Youtuber?

    I’m personally asking because there’s a high chance I’ll be showing more Vision OS stuff, and Android production techniques. I’ve been showing my experiences meeting different artists all over the place.

  • @seonnthaproducer said:

    @Gavinski said:

    @seonnthaproducer said:

    @Nuuksio said:
    I thought this thread was supposed to be about iOS YouTubers and the iOS platform? The OP said they actually meant the iOS community not the iOS platform! How is the above relevant, should it be in a different place? 🤷‍♂️

    Oh, I never mentioned the connection. I apologize.

    For those who are curious, I’m referencing my deep dive analysis on Page 3, and my most recent post on Page 9.

    Seids is heavily sponsored by Bandlab. One of the most successful DAWs on iOS and Android.

    She focuses on 3 things

    1. Logic Pro Tutorials (She got exclusive access to Logic Pro 1 week before Henny, and Patrick from The GarageBand guide)
    2. Sponsorship deals such as Splice, Bandlab - Both of which are iOS apps.
    3. Sharing her experiences as a singer, turned successful music producer - Relevant in the thread

    So, right now, she’s currently the most successful iOS YouTuber.

    The other Youtubers are case studies on how to be a successful iOS YouTuber. They have dabbled a bit on mobile music production but their workflow is set in stone.

    I wouldn't categorize her 'an iOS YouTuber' tbh. Looking at her YouTube, she is far more focused on desktop than on iOS. And the majority of content is about desktop Logic Pro. I'm not saying she's not worth posting about or whatever, it's interesting to hear about her. But she is not an iOS YouTuber. She's a desktop YouTuber with a little bit of iOS overlap, mainly due to the Logic connection.

    It’s weird to draw the line on iOS YouTubers. If someone does a video on Logic Pro, is that an iOS Youtuber, an iPad Youtuber, a Vision OS Youtuber, or a Mac Youtuber?

    Logic is an Apple product, whether on any of these platforms.

    But what is the quota that needs to be met before one becomes a iOS Youtuber.

    Jakob is currently learning showing stuff about Modular Synths. Is he still an iOS Youtuber? Doug has experimented with Synthmaster stuff on desktop. Is he no longer an iOS Youtuber?

    HennyThaBizness has shown videography tips, outside of the music scene. Is he no longer an iOS YouTuber.

    elbowmedia studios/Marcus Elbow and Bolodaproducer shows his love of his Akai workflow. Is he no longer an iOS Youtuber?

    I’m personally asking because there’s a high chance I’ll be showing more Vision OS stuff, and Android production techniques. I’ve been showing my experiences meeting different artists all over the place.

    Not good analogies. Doug and Jakob are primarily iOS. This girl isn't. She's mainly desktop Logic

  • @yellow_eyez said:
    How do you become an iOS content app reviewer and basically get all the software free? That’s what I want to know…. :triumph:

    Lololololol....

    You and me both.

    Lolololol...

    Then I’ll try it out and add to this thread :lol:

    Looking forward to it. :)

  • @JGD said:
    Been following this discussion and would like to say

    1- developers used to do their own tutorials for the most part and provide a reasonable manual

    iOS YouTubers bridge the gap between the dev's and users who need support.
    Many iOS dev's are one person companies and they face users who demand a lot for their currencies.
    Coding then writing manuals and testing for bugs and crashes
    on an ever changing platform is quite intense.
    Basically you're coding in whatever coding language used and then having to translate that code
    into an app that is "easy" to play/work with and then simplify that code even into a language
    that can be easily understandstood as in manuals and then the next OS update totally changes that.

    2- if someone wants to do tutorials then that’s great, but it is highly unfair to ask viewers to pay ( they already bought the app, and if they didn’t but bought it because of the demo or tutorial, then maybe the YouTuber could get a commission from the developers if they show evidence that their videos sell apps). But if a YouTuber does a tutorial then they are volunteering time because it’s their interest or hobby.

    Fair point however the dev's are not generating enough of an income
    to be able to pay the iOS YouTubers to "advertise" said apps.
    The Dev's and Tubers work hand in hand.

    3- many of the YouTubers talk way too much and go into unnecessary detail. Does this mean that app users cannot figure out how to use apps?

    You would be surprised how many users can't figure out stuff even after watching tutorials and reading the manuals.
    I'm saying this after years of providing free support and advice for users on the Forum.
    That isn't to say that users are stupid but sometimes it requires a different perspective for the penny to drop.
    We all learn in different ways.

