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Thanks, doesn’t seem to be released here until tomorrow.
So I’m down to a choice of 4 (!): Mini or standard 25 key Launchkey (there’s some really useful extra Live buttons that aren’t on the Mini, though the Mini wins on size), Ableton Move, or wait for a potential sale next month for a Push 3, but that one doesn’t tick my small size box (or budget, really).
Basically I’m waiting for a couple of things before making a decision - more user feedback/vids for using Move as a controller for Live (even in a basic way, that could still be a winner), and Launchkey iOS compatibility. If that can control synths on the iPad, and Holy Grail….Note, then that one ticks almost every box.
I notice in the Ricky vid, he has both!
Aren’t you conflating drivers with scripts?
I think I'm happy with my iPad and Note.
After some consideration I've decided that I'm not going to buy it. The lack of proper midi in/out ports is baffling and makes it very hard to integrate it into my rig.
Looks good for a portable unit though.
It's maybe cool for some who like real rubber pads and knobs, but for me it doesn't make sense since I have a good iPad. It's nice though and it will probably do well.
I do not believe so. There’s a Push display driver that you have to have installed for it to work. The scripts that you are talking about are for user mode, but I’m almost positive that is what ends up.
Are you conflating drivers with Midi Control scripts for Ableton Live?
Would love to know some figures on how people use these types of portable music making devices, as in mostly alone, or mostly connected to other devices. Myself I agree that a certain amount and types of i/o ports are essential for many as we like to connect all our devices in many ways. I think it's the generations growing up with Lego lol - we are not happy with one box when we can put two together!
I'm sure it will be a success due to those that use Live, but for myself, the lack of i/o severely limits the devices use.
The scripts for Push are built into Ableton this controls the functionality via programming, but the basic I/O fundamentally addresses the hardware these are the basic parameters with limited functionality, are controlled via the driver, albeit generic or custom.
This is where I’m at. Would love to use this as part of my hardware set up but I would need either analogue or midi clock. I could use link but that means using the iPad or iPhone, in which case I may as well use note instead
Becomes a bit of a puzzle to solve at times. I only have my iPad, Minilogue XD, Circuit Rhythm and an SP404mk2 all hooked up. At the end of this year I'm getting a Circuit Tracks and a SH4d to add to them. Next year possibly a Korg Wavestate Module too. The cabling alone with midi boxes and angled connectors so that I can squeeze it all in is head scratching at times. As for positioning of the units, I use children's wooden blocks held together with blutac lol
Still using your OG Circuit Andy?
The SH4d is a great synth, it’s certainly got the Roland sound, but is quite unique within that genre.
Yes, heard some great sounds from it even if it is basic in some ways. I mostly make my music on my iPad, but I love just playing my hardware like a home jam but without annoying band mates lol. I'm going to use the Circuit Tracks to sequence some of the SH4d tracks and the Circuit Rhythm to sequence the drum sounds of the SH4d. Playing the Minilogue XD and iPad sounds through the SP404MK2 and Circuit rhythm as fx boxes. That's the plan anyway lol.
Yes it’s sequencer is it’s weakest part, but as a 4 part synth plus a really good drum synth you get an excellent machine, so your suggestion should work extremely well.
Edit: (issue resolved)
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Edit: (issue resolved)
Edit: (issue resolved)
Try connecting with your phone, that’s worked for some people.
Thanks Erik, I tried, no joy unfortunately. Do you know if this is a current issue for users? I've been trying to see if there had been any mention of it online. Cheers.
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Edit: (issue resolved)
I haven't seen anything mentioned recently. A couple people had issues like this in testing, but usually restarting their router or trying to use the phone browser via cellular instead of wifi solved it.
move.local/ isn’t a website. It’s connecting to a web server inside the Move itself. That’s what the .local part means. It’s on your local network. You do not need an internet connection.
Ableton Cloud is another matter. But for the Move Manager, focus your troubleshooting on your local Wi-Fi network. Or try it via USB-C cable instead.
