Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Ah, thanks. I have all the iOS apps already, no real reason to get the free downloads, right? Redundancy at best?
Correct, prolly a means of getting people to buy slammer and ting. Just a lil taste…
Sorry, prolly shoulda said something. I had emailed them and they responded saying those banks are not for people on iOS. Bummer, but a kind soul a few posts up did provide a work around. You can get the samples in, but not the presets afaik. Tbh I have so many folders of field/foley recordings that I think I’ll be ok without them. Only issue I have now is there’s no “Create Folder” option in OneShot so my user samples list is an absolute mess 😬
Is anybody having succès creating kits with their own third party samples. I am still having this problem. I tought it was solved. I did put my samples in the One Shot folder.
I bought these samples to create my own kit. https://bogrendigital.com/collections/mixing-drums-samples/products/krimh-drums-mix-samples
Please, please, let the update include an export import kit option for those that want to use the desktop version to create kits for the mobile version.
I found my problem. I was saving the kit I built in the presets but I also needed to save each slots. I was missing the slot saving step.
No, none whatsoever.
Yes they are. The kicks have 5 velocity levels and 8 samples per layer for a total of 40 samples.
The snares have 7 velocity layers and 6 samples per layers for a total of 42.
The Tom’s have 6 velocity layers and 8 samples per layers for a total of 48 samples.
Each sample as a corresponding sample recorded from the back of the room and another recorded from above the kits (overhead) I am still trying to figure out how to use those within One Shot since it can only trigger one sample at a time. In the explanation video the producer says he uses those instead of using reverb.
Anybody as a suggestion ?
Bit of a waste, but maybe just layer 2 oneshot-instances, one for the direct samples and one for the overheads?
I did think about that too but it's pretty unpredictable and how would I know the room sample played was the same as the main sample.
If I understand your idea. Might as well use 2 copies of One Shit.
Cubasis
40 samples. When the record the sample they have a close mic, a mic in the back of the room and a mic above the kit. The one hit on the kit piece gets recorded by the 3 mics simultaneously.
The ideal way is using Steven Slate Trigger on Desktop.
It's standard fair in recording live drum to have room and overhead mic mix with the close mic to give a more lively sound. It's basically the room reverb your recording and adding to your samples to taste rather than using a generic reverb.
I just found another level of complexity. The snare have top and bottom samples on top of room and overhead 🤯
Sounds like a job for AudioLayer. A long and very tedious job.
Thanks ! I’ll have a look. What have I gotten myself into. 😂
I just bought it. I’ll have a look. Thanks
You really went all out 😉
You almost bought One Shot ?