    I think not, admittedly some apps like drambo or wotja are extremely complex and that kind of app needs a series of tutorials. If the developer didn’t do them and someone volunteers to- that’s on them and not the user or potential user ultimately.

    I'm a veteran dRambonaut and it took me two solid years for me to start
    to fully grasp the capabilites of dRambo and MiRack and I'm still learning.

    Such apps do require courses for many users.
    Personally speaking the depth of dRambo could easily be a University course.

    4- would be nice to see completed tracks made with the apps so we can see the result, not just tricks or experiments. After all, that’s what the apps are for right?

    This is my overall point which is to encourage hobbyists and professionals alike to share completed work experiments included.
    Hence why I've also been posting up recognised Artists who use looping and synths in their performances.

    5- there are so many YouTubers doing this now , some only ask for likes and subscribers and others want patreon for advanced tutorials. I think don’t give up the day job just yet, iOS music is just a hobby really

    No not really, I'll disagree with the "is just a hobby really"
    The quality of the iOS apps are perfectly acceptable in a professional setting.

  • @Gavinski said:

    @seonnthaproducer said:

    @Gavinski said:

    @seonnthaproducer said:

    @Nuuksio said:
    I thought this thread was supposed to be about iOS YouTubers and the iOS platform? The OP said they actually meant the iOS community not the iOS platform! How is the above relevant, should it be in a different place? 🤷‍♂️

    Oh, I never mentioned the connection. I apologize.

    For those who are curious, I’m referencing my deep dive analysis on Page 3, and my most recent post on Page 9.

    Seids is heavily sponsored by Bandlab. One of the most successful DAWs on iOS and Android.

    She focuses on 3 things

    1. Logic Pro Tutorials (She got exclusive access to Logic Pro 1 week before Henny, and Patrick from The GarageBand guide)
    2. Sponsorship deals such as Splice, Bandlab - Both of which are iOS apps.
    3. Sharing her experiences as a singer, turned successful music producer - Relevant in the thread

    So, right now, she’s currently the most successful iOS YouTuber.

    The other Youtubers are case studies on how to be a successful iOS YouTuber. They have dabbled a bit on mobile music production but their workflow is set in stone.

    I wouldn't categorize her 'an iOS YouTuber' tbh. Looking at her YouTube, she is far more focused on desktop than on iOS. And the majority of content is about desktop Logic Pro. I'm not saying she's not worth posting about or whatever, it's interesting to hear about her. But she is not an iOS YouTuber. She's a desktop YouTuber with a little bit of iOS overlap, mainly due to the Logic connection.

    It’s weird to draw the line on iOS YouTubers. If someone does a video on Logic Pro, is that an iOS Youtuber, an iPad Youtuber, a Vision OS Youtuber, or a Mac Youtuber?

    Logic is an Apple product, whether on any of these platforms.

    But what is the quota that needs to be met before one becomes a iOS Youtuber.

    Jakob is currently learning showing stuff about Modular Synths. Is he still an iOS Youtuber? Doug has experimented with Synthmaster stuff on desktop. Is he no longer an iOS Youtuber?

    HennyThaBizness has shown videography tips, outside of the music scene. Is he no longer an iOS YouTuber.

    elbowmedia studios/Marcus Elbow and Bolodaproducer shows his love of his Akai workflow. Is he no longer an iOS Youtuber?

    I’m personally asking because there’s a high chance I’ll be showing more Vision OS stuff, and Android production techniques. I’ve been showing my experiences meeting different artists all over the place.

    Not good analogies. Doug and Jakob are primarily iOS. This girl isn't. She's mainly desktop Logic

    @Gavinski said:

    @seonnthaproducer said:

    @Gavinski said:

    @seonnthaproducer said:

    @Nuuksio said:
    I thought this thread was supposed to be about iOS YouTubers and the iOS platform? The OP said they actually meant the iOS community not the iOS platform! How is the above relevant, should it be in a different place? 🤷‍♂️

    Oh, I never mentioned the connection. I apologize.

    For those who are curious, I’m referencing my deep dive analysis on Page 3, and my most recent post on Page 9.

    Seids is heavily sponsored by Bandlab. One of the most successful DAWs on iOS and Android.