The .local domain is not routable on the internet. It’s for “your local network”.
https://en.m.wikipedia.org/wiki/.local
If you can’t reach move.local it’s because your local network that your devices are attached to are not working properly with link local networking or, and this is my opinion , multicast DNS is not working right on your network because your router doesn’t support it or doesn’t support the same standard as move. So when your are typing “move.local” in your browser, mDNS can’t resolve it because your router doesn’t support your laptop or whatever computer you are trying to use mDNS for to find out the IP address of your move on your network by doing a multicast DNS lookup to the IP 224.0.0.251, which is a local broadcast address on your network. One thing you could try is, if you know what up address your move has on your local network, then you can add a host entry in your hosts file for move.local with that IP Address.
My understanding is that devices like the Push rely on a sort of API. I don’t think it’s much different from the way Launchpad operates. You need a middleware script layer to encode, send and receive the information in the format that the device uses and expects. That, I believe is what Loopy (or LK) are doing for interacting with these supported controllers that are beyond simple midi, to fill the layout with colored clips, signal which is clip is recording, etc. That is what the Jorgenmoss script does to allow Push integration with Bigwig or Reaper. BTW not only push but a ton of different hardware which he adapts the scripts for, I’m sure one will come up for Move.
So there’s 2 things needed: a) a middleware script, b) that the app loads that script and uses it to communicate with the device. From what I can tell all the supported devices in Loopy, LK and so on, have such a middleware/api/script thingy, but they’re just not open or exposed. Meaning it’s the app developer who needs to create them. And that’s a lot of work. Whereas Bitwig, for example, lets you point to your own custom script, like the Jorgenmoss one… So I believe the way forward would be for Loopy or iOS apps to open up to integrating 3rd party scripts. And this is what I find surprisingly lacking and disappointing about Note and Ableton, that they don’t even support their own hardware. I don’t see how that could be Apple or any driver fault. I don’t install Push drivers on my desktop, it’s just the music app that knows how to communicate with it via a script that translates the commands both ways.
@mistercharlie @drez Thanks guys, Move manager finally loaded up for me. I hadn't made any changes but I'll save these tips for next time. Ta. 👍
Awesome!! Glad you can move on 😛
No mate, I upgraded. I have both Tracks and Rhythm now. I’m still hunting for something to play longer samples on which Move looks ideal for.
Tracks has a limitation when using the midi connections for me, particularly as I’m also using a Launchkey, the out and thru ports are separate and require a merge if you want to use a controller (LK) to play and record on the Tracks midi tracks which I have aVolca FM2 connected to. Without the merge box you can either play the Volca from the LK using thru port, or sequence it from the Tracks using out port, not both at the same time.
The cabling is also a bit unwieldy as you say.
My full solution to cabling and routing is on the way, hopefully November, a unit from CME (https://www.cme-pro.com/h4midi-wc-usb-host-midi-interface/) which is small footprint with MIDI I/O ports and a USB Host which can support up to 8 usb devices via a hub. It means I will be able to reduce the cabling by using USB and have much more flexible routing.
For now I am using USB hub connected to iPhone and using AUM to do the routing. When using AUM for only midi routing, turn the buffer to its lowest value and the latency is minimal.
I’m looking forwards to getting the CME unit to remove the need for the iPhone.
I’m assuming the usb a port on the move is a usb host so you can plug a usb midi device in directly with no need for a separate host, but this means it would fit into my setup as it has no separate midi so couldn’t even use it as a sound module triggered by midi from one of the circuits. It also means I couldn’t use the move to generate ideas and then record the midi onto circuits either as there is no midi or clock sync.
They are aiming at a portable Ableton for idea capturing, and have done that. It is just a shame that the clock isn’t there at all as it would have opened up so many more uses
Is move able to work as a basic midi controller for iOS via USB-A to USB-C? I can’t seem to get it working.