    She focuses on 3 things

    1. Logic Pro Tutorials (She got exclusive access to Logic Pro 1 week before Henny, and Patrick from The GarageBand guide)
    2. Sponsorship deals such as Splice, Bandlab - Both of which are iOS apps.
    3. Sharing her experiences as a singer, turned successful music producer - Relevant in the thread

    So, right now, she’s currently the most successful iOS YouTuber.

    The other Youtubers are case studies on how to be a successful iOS YouTuber. They have dabbled a bit on mobile music production but their workflow is set in stone.

    I wouldn't categorize her 'an iOS YouTuber' tbh. Looking at her YouTube, she is far more focused on desktop than on iOS. And the majority of content is about desktop Logic Pro. I'm not saying she's not worth posting about or whatever, it's interesting to hear about her. But she is not an iOS YouTuber. She's a desktop YouTuber with a little bit of iOS overlap, mainly due to the Logic connection.

    It’s weird to draw the line on iOS YouTubers. If someone does a video on Logic Pro, is that an iOS Youtuber, an iPad Youtuber, a Vision OS Youtuber, or a Mac Youtuber?

    Logic is an Apple product, whether on any of these platforms.

    But what is the quota that needs to be met before one becomes a iOS Youtuber.

    Jakob is currently learning showing stuff about Modular Synths. Is he still an iOS Youtuber? Doug has experimented with Synthmaster stuff on desktop. Is he no longer an iOS Youtuber?

    HennyThaBizness has shown videography tips, outside of the music scene. Is he no longer an iOS YouTuber.

    elbowmedia studios/Marcus Elbow and Bolodaproducer shows his love of his Akai workflow. Is he no longer an iOS Youtuber?

    I’m personally asking because there’s a high chance I’ll be showing more Vision OS stuff, and Android production techniques. I’ve been showing my experiences meeting different artists all over the place.

    Not good analogies. Doug and Jakob are primarily iOS. This girl isn't. She's mainly desktop Logic

    I did list a few others. Are they considered iOS or no?

    My point stands. A lot of Doug videos had to be redone because the app changed. We as humans evolve everyday.

    But even the channels do not specifically say “iOS musician”. That’s labels we give them because they did content using it.

  • @seonnthaproducer said:
    A lot of Doug videos had to be redone because the app changed. We as humans evolve everyday.

    1. What?!…
      …has this got to do with the price of fish?! 😆
  • @seonnthaproducer said:

    @Gavinski said:

    @seonnthaproducer said:

    @Gavinski said:

    @seonnthaproducer said:

    @Nuuksio said:
    I thought this thread was supposed to be about iOS YouTubers and the iOS platform? The OP said they actually meant the iOS community not the iOS platform! How is the above relevant, should it be in a different place? 🤷‍♂️

    Oh, I never mentioned the connection. I apologize.

    For those who are curious, I’m referencing my deep dive analysis on Page 3, and my most recent post on Page 9.

    Seids is heavily sponsored by Bandlab. One of the most successful DAWs on iOS and Android.

    She focuses on 3 things

    1. Logic Pro Tutorials (She got exclusive access to Logic Pro 1 week before Henny, and Patrick from The GarageBand guide)
    2. Sponsorship deals such as Splice, Bandlab - Both of which are iOS apps.
    3. Sharing her experiences as a singer, turned successful music producer - Relevant in the thread

    So, right now, she’s currently the most successful iOS YouTuber.

    The other Youtubers are case studies on how to be a successful iOS YouTuber. They have dabbled a bit on mobile music production but their workflow is set in stone.

    I wouldn't categorize her 'an iOS YouTuber' tbh. Looking at her YouTube, she is far more focused on desktop than on iOS. And the majority of content is about desktop Logic Pro. I'm not saying she's not worth posting about or whatever, it's interesting to hear about her. But she is not an iOS YouTuber. She's a desktop YouTuber with a little bit of iOS overlap, mainly due to the Logic connection.

    It’s weird to draw the line on iOS YouTubers. If someone does a video on Logic Pro, is that an iOS Youtuber, an iPad Youtuber, a Vision OS Youtuber, or a Mac Youtuber?

    Logic is an Apple product, whether on any of these platforms.

    But what is the quota that needs to be met before one becomes a iOS Youtuber.

    Jakob is currently learning showing stuff about Modular Synths. Is he still an iOS Youtuber? Doug has experimented with Synthmaster stuff on desktop. Is he no longer an iOS Youtuber?

    HennyThaBizness has shown videography tips, outside of the music scene. Is he no longer an iOS YouTuber.

    elbowmedia studios/Marcus Elbow and Bolodaproducer shows his love of his Akai workflow. Is he no longer an iOS Youtuber?

    I’m personally asking because there’s a high chance I’ll be showing more Vision OS stuff, and Android production techniques. I’ve been showing my experiences meeting different artists all over the place.

    Not good analogies. Doug and Jakob are primarily iOS. This girl isn't. She's mainly desktop Logic

    @Gavinski said:

    @seonnthaproducer said:

    @Gavinski said:

    @seonnthaproducer said:

    @Nuuksio said:
    I thought this thread was supposed to be about iOS YouTubers and the iOS platform? The OP said they actually meant the iOS community not the iOS platform! How is the above relevant, should it be in a different place? 🤷‍♂️

    Oh, I never mentioned the connection. I apologize.

    For those who are curious, I’m referencing my deep dive analysis on Page 3, and my most recent post on Page 9.

    Seids is heavily sponsored by Bandlab. One of the most successful DAWs on iOS and Android.

    She focuses on 3 things

    1. Logic Pro Tutorials (She got exclusive access to Logic Pro 1 week before Henny, and Patrick from The GarageBand guide)
    2. Sponsorship deals such as Splice, Bandlab - Both of which are iOS apps.
    3. Sharing her experiences as a singer, turned successful music producer - Relevant in the thread

    So, right now, she’s currently the most successful iOS YouTuber.

    The other Youtubers are case studies on how to be a successful iOS YouTuber. They have dabbled a bit on mobile music production but their workflow is set in stone.

    I wouldn't categorize her 'an iOS YouTuber' tbh. Looking at her YouTube, she is far more focused on desktop than on iOS. And the majority of content is about desktop Logic Pro. I'm not saying she's not worth posting about or whatever, it's interesting to hear about her. But she is not an iOS YouTuber. She's a desktop YouTuber with a little bit of iOS overlap, mainly due to the Logic connection.

    It’s weird to draw the line on iOS YouTubers. If someone does a video on Logic Pro, is that an iOS Youtuber, an iPad Youtuber, a Vision OS Youtuber, or a Mac Youtuber?

    Logic is an Apple product, whether on any of these platforms.

    But what is the quota that needs to be met before one becomes a iOS Youtuber.

    Jakob is currently learning showing stuff about Modular Synths. Is he still an iOS Youtuber? Doug has experimented with Synthmaster stuff on desktop. Is he no longer an iOS Youtuber?

    HennyThaBizness has shown videography tips, outside of the music scene. Is he no longer an iOS YouTuber.

    elbowmedia studios/Marcus Elbow and Bolodaproducer shows his love of his Akai workflow. Is he no longer an iOS Youtuber?

    I’m personally asking because there’s a high chance I’ll be showing more Vision OS stuff, and Android production techniques. I’ve been showing my experiences meeting different artists all over the place.

    Not good analogies. Doug and Jakob are primarily iOS. This girl isn't. She's mainly desktop Logic

    I did list a few others. Are they considered iOS or no?

    My point stands. A lot of Doug videos had to be redone because the app changed. We as humans evolve everyday.

    But even the channels do not specifically say “iOS musician”. That’s labels we give them because they did content using it.

    Seonn, I feel that most users here would not regard that girl as an iOS YouTuber. I don't want to get dragged into further discussion about it, I really have better things to do. If you disagree and think she's an iOS YouTuber, that's fine. Good luck

  • @JGD said:
    Been following this discussion and would like to say

    1- developers used to do their own tutorials for the most part and provide a reasonable manual

    … and then they discovered that they make so little income that those developers that don’t get pleasure from making videos and writing manuals stopped.

    iOS app developers earn a lot less than people imagine. While people that read manuals are vocal about their importance when there isn’t a manual…a shockingly tiny percentage of people make use of manuals. (Very disappointing to me as a former manual writer.)

  • @espiegel123 said:

    @JGD said:
    Been following this discussion and would like to say

    1- developers used to do their own tutorials for the most part and provide a reasonable manual

    … and then they discovered that they make so little income that those developers that don’t get pleasure from making videos and writing manuals stopped.

    And that's understandable considering the demands that the dev's have to meet.

    iOS app developers earn a lot less than people imagine.

    I was on the Beta team for an iOS app and the dev for that app
    inadvertently showed me the profits or lack of profits that the app was making.
    They would've made more money busking truth betold.

    While people that read manuals are vocal about their importance when there isn’t a manual

    I'm one of those.
    I was surprised at the lack of in depth manuals when I stepped onto the iOS platform
    and then I realised the importance of the iOS YouTubers for others in this regards.
    Luckily for me I have decades of experience in regards to DAW's, etc so it's intuitive for myself
    however for others it's a huge hurdle.

    …a shockingly tiny percentage of people make use of manuals. (Very disappointing to me as a former manual writer.)

    I hear you loud and clear on this.
    Manuals are technical novels as far as I'm concerned and
    I'll happily pay for a manual the same way I would buy a book
    though books are apparently passe now.

  • edited October 2024

    @Gsus said:

    @seonnthaproducer said:
    A lot of Doug videos had to be redone because the app changed. We as humans evolve everyday.

    1. What?!…
      …has this got to do with the price of fish?! 😆

    Without bait, we cannot get fish. How are you supposed to bring in new viewers without the right bait?

    Music is the one content you cannot demonstrate visually. You have to hear it.

    @Gavinski said:

    @seonnthaproducer said:

    @Gavinski said:

    @seonnthaproducer said:

    @Gavinski said:

    @seonnthaproducer said:

    @Nuuksio said:
    I thought this thread was supposed to be about iOS YouTubers and the iOS platform? The OP said they actually meant the iOS community not the iOS platform! How is the above relevant, should it be in a different place? 🤷‍♂️

    Oh, I never mentioned the connection. I apologize.

    For those who are curious, I’m referencing my deep dive analysis on Page 3, and my most recent post on Page 9.

    Seids is heavily sponsored by Bandlab. One of the most successful DAWs on iOS and Android.

    She focuses on 3 things

    1. Logic Pro Tutorials (She got exclusive access to Logic Pro 1 week before Henny, and Patrick from The GarageBand guide)
    2. Sponsorship deals such as Splice, Bandlab - Both of which are iOS apps.
    3. Sharing her experiences as a singer, turned successful music producer - Relevant in the thread

    So, right now, she’s currently the most successful iOS YouTuber.

    The other Youtubers are case studies on how to be a successful iOS YouTuber. They have dabbled a bit on mobile music production but their workflow is set in stone.

    I wouldn't categorize her 'an iOS YouTuber' tbh. Looking at her YouTube, she is far more focused on desktop than on iOS. And the majority of content is about desktop Logic Pro. I'm not saying she's not worth posting about or whatever, it's interesting to hear about her. But she is not an iOS YouTuber. She's a desktop YouTuber with a little bit of iOS overlap, mainly due to the Logic connection.

    It’s weird to draw the line on iOS YouTubers. If someone does a video on Logic Pro, is that an iOS Youtuber, an iPad Youtuber, a Vision OS Youtuber, or a Mac Youtuber?

    Logic is an Apple product, whether on any of these platforms.

    But what is the quota that needs to be met before one becomes a iOS Youtuber.

    Jakob is currently learning showing stuff about Modular Synths. Is he still an iOS Youtuber? Doug has experimented with Synthmaster stuff on desktop. Is he no longer an iOS Youtuber?

    HennyThaBizness has shown videography tips, outside of the music scene. Is he no longer an iOS YouTuber.

    elbowmedia studios/Marcus Elbow and Bolodaproducer shows his love of his Akai workflow. Is he no longer an iOS Youtuber?

    I’m personally asking because there’s a high chance I’ll be showing more Vision OS stuff, and Android production techniques. I’ve been showing my experiences meeting different artists all over the place.

    Not good analogies. Doug and Jakob are primarily iOS. This girl isn't. She's mainly desktop Logic

    @Gavinski said:

    @seonnthaproducer said:

    @Gavinski said:

    @seonnthaproducer said:

    @Nuuksio said:
    I thought this thread was supposed to be about iOS YouTubers and the iOS platform? The OP said they actually meant the iOS community not the iOS platform! How is the above relevant, should it be in a different place? 🤷‍♂️

    Oh, I never mentioned the connection. I apologize.

    For those who are curious, I’m referencing my deep dive analysis on Page 3, and my most recent post on Page 9.

    Seids is heavily sponsored by Bandlab. One of the most successful DAWs on iOS and Android.

    She focuses on 3 things

    1. Logic Pro Tutorials (She got exclusive access to Logic Pro 1 week before Henny, and Patrick from The GarageBand guide)
    2. Sponsorship deals such as Splice, Bandlab - Both of which are iOS apps.
    3. Sharing her experiences as a singer, turned successful music producer - Relevant in the thread

    So, right now, she’s currently the most successful iOS YouTuber.

    The other Youtubers are case studies on how to be a successful iOS YouTuber. They have dabbled a bit on mobile music production but their workflow is set in stone.

    I wouldn't categorize her 'an iOS YouTuber' tbh. Looking at her YouTube, she is far more focused on desktop than on iOS. And the majority of content is about desktop Logic Pro. I'm not saying she's not worth posting about or whatever, it's interesting to hear about her. But she is not an iOS YouTuber. She's a desktop YouTuber with a little bit of iOS overlap, mainly due to the Logic connection.

    It’s weird to draw the line on iOS YouTubers. If someone does a video on Logic Pro, is that an iOS Youtuber, an iPad Youtuber, a Vision OS Youtuber, or a Mac Youtuber?

    Logic is an Apple product, whether on any of these platforms.

    But what is the quota that needs to be met before one becomes a iOS Youtuber.

    Jakob is currently learning showing stuff about Modular Synths. Is he still an iOS Youtuber? Doug has experimented with Synthmaster stuff on desktop. Is he no longer an iOS Youtuber?

    HennyThaBizness has shown videography tips, outside of the music scene. Is he no longer an iOS YouTuber.

    elbowmedia studios/Marcus Elbow and Bolodaproducer shows his love of his Akai workflow. Is he no longer an iOS Youtuber?

    I’m personally asking because there’s a high chance I’ll be showing more Vision OS stuff, and Android production techniques. I’ve been showing my experiences meeting different artists all over the place.

    Not good analogies. Doug and Jakob are primarily iOS. This girl isn't. She's mainly desktop Logic

    I did list a few others. Are they considered iOS or no?

    My point stands. A lot of Doug videos had to be redone because the app changed. We as humans evolve everyday.

    But even the channels do not specifically say “iOS musician”. That’s labels we give them because they did content using it.

    Seonn, I feel that most users here would not regard that girl as an iOS YouTuber. I don't want to get dragged into further discussion about it, I really have better things to do. If you disagree and think she's an iOS YouTuber, that's fine. Good luck

    Perfect I’m OK with that as well. We can always agree to disagree. That is an excellent option.

    EDIT: Just checked out the new Behringer Monopoly. I WANT ONE!!!

  • edited October 2024

    See, it is very easy to spam on forums like these. AI exists and we’ve had to deal with a wave of fake accounts lately.

    I use my platform as a way to engage with people, and I am very respectful of the forum rules.

    But where I have a problem is whenever I make a post or a comment, somebody comes out of the woodwork just so we can have a back and forth.

    But that’s something for another day. Let us focus on the topic at hand

  • @seonnthaproducer said:

    @Gsus said:

    @seonnthaproducer said:
    A lot of Doug videos had to be redone because the app changed. We as humans evolve everyday.

    1. What?!…
      …has this got to do with the price of fish?! 😆

    Without bait, we cannot get fish. How are you supposed to bring in new viewers without the right bait?

    Music is the one content you cannot demonstrate visually. You have to hear it.

    🦇💩crazy. Mad as a 📦 of 🐸🐸. Nothing this guy says makes any sense or is relevant to what’s been said before 🤣

  • Critically, giraffes don't make the best viola players!

    It's like engaging with the local town nutcase. Everyone knows you just don't do it, you don't even make eye contact. I know better than this 🤣

  • @JGD said:

    No not really, I'll disagree with the "is just a hobby really"
    The quality of the iOS apps are perfectly acceptable in a professional setting.

    I agree that many apps can be used in a professional setting

    Any tool in the right hands actually

    But, devils advocate here… most apps are geared towards electronica and ive heard moderate examples of edm style tracks so far

    Advocate away.

    Care to share any links to a 100 percent iOS app production that a pro level dj would not hesitate to play? I’d love to hear some

    I would also love to hear some.
    There are none.
    The platform is a niche platform filled mainly with hobbyists who's main focus is tutorials and apps.
    Not very inspiring when wanting to create a dance track for a pro level dj for the younger demographic.
    There was one producer recently (with major artists under their belt) who dipped their toe into the iOS market
    via Loopy Pro and quickly went the other way.

    Hence why I have been adding certain content to this thread which is to encourage someone or persons
    to create music and release it so that a pro dj or radio station wouldn't hesitate to play it
    however as a professional musician, composer and producer for some years (award winning by the way)
    I wouldn't recommend them to come on to the platform at all at this rate and
    further more I wouldn't want any attention drawn to the fact that iOS apps had been used
    on their tracks for fear that it would attract trolls.
    The behaviour is appaling and I've been drawn into happenstance.
    I'm actually quite dumbfounded.
    Here are a bunch of dev's who produce desktop qualiy apps at almost next to nothing
    for devices that span the World which would be perfect at all levels in the professional music world
    from sessions musicians to conductors and it's dominated by trolls who want the dev's and iOS YouTubers
    to provide techincal support for free and will bully the dev's and iOS YouTubers into doing so.
    So in answer to your question it is a firm resounding no at this moment in time.

    However ending this reply on a positive note

    This piece

    https://forum.loopypro.com/discussion/62789/le-reve-poignant-linearlineman-piano-improvisation-chamber-string-orchestration-by-jankun/p1

    I would happily take to an orchestra to be performed.
    It's quality however quality costs money.

    What I was going to suggest is having a regular playlist of iOS only tracks that are aimed
    at the commercial end of the market and not just amateurs sharing their work ad hoc.
    Nothing wrong with being amateur, so please no offence intended.
    It's a well known fact that the platform has plenty of hobbyists and without them the platform may not exist.

  • @JGD
    This (from the Beepstreet Forum) I would happily add to a dubstep playlist

  • edited November 2024

    removed

  • @Tarekith said:
    I'm currently wrapping up negotiations to sign this one to Anjunadeep, I'd say they're a pretty good sized DJ label:

    https://forum.loopypro.com/discussion/61196/shadows-of-the-alvord-my-first-100-ios-ipados-track-in-years#latest

    Started in Note, finished in Logic on iPad.

    Awesome.

  • @Tarekith said:
    I'm currently wrapping up negotiations to sign this one (well a slightly longer version I can't post yet) to Anjunadeep, I'd say they're a pretty good sized DJ label:

    https://forum.loopypro.com/discussion/61196/shadows-of-the-alvord-my-first-100-ios-ipados-track-in-years#latest

    Started in Note, finished in Logic on iPad.

    Nice one @Tarekith ! 👊

  • Fingers crossed, there's still a couple sticking points we're trying to work out. 🤞🏼

  • @Tarekith said:
    Fingers crossed, there's still a couple sticking points we're trying to work out. 🤞🏼

    We're rooting for you.

    🤞🏾🤞🏾

  • edited October 2024

    From @MadeofWax

    I would happily send in this piece as a soundtrack for a film.

  • Personally, I’m glad that iOS is a more ‘hobbyist’ platform. I find much of the current commercial music to be trite and boring to listen to. Even music produced to a higher level and done in well appointed studios, needs a soul, but much of that which is designed to sell, is designed to cater to established tastes and rarely embraces anything that may risk the mighty dollar lol.

    Imagine being the new Virgin Prunes like band and trying to garner any attention today! Don’t get me wrong, there are great bands and great solo artists making music today, but it’s rarely a commercial success imo.

    Personally I’m glad music making is open to far more people these days. Even in the Eighties and Nineties, I preferred listening to some local bands demo tapes then some of the dross being played on the radio.

    Sorry, just an opinion sideline :)

  • @Fruitbat1919 said:
    Personally, I’m glad that iOS is a more ‘hobbyist’ platform. I find much of the current commercial music to be trite and boring to listen to. Even music produced to a higher level and done in well appointed studios, needs a soul, but much of that which is designed to sell, is designed to cater to established tastes and rarely embraces anything that may risk the mighty dollar lol.

    You've mentioned this before.
    I'm not one for "pop" music per se however it can more than pay the bills in some cases.

    Imagine being the new Virgin Prunes like band and trying to garner any attention today! Don’t get me wrong, there are great bands and great solo artists making music today, but it’s rarely a commercial success imo.

    You can be a great artist and not be pop.

  • The hobbyist / amateur market is far, far larger than the professional market when it comes to music apps and Youtube viewership. I'm not sure that convincing "pros" to lean on the platform is necessary or productive. No doubt, having someone famous endorse an app, will drive a spike in sales but it's not going to be a market changer.

    I think the more YouTube content creators gear their output toward the mass of hobbyists the more viewership they will attract and retain. Looking for "professional" acceptance is sort of a waste of time. Breakout artists ultimately come up from the amateur pool. They're also the ones open to new ideas. Pro's are usually already locked into their ways.

    Sure, we all get some kind of ego boost when we can point to a pro using the same tools we do. That makes it feel like a worthy thing to strive for. But that's not a market driver, that's just making ourselves feel good.

    (I know the above argument is riddled with holes. I'm not invested in it as a "truth". I just put it out there as food for thought.)

  • @wim said:
    The hobbyist / amateur market is far, far larger than the professional market when it comes to music apps and Youtube viewership. I'm not sure that convincing "pros" to lean on the platform is necessary or productive. No doubt, having someone famous endorse an app, will drive a spike in sales but it's not going to be a market changer.

    I think the more YouTube content creators gear their output toward the mass of hobbyists the more viewership they will attract and retain. Looking for "professional" acceptance is sort of a waste of time. Breakout artists ultimately come up from the amateur pool. They're also the ones open to new ideas. Pro's are usually already locked into their ways.

    Sure, we all get some kind of ego boost when we can point to a pro using the same tools we do. That makes it feel like a worthy thing to strive for. But that's not a market driver, that's just making ourselves feel good.

    (I know the above argument is riddled with holes. I'm not invested in it as a "truth". I just put it out there as food for thought.)

    Resonates with me, Wim 👍

  • @wim said:
    The hobbyist / amateur market is far, far larger than the professional market when it comes to music apps and Youtube viewership. I'm not sure that convincing "pros" to lean on the platform is necessary or productive. No doubt, having someone famous endorse an app, will drive a spike in sales but it's not going to be a market changer.

    If it were not for the hobbyist/amateur market the music industry would not exist at all.
    Musicians can only own and play so many instruments.
    Look at like Formula 1 Racing drivers and Beatle owners.

    I think the more YouTube content creators gear their output toward the mass of hobbyists the more viewership they will attract and retain. Looking for "professional" acceptance is sort of a waste of time. Breakout artists ultimately come up from the amateur pool. They're also the ones open to new ideas. Pro's are usually already locked into their ways.

    Having professionals use iOS apps is another angle to bring in new users.
    There is no hard and fast rule in these things.

    Sure, we all get some kind of ego boost when we can point to a pro using the same tools we do. That makes it feel like a worthy thing to strive for. But that's not a market driver, that's just making ourselves feel good.

    (I know the above argument is riddled with holes. I'm not invested in it as a "truth". I just put it out there as food for thought.)

    My argument is riddled with holes also however I'm simply leanng on my experience as a former music promoter.

  • @Gavinski said:

    @wim said:
    The hobbyist / amateur market is far, far larger than the professional market when it comes to music apps and Youtube viewership. I'm not sure that convincing "pros" to lean on the platform is necessary or productive. No doubt, having someone famous endorse an app, will drive a spike in sales but it's not going to be a market changer.

    I think the more YouTube content creators gear their output toward the mass of hobbyists the more viewership they will attract and retain. Looking for "professional" acceptance is sort of a waste of time. Breakout artists ultimately come up from the amateur pool. They're also the ones open to new ideas. Pro's are usually already locked into their ways.

    Sure, we all get some kind of ego boost when we can point to a pro using the same tools we do. That makes it feel like a worthy thing to strive for. But that's not a market driver, that's just making ourselves feel good.

    (I know the above argument is riddled with holes. I'm not invested in it as a "truth". I just put it out there as food for thought.)

    Resonates with me, Wim 👍

    Agreed as well. Which is definitely weird I’m saying this, but yeah.

    I never focus on the pros. They have their own workflow, and taking them out of it will be pointless.
    I rather focus on the next generation of musicians, and creative people seeking to improve their workflow, while being my authentic self.

    I can make stuff for the professionals to gather more users, sure, but I will always encourage people to create. Because good things take time.